Player Matchup

Neith
Neith
Dantex117
Neith
Level 3
God Stats
1W - 2L
1,260 SR
Queue Stats
1W - 2L
1,092 Elo+
Party 1
Loki
Loki
DarKVenom19
Loki
Level 66
God Stats
41W - 36L
1,515 SR
Queue Stats
167W - 194L
1,427 Elo+
Party 1
Ra
Ra
SEBASMCH
Ra
Level 28
God Stats
5W - 1L
1,726 SR
Queue Stats
59W - 58L
1,336 Elo+
Solo
Artemis
Artemis
insspector
Artemis
Level 14
God Stats
3W - 2L
1,547 SR
Queue Stats
20W - 18L
1,336 Elo+
Solo
Ares
Ares
sheng7788jing
Ares
Level 25
God Stats
2W - 1L
1,545 SR
Queue Stats
22W - 14L
1,616 Elo+
Solo
Team Averages
Level 27
1,519 SR
1,361 Elo+

VS

Team Averages
Level 16
1,437 SR
1,337 Elo+
Chaac
Chaac
MP64
Chaac
Level 23
God Stats
0W - 4L
1,392 SR
Queue Stats
35W - 35L
1,527 Elo+
Solo
Agni
Agni
Roddyricheard
Agni
Level 28
God Stats
0W - 2L
1,447 SR
Queue Stats
11W - 23L
1,240 Elo+
Solo
Set
Set
jonnymc90
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
macgregor96
Skadi
Level 20
God Stats
41W - 35L
1,345 SR
Queue Stats
172W - 177L
1,356 Elo+
Solo
Khepri
Khepri
stmit
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dantex117
Neith
16
2 / 3 / 15
9,585
959
4,546
6,640
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 2 / 15
11,312
1,131
11,086
9,283
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 23
11,449
1,145
14,796
9,147
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
insspector
Artemis
20
14 / 1 / 22
13,184
1,318
21,711
10,250
5,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
12 / 2 / 22
11,988
1,199
19,222
15,368
17,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MP64
Chaac
18
0 / 3 / 7
10,881
1,088
12,882
12,631
12,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 13 / 3
10,528
1,053
15,052
18,531
7,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
8,248
825
698
2,487
774
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 8 / 1
12,017
1,202
12,602
16,978
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
stmit
Khepri
15
0 / 12 / 3
9,225
923
4,293
26,645
27,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
39
Kills
9
9
Deaths
39
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Dantex117
Neith
2
3
15
3.17
W
7
2
15
7.25
L
Chaac
MP64
Chaac
0
3
7
1.17
L
2
13
3
0.27
W
4
1
23
15.5
W
Artemis
insspector
Artemis
14
1
22
25
L
0
3
0
0
L
7
8
1
0.94
W
12
2
22
11.5
L
Khepri
stmit
Khepri
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,361
Damage
45,527
50,688
Taken
77,272
34,638
Mitigated
55,248
11,190
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dantex117
Neith
4,546
3,984
0
315
6,640
2,999
0
2,748
3,867
0
6,566
W
11,086
5,378
382
969
9,283
4,386
0
4,405
4,807
0
25,915
L
Chaac
MP64
Chaac
12,882
926
0
3,644
12,631
12,495
0
4,652
7,979
953
35,992
L
15,052
2,350
0
548
18,531
7,732
0
8,856
9,675
38,172
0
W
14,796
2,190
2,751
3,912
9,147
4,200
0
4,227
4,795
51,754
0
W
Artemis
insspector
Artemis
21,711
15,880
0
2,861
10,250
5,388
0
3,813
6,317
0
41,516
L
698
389
0
0
2,487
774
0
1,657
830
0
2,668
L
12,602
7,772
0
1,300
16,978
6,600
0
7,148
9,830
0
39,516
W
19,222
2,169
0
0
15,368
17,665
0
5,092
10,026
24,336
0
L
Khepri
stmit
Khepri
4,293
1,064
0
0
26,645
27,647
0
11,705
14,940
7,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
50,899
204
Minions Killed
172
5
Camps Cleared
3
881,216
Distance Traveled
678,627
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,585
959
3
0
0
114,696
0
W
Loki
11,312
1,131
29
3
1
222,155
2
L
Chaac
10,881
1,088
58
6
0
185,775
0
L
Agni
10,528
1,053
55
6
0
155,503
0
W
Ra
11,449
1,145
113
11
2
177,077
0
W
Artemis
13,184
1,318
51
5
1
180,016
3
L
Set
8,248
825
2
0
1
43,772
0
L
Skadi
12,017
1,202
55
6
1
166,301
0
W
Ares
11,988
1,199
8
1
1
187,272
0
L
Khepri
9,225
923
2
0
1
127,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role