Player Matchup

Cthulhu
Cthulhu
Dementor2antares
Cthulhu
Level 9
God Stats
2W - 1L
1,374 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Kukulkan
Kukulkan
DerekShu
Kukulkan
Level 11
God Stats
3W - 4L
1,521 SR
Queue Stats
12W - 19L
1,369 Elo+
Solo
Kali
Kali
Goob_Yagoobian1
Kali
Level 25
God Stats
5W - 3L
1,424 SR
Queue Stats
10W - 13L
1,241 Elo+
Party 2
Anubis
Anubis
jt-raptor318
Anubis
Level 21
God Stats
5W - 3L
1,678 SR
Queue Stats
8W - 7L
1,302 Elo+
Party 2
Skadi
Skadi
qaqaouette
Skadi
Level 43
God Stats
3W - 3L
1,504 SR
Queue Stats
51W - 66L
1,313 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,295 Elo+

VS

Team Averages
Level 22
1,529 SR
1,365 Elo+
Cthulhu
Cthulhu
CruelThe TANK
Cthulhu
Level 18
God Stats
3W - 1L
1,860 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 1
Fenrir
Fenrir
Dragon of sou1s
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 1
Persephone
Persephone
FSUHUD
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,315 Elo+
Solo
Ymir
Ymir
Joao_ariell
Ymir
Level 17
God Stats
1W - 2L
1,521 SR
Queue Stats
16W - 22L
1,302 Elo+
Solo
Mercury
Mercury
Saighdiúir
Mercury
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
22W - 39L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,913
447
636
5,181
2,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
DerekShu
Kukulkan
7
0 / 3 / 5
4,678
425
769
3,527
1,075
10
5 / 1 / 3
6,514
592
4,962
6,918
2,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 1 / 5
5,492
499
3,115
2,954
1,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
4 / 1 / 1
5,630
512
3,451
4,503
1,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 4 / 4
6,024
548
3,156
7,720
2,969
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
5,293
481
1,934
5,955
1,327
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
FSUHUD
Persephone
8
1 / 4 / 2
4,953
450
4,279
4,040
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,974
361
0
2,589
698
Mercury
Saighdiúir
Mercury
10
5 / 2 / 1
6,068
552
2,580
5,605
1,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
10
10
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
4
4
1.25
W
1
4
1
0.38
W
Kukulkan
DerekShu
Kukulkan
0
3
5
0.83
L
1
1
2
2
L
Persephone
FSUHUD
Persephone
1
4
2
0.5
W
5
1
3
6.5
L
0
1
0
0
L
Mercury
Saighdiúir
Mercury
5
2
1
2.75
W
Anubis
1
1
5
3.5
W
Skadi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
11,949
23,083
Taken
25,909
7,858
Mitigated
7,329
3,451
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,156
467
81
1,249
7,720
2,969
554
1,967
5,753
20,431
0
W
636
280
0
0
5,181
2,233
230
1,288
3,893
12,212
0
W
Kukulkan
DerekShu
Kukulkan
769
506
0
0
3,527
1,075
0
2,241
1,286
2,358
0
L
1,934
691
0
3,000
5,955
1,327
228
375
5,580
0
19,619
L
Persephone
FSUHUD
Persephone
4,279
620
0
470
4,040
948
0
626
3,414
18,821
0
W
4,962
3,133
0
2,471
6,918
2,068
0
872
6,046
0
22,902
L
0
0
0
0
2,589
698
0
396
2,193
2,289
0
L
Mercury
Saighdiúir
Mercury
2,580
1,969
0
76
5,605
1,387
1,407
1,156
4,449
0
17,910
W
Anubis
3,115
790
0
980
2,954
1,121
227
1,140
1,814
20,338
0
W
Skadi
3,451
2,239
0
0
4,503
1,361
1,352
1,894
2,609
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
26,312
149
Minions Killed
140
0
Camps Cleared
0
893,545
Distance Traveled
883,032
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,024
548
41
4
0
178,738
2
W
Cthulhu
4,913
447
23
2
0
173,571
2
W
Kukulkan
4,678
425
4
0
0
191,517
0
L
Fenrir
5,293
481
37
3
0
130,701
1
L
Persephone
4,953
450
16
1
0
181,322
2
W
Kali
6,514
592
41
4
0
207,490
0
L
Ymir
3,974
361
8
1
0
182,012
2
L
Mercury
6,068
552
38
3
0
210,259
1
W
Anubis
5,492
499
36
3
0
150,833
0
W
Skadi
5,630
512
45
4
0
170,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role