Player Matchup

Chang'e
Chang'e
Fried_ginger3
Chang'e
Level 28
God Stats
26W - 34L
1,326 SR
Queue Stats
196W - 186L
1,339 Elo+
Solo
Nu Wa
Nu Wa
SlyBlind
Nu Wa
Level 28
God Stats
6W - 9L
1,199 SR
Queue Stats
75W - 95L
1,278 Elo+
Solo
King Arthur
King Arthur
nomadicocean61
King Arthur
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 11L
1,132 Elo+
Solo
Set
Set
starfoxfan
Set
Level 29
God Stats
3W - 7L
1,365 SR
Queue Stats
48W - 66L
1,292 Elo+
Solo
Ares
Ares
triques_versado5
Ares
Level 6
God Stats
4W - 3L
1,566 SR
Queue Stats
5W - 8L
1,181 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,244 Elo+

VS

Team Averages
Level 11
1,451 SR
1,307 Elo+
Cthulhu
Cthulhu
M31ROD
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo
Chronos
Chronos
PocketRocketSlim
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,292 Elo+
Solo
Anhur
Anhur
toasterpuppy26
Anhur
Level 6
God Stats
0W - 3L
1,255 SR
Queue Stats
1W - 5L
1,219 Elo+
Solo
Khepri
Khepri
tom-firedrak2
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,212 Elo+
Party 1
Bakasura
Bakasura
wolfinatot20
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
9 / 0 / 19
14,151
1,179
25,344
10,903
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
SlyBlind
Nu Wa
20
11 / 2 / 14
14,020
1,168
26,292
7,780
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
nomadicocean61
King Arthur
17
0 / 5 / 13
10,622
885
10,896
12,986
13,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 4 / 9
12,844
1,070
16,979
14,401
13,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 4 / 10
10,470
873
7,338
13,727
10,703
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M31ROD
Cthulhu
16
2 / 6 / 7
11,154
930
13,051
28,190
30,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 12 / 6
11,895
991
18,935
26,190
10,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
9,052
754
871
3,286
1,141
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 10
10,945
912
7,658
19,600
18,787
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
wolfinatot20
Bakasura
16
6 / 7 / 2
11,478
957
7,593
16,168
11,040
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
29
Kills
15
15
Deaths
30
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
9
0
19
18.5
L
Cthulhu
M31ROD
Cthulhu
2
6
7
0.92
L
6
12
6
0.75
W
Nu Wa
SlyBlind
Nu Wa
11
2
14
9
W
King Arthur
nomadicocean61
King Arthur
0
5
13
1.3
W
9
4
9
3.38
L
0
1
2
1
L
1
4
10
1.5
W
0
4
10
1.25
L
Bakasura
wolfinatot20
Bakasura
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,849
Damage
48,108
59,797
Taken
93,434
45,327
Mitigated
71,131
18,337
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
25,344
3,979
7,231
5,600
10,903
4,558
0
8,167
2,696
57,552
0
L
Cthulhu
M31ROD
Cthulhu
13,051
2,665
405
1,075
28,190
30,153
0
14,660
12,967
41,582
0
L
18,935
11,595
0
3,672
26,190
10,010
0
17,151
8,714
35,998
0
W
Nu Wa
SlyBlind
Nu Wa
26,292
9,362
483
291
7,780
3,174
0
5,557
2,213
46,694
0
W
King Arthur
nomadicocean61
King Arthur
10,896
2,364
0
821
12,986
13,313
0
8,742
4,244
0
27,034
W
16,979
11,311
295
3,271
14,401
13,579
0
9,762
4,639
0
28,871
L
871
871
0
0
3,286
1,141
0
2,876
360
0
1,399
L
7,658
1,493
0
187
19,600
18,787
0
12,204
7,025
11,159
0
W
7,338
673
0
345
13,727
10,703
0
7,416
5,634
13,586
0
L
Bakasura
wolfinatot20
Bakasura
7,593
6,068
0
1,535
16,168
11,040
0
12,083
3,910
0
15,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
54,524
205
Minions Killed
141
3
Camps Cleared
0
981,931
Distance Traveled
745,453
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,151
1,179
94
8
0
251,842
0
L
Cthulhu
11,154
930
65
5
0
160,844
4
L
Chronos
11,895
991
34
3
0
170,952
0
W
Nu Wa
14,020
1,168
48
4
0
183,284
0
W
King Arthur
10,622
885
28
2
1
179,138
0
W
Set
12,844
1,070
25
2
0
173,826
0
L
Anhur
9,052
754
1
0
0
35,158
0
L
Khepri
10,945
912
11
1
0
187,797
0
W
Ares
10,470
873
10
1
2
193,841
4
L
Bakasura
11,478
957
30
3
0
190,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role