Player Matchup

Discordia
Discordia
Billybobbybobsen
Discordia
Level 15
God Stats
6W - 0L
1,800 SR
Queue Stats
19W - 13L
1,520 Elo+
Party 1
Fenrir
Fenrir
Dillersmeden
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,306 Elo+
Party 1
Xing Tian
Xing Tian
dillerbob1414
Xing Tian
Level 17
God Stats
7W - 1L
1,879 SR
Queue Stats
17W - 14L
1,467 Elo+
Party 1
Merlin
Merlin
dillerbobdayoo
Merlin
Level 29
God Stats
3W - 3L
1,524 SR
Queue Stats
40W - 44L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
tyranen3000
Ah Puch
Level 45
God Stats
9W - 3L
1,724 SR
Queue Stats
50W - 52L
1,410 Elo+
Party 1
Team Averages
Level 27
1,685 SR
1,424 Elo+

VS

Team Averages
Level 16
1,446 SR
1,508 Elo+
Bastet
Bastet
Izzy21395872
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Juicebox228190
Hou Yi
Level 17
God Stats
2W - 5L
1,314 SR
Queue Stats
28W - 19L
1,490 Elo+
Solo
Fenrir
Fenrir
caja_afelpado
Fenrir
Level 7
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 3L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
iTz EiNsTeiiN
Baron Samedi
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
12W - 14L
1,459 Elo+
Solo
Izanami
Izanami
mastias_chf
Izanami
Level 29
God Stats
9W - 12L
1,581 SR
Queue Stats
141W - 129L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
14 / 1 / 17
12,337
514
26,337
13,008
4,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
8 / 5 / 16
11,680
487
7,136
19,363
9,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
dillerbob1414
Xing Tian
15
7 / 3 / 29
12,216
509
10,428
23,384
24,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
14 / 1 / 17
12,780
533
23,174
9,732
3,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
tyranen3000
Ah Puch
17
15 / 0 / 24
12,655
527
34,871
13,890
5,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 18 / 3
7,078
295
5,331
21,564
6,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 2
10,234
426
9,328
23,550
7,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 18 / 5
7,921
330
5,986
24,089
7,665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iTz EiNsTeiiN
Baron Samedi
12
1 / 12 / 2
8,449
352
8,048
21,792
13,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mastias_chf
Izanami
16
4 / 4 / 1
10,492
437
11,394
24,539
9,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
22
58
Kills
9
10
Deaths
58
103
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
14
1
17
22.5
W
Fenrir
8
5
16
3.2
L
Bastet
0
18
3
0.08
L
4
6
2
0.83
L
0
18
5
0.14
W
Xing Tian
dillerbob1414
Xing Tian
7
3
29
7.17
W
14
1
17
22.5
L
Baron Samedi
iTz EiNsTeiiN
Baron Samedi
1
12
2
0.17
L
Izanami
mastias_chf
Izanami
4
4
1
1.13
W
Ah Puch
tyranen3000
Ah Puch
15
0
24
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,946
Damage
40,087
79,377
Taken
115,534
47,681
Mitigated
43,759
23,881
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
26,337
1,763
624
5,226
13,008
4,527
3,197
975
12,033
83,145
0
W
Fenrir
7,136
2,870
1,062
7,157
19,363
9,406
598
1,791
17,572
0
43,783
L
Bastet
5,331
1,415
0
0
21,564
6,272
0
17,351
4,213
0
14,068
L
9,328
985
0
2,640
23,550
7,629
92
16,161
7,389
0
67,101
L
5,986
2,072
0
1,418
24,089
7,665
0
19,934
4,155
0
14,184
W
Xing Tian
dillerbob1414
Xing Tian
10,428
735
0
4,928
23,384
24,830
515
2,186
21,198
23,973
0
W
23,174
2,024
0
420
9,732
3,670
2,410
394
9,338
96,077
0
L
Baron Samedi
iTz EiNsTeiiN
Baron Samedi
8,048
579
743
2,175
21,792
13,039
0
18,312
3,480
26,185
0
L
Izanami
mastias_chf
Izanami
11,394
5,474
0
2,750
24,539
9,154
1,437
23,052
1,487
0
67,097
W
Ah Puch
tyranen3000
Ah Puch
34,871
937
0
4,464
13,890
5,248
635
2,702
11,188
80,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
44,174
455
Minions Killed
314
0
Camps Cleared
0
2,182,522
Distance Traveled
1,809,889
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,337
514
126
5
0
382,764
2
W
Fenrir
11,680
487
60
3
0
503,831
0
L
Bastet
7,078
295
22
1
0
406,796
1
L
Hou Yi
10,234
426
94
4
0
342,904
2
L
Fenrir
7,921
330
22
1
0
366,308
3
W
Xing Tian
12,216
509
30
1
0
443,839
6
W
Merlin
12,780
533
123
5
0
386,603
1
L
Baron Samedi
8,449
352
37
2
0
289,357
1
L
Izanami
10,492
437
139
6
0
404,524
3
W
Ah Puch
12,655
527
116
5
0
465,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role