Player Matchup

Sylvanus
Sylvanus
Lord-_-Harry
Sylvanus
Level 126
God Stats
6W - 6L
1,598 SR
Queue Stats
133W - 98L
1,676 Elo+
Party 1
Nemesis
Nemesis
OnlyHenta1
Nemesis
Level 26
God Stats
14W - 6L
1,827 SR
Queue Stats
24W - 15L
1,581 Elo+
Party 1
Discordia
Discordia
XDarkRain1
Discordia
Level 29
God Stats
3W - 2L
1,828 SR
Queue Stats
53W - 27L
1,661 Elo+
Party 1
Team Averages
Level 60
1,751 SR
1,639 Elo+

VS

Team Averages
Level 49
1,708 SR
1,671 Elo+
Cthulhu
Cthulhu
Ipo the best
Cthulhu
Level 105
God Stats
10W - 5L
1,687 SR
Queue Stats
128W - 77L
1,658 Elo+
Party 2
Athena
Athena
Trynda90
Athena
Level 17
God Stats
44W - 8L
1,912 SR
Queue Stats
77W - 9L
1,864 Elo+
Party 2
Fenrir
Fenrir
terco575robot
Fenrir
Level 24
God Stats
12W - 12L
1,526 SR
Queue Stats
150W - 105L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lord-_-Harry
Sylvanus
15
4 / 7 / 7
12,344
726
12,027
21,578
22,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
OnlyHenta1
Nemesis
15
6 / 6 / 5
11,719
689
7,473
15,821
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
XDarkRain1
Discordia
14
2 / 8 / 7
10,544
620
11,469
11,367
3,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ipo the best
Cthulhu
17
11 / 2 / 7
13,146
773
14,076
14,250
15,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Trynda90
Athena
17
6 / 1 / 15
12,404
730
12,589
17,538
14,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 9 / 12
11,281
664
12,343
16,426
5,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
21
21
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ipo the best
Cthulhu
11
2
7
7.25
L
Sylvanus
Lord-_-Harry
Sylvanus
4
7
7
1.07
L
Nemesis
OnlyHenta1
Nemesis
6
6
5
1.42
W
Athena
Trynda90
Athena
6
1
15
13.5
L
Discordia
XDarkRain1
Discordia
2
8
7
0.69
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
39,008
48,766
Taken
48,214
31,955
Mitigated
35,915
10,358
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ipo the best
Cthulhu
14,076
339
1,367
1,899
14,250
15,394
329
6,938
7,312
62,875
0
L
Sylvanus
Lord-_-Harry
Sylvanus
12,027
2,443
1,142
4,924
21,578
22,460
26
12,472
8,431
35,522
0
L
Nemesis
OnlyHenta1
Nemesis
7,473
2,955
0
2,463
15,821
5,810
0
7,264
8,107
0
48,725
W
Athena
Trynda90
Athena
12,589
2,918
0
3,098
17,538
14,927
767
8,021
9,517
46,417
0
L
Discordia
XDarkRain1
Discordia
11,469
617
0
1,829
11,367
3,685
116
6,253
4,814
53,961
0
W
12,343
4,080
0
2,635
16,426
5,594
81
8,633
7,793
0
46,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
36,831
178
Minions Killed
194
0
Camps Cleared
0
841,033
Distance Traveled
938,466
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,146
773
92
5
0
324,685
2
L
Sylvanus
12,344
726
38
2
0
246,251
6
L
Nemesis
11,719
689
63
4
0
324,778
3
W
Athena
12,404
730
61
4
0
333,521
1
L
Discordia
10,544
620
77
5
0
270,004
5
W
Fenrir
11,281
664
41
2
0
280,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role