Player Matchup

Ymir
Ymir
TheDavster
Ymir
Level 42
God Stats
19W - 17L
1,512 SR
Queue Stats
25W - 29L
1,330 Elo+
Party 1
Hel
Hel
añra2006
Hel
Level 22
God Stats
1W - 2L
1,337 SR
Queue Stats
13W - 18L
1,278 Elo+
Solo
Mulan
Mulan
momiaincomoda
Mulan
Level 20
God Stats
1W - 2L
1,406 SR
Queue Stats
19W - 29L
1,218 Elo+
Party 1
Team Averages
Level 28
1,418 SR
1,275 Elo+

VS

Team Averages
Level 29
1,640 SR
1,256 Elo+
Jormungandr
Jormungandr
BanHan
Jormungandr
Level 17
God Stats
3W - 1L
1,768 SR
Queue Stats
19W - 24L
1,200 Elo+
Party 2
Zeus
Zeus
PauCastell13
Zeus
Level 27
God Stats
3W - 0L
1,651 SR
Queue Stats
88W - 113L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Somethingmore
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,875
592
4,676
12,072
13,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 2 / 1
8,201
547
391
2,584
739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 4
8,810
587
4,458
14,317
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BanHan
Jormungandr
14
1 / 0 / 6
10,661
711
7,091
5,244
4,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 5
9,670
645
7,417
6,420
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Somethingmore
Sun Wukong
13
4 / 1 / 3
10,149
677
5,576
5,711
4,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
7
7
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BanHan
Jormungandr
1
0
6
4
W
2
5
5
0.9
W
Sun Wukong
Somethingmore
Sun Wukong
4
1
3
5.5
L
4
2
1
2.25
L
1
2
1
0.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
20,084
28,973
Taken
17,375
22,587
Mitigated
11,487
7,580
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BanHan
Jormungandr
7,091
327
1,059
1,032
5,244
4,221
300
1,155
4,089
42,116
0
W
7,417
1,105
0
500
6,420
2,868
417
2,421
3,999
30,015
0
W
Sun Wukong
Somethingmore
Sun Wukong
5,576
1,489
0
847
5,711
4,398
1,123
1,554
4,157
0
33,553
L
4,676
974
0
1,180
12,072
13,382
0
6,174
5,898
17,766
0
L
391
8
1,609
902
2,584
739
0
943
1,641
9,876
0
L
4,458
300
513
3,376
14,317
8,466
0
7,402
6,915
0
28,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
30,480
86
Minions Killed
143
0
Camps Cleared
0
572,792
Distance Traveled
695,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,661
711
65
4
0
245,523
2
W
Zeus
9,670
645
32
2
0
171,649
0
W
Sun Wukong
10,149
677
46
3
0
278,502
0
L
Ymir
8,875
592
17
1
0
228,895
0
L
Hel
8,201
547
18
1
0
62,424
0
L
Mulan
8,810
587
51
3
0
281,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role