Player Matchup

Kukulkan
Kukulkan
Nowiutkyy
Kukulkan
Level 4
God Stats
1W - 3L
1,700 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 2
Discordia
Discordia
gammaDU
Discordia
Level 20
God Stats
1W - 1L
1,802 SR
Queue Stats
27W - 31L
1,480 Elo+
Solo
Chaac
Chaac
leonardo7_pl
Chaac
Level 61
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 2
Team Averages
Level 28
1,743 SR
1,355 Elo+

VS

Team Averages
Level 39
1,586 SR
1,523 Elo+
Nemesis
Nemesis
FosquiAcer
Nemesis
Level 16
God Stats
1W - 2L
1,222 SR
Queue Stats
67W - 22L
1,661 Elo+
Party 1
Osiris
Osiris
JhonyAceer
Osiris
Level 81
God Stats
3W - 1L
1,836 SR
Queue Stats
225W - 210L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
jacob700017
Nu Wa
Level 20
God Stats
4W - 5L
1,699 SR
Queue Stats
24W - 41L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nowiutkyy
Kukulkan
16
4 / 8 / 2
14,236
619
12,697
15,828
5,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
gammaDU
Discordia
16
1 / 12 / 5
13,159
572
7,680
16,817
3,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 4
14,541
632
21,699
28,439
34,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FosquiAcer
Nemesis
19
13 / 3 / 9
16,294
708
16,231
20,194
9,643
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
JhonyAceer
Osiris
18
10 / 5 / 12
15,970
694
24,353
24,377
34,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 2 / 16
14,851
646
14,781
15,212
7,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
27
27
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FosquiAcer
Nemesis
13
3
9
5.83
W
Osiris
JhonyAceer
Osiris
10
5
12
3.2
L
Kukulkan
Nowiutkyy
Kukulkan
4
8
2
0.63
L
Discordia
gammaDU
Discordia
1
12
5
0.29
W
4
2
16
6
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
55,365
61,084
Taken
59,783
44,041
Mitigated
51,521
13,573
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FosquiAcer
Nemesis
16,231
6,960
0
5,164
20,194
9,643
1,688
7,599
12,595
0
77,078
W
Osiris
JhonyAceer
Osiris
24,353
9,394
0
1,671
24,377
34,028
1,229
8,215
16,162
1,050
65,386
L
Kukulkan
Nowiutkyy
Kukulkan
12,697
1,618
0
0
15,828
5,767
0
3,920
11,649
63,589
0
L
Discordia
gammaDU
Discordia
7,680
586
0
1,000
16,817
3,932
0
3,217
13,275
74,719
0
W
14,781
6,180
1,713
2,963
15,212
7,850
966
5,573
9,639
76,706
0
L
21,699
6,550
0
12,573
28,439
34,342
0
8,563
19,588
1,133
83,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
47,115
290
Minions Killed
242
0
Camps Cleared
0
1,034,546
Distance Traveled
1,233,877
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,294
708
88
4
0
459,243
2
W
Osiris
15,970
694
68
3
0
409,510
1
L
Kukulkan
14,236
619
109
5
0
307,769
1
L
Discordia
13,159
572
91
4
0
317,983
6
W
Nu Wa
14,851
646
86
4
0
365,124
0
L
Chaac
14,541
632
90
4
0
408,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role