Player Matchup

Hades
Hades
Killergames7800
Hades
Level 8
God Stats
0W - 4L
1,113 SR
Queue Stats
9W - 23L
1,147 Elo+
Solo
Hera
Hera
PiertoOccult
Hera
Level 29
God Stats
1W - 6L
1,496 SR
Queue Stats
64W - 90L
1,194 Elo+
Solo
Bastet
Bastet
a_j_g00
Bastet
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
256W - 227L
1,448 Elo+
Solo
Artemis
Artemis
elPistoleiro514
Artemis
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
14W - 20L
908 Elo+
Solo
Merlin
Merlin
matt_red214
Merlin
Level 16
God Stats
8W - 13L
1,374 SR
Queue Stats
31W - 38L
1,212 Elo+
Solo
Team Averages
Level 17
1,297 SR
1,182 Elo+

VS

Team Averages
Level 13
1,353 SR
1,171 Elo+
Cthulhu
Cthulhu
Eggzke
Cthulhu
Level 7
God Stats
12W - 4L
1,443 SR
Queue Stats
133W - 133L
1,051 Elo+
Solo
Hera
Hera
FaZe_AlonsoH
Hera
Level 26
God Stats
3W - 0L
1,333 SR
Queue Stats
68W - 84L
1,244 Elo+
Solo
Fenrir
Fenrir
Mai_TF13
Fenrir
Level 7
God Stats
5W - 10L
1,399 SR
Queue Stats
8W - 13L
1,153 Elo+
Solo
Neith
Neith
Soberbicho
Neith
Level 18
God Stats
15W - 11L
1,330 SR
Queue Stats
20W - 19L
1,185 Elo+
Solo
Cupid
Cupid
ssii
Cupid
Level 7
God Stats
3W - 5L
1,262 SR
Queue Stats
12W - 25L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 10
11,976
921
3,570
25,575
12,318
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 12 / 11
14,270
1,098
15,340
23,579
7,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
a_j_g00
Bastet
20
5 / 5 / 7
13,486
1,037
17,440
17,339
5,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 3
10,933
841
3,525
5,347
1,958
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
6 / 6 / 10
14,331
1,102
25,075
20,603
7,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eggzke
Cthulhu
20
7 / 2 / 20
14,854
1,143
13,064
19,639
27,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 17
13,797
1,061
16,224
12,343
4,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Mai_TF13
Fenrir
20
14 / 4 / 13
15,274
1,175
14,875
14,666
6,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
11 / 3 / 14
14,968
1,151
28,213
16,493
6,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
ssii
Cupid
18
3 / 6 / 9
11,949
919
8,915
10,255
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
113
19
Kills
40
40
Deaths
19
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eggzke
Cthulhu
7
2
20
8.5
W
5
4
17
3.38
L
1
12
10
0.5
W
Fenrir
Mai_TF13
Fenrir
14
4
13
5.13
L
5
12
11
0.88
W
Neith
11
3
14
6
L
Bastet
a_j_g00
Bastet
5
5
7
1.7
L
2
5
3
0.7
L
Merlin
6
6
10
1.83
W
Cupid
ssii
Cupid
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,950
Damage
81,291
92,443
Taken
73,396
35,386
Mitigated
50,316
1,964
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eggzke
Cthulhu
13,064
1,890
451
394
19,639
27,889
0
9,676
9,963
39,358
0
W
16,224
5,297
183
2,275
12,343
4,957
0
7,752
4,591
35,088
0
L
3,570
1,270
29
503
25,575
12,318
0
4,803
20,772
11,932
0
W
Fenrir
Mai_TF13
Fenrir
14,875
3,372
0
501
14,666
6,848
0
10,001
4,665
0
29,730
L
15,340
5,242
0
286
23,579
7,367
0
10,405
13,174
61,315
0
W
Neith
28,213
15,862
0
3,152
16,493
6,897
0
11,126
5,367
0
63,173
L
Bastet
a_j_g00
Bastet
17,440
5,416
306
840
17,339
5,966
0
5,580
11,759
0
32,994
L
3,525
2,448
0
0
5,347
1,958
0
1,915
3,432
0
8,624
L
Merlin
25,075
4,148
0
0
20,603
7,777
0
6,585
14,018
60,787
0
W
Cupid
ssii
Cupid
8,915
5,332
43
2,157
10,255
3,725
0
5,430
4,825
0
18,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,996
Gold Earned
70,842
220
Minions Killed
234
3
Camps Cleared
7
896,371
Distance Traveled
1,170,827
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,854
1,143
58
4
2
254,068
1
W
Hera
13,797
1,061
28
2
0
258,801
0
L
Hades
11,976
921
8
1
2
167,067
3
W
Fenrir
15,274
1,175
45
3
0
265,714
0
L
Hera
14,270
1,098
116
9
1
206,134
0
W
Neith
14,968
1,151
83
6
3
210,163
0
L
Bastet
13,486
1,037
25
2
0
265,096
1
L
Artemis
10,933
841
10
1
0
72,717
1
L
Merlin
14,331
1,102
61
5
0
185,357
3
W
Cupid
11,949
919
20
2
2
182,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role