Player Matchup

Ymir
Ymir
Bronze III
ARodriBuffonJR
Ymir
Bronze III
Level 69
God Stats
9W - 12L
1,552 SR
Queue Stats
49W - 74L
967 MMR
Party 1
Rama
Rama
Bronze III
Rauul_06_
Rama
Bronze III
Level 75
God Stats
2W - 1L
1,660 SR
Queue Stats
49W - 73L
1,200 MMR
Party 1
Chang'e
Chang'e
Bronze III
trucha1249
Chang'e
Bronze III
Level 88
God Stats
1W - 1L
1,620 SR
Queue Stats
49W - 74L
967 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,611 SR
1,045 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,463 SR
1,147 MMR
Ra
Ra
Bronze I
 
Ra
Bronze I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Bronze III
sal_ranger_gar
Odin
Bronze III
Level 83
God Stats
3W - 3L
1,551 SR
Queue Stats
49W - 76L
1,124 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
thegoldsmiths
Ah Muzen Cab
Bronze III
Level 69
God Stats
5W - 7L
1,339 SR
Queue Stats
8W - 24L
818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
18,862
629
19,535
38,386
63,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
20
9 / 7 / 8
19,078
636
25,318
33,730
12,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
trucha1249
Chang'e
20
4 / 2 / 11
17,148
572
20,277
24,572
24,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bans
PersephoneAnubisZeusHadesMedusa

VS

Bans
CabrakanKuzenboHerculesSobekJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 5 / 5
18,553
618
38,350
22,224
10,823
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 8 / 11
16,477
549
18,647
32,539
31,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
thegoldsmiths
Ah Muzen Cab
20
4 / 6 / 7
17,024
567
22,838
24,351
11,414
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
12
12
Deaths
19
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
5
5
1.9
W
6
3
11
3.83
W
Rama
9
7
8
1.86
L
1
8
11
0.81
L
Ah Muzen Cab
thegoldsmiths
Ah Muzen Cab
4
6
7
1.25
W
Chang'e
trucha1249
Chang'e
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,130
Damage
79,835
96,688
Taken
79,114
101,237
Mitigated
53,771
39,468
Healing
31,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
38,350
2,360
8,990
10,698
22,224
10,823
273
12,423
9,801
149,312
0
W
19,535
2,026
1,487
2,065
38,386
63,530
210
17,176
20,860
68,505
0
W
Rama
25,318
21,849
0
12,506
33,730
12,712
2,786
14,341
19,164
0
132,915
L
18,647
5,428
0
1,755
32,539
31,534
13
14,570
17,969
11,096
57,793
L
Ah Muzen Cab
thegoldsmiths
Ah Muzen Cab
22,838
8,125
863
8,802
24,351
11,414
885
13,571
10,780
0
98,039
W
Chang'e
trucha1249
Chang'e
20,277
1,111
9,413
13,997
24,572
24,995
519
9,985
14,462
85,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
52,054
333
Minions Killed
331
0
Camps Cleared
0
1,493,887
Distance Traveled
1,531,471
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,553
618
178
6
0
523,774
3
W
Ymir
18,862
629
68
2
0
469,387
1
W
Rama
19,078
636
167
6
0
477,454
2
L
Odin
16,477
549
58
2
0
504,094
4
L
Ah Muzen Cab
17,024
567
95
3
0
503,603
3
W
Chang'e
17,148
572
98
3
0
547,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role