Player Matchup

Cerberus
Cerberus
Atlas7942
Cerberus
Level 43
God Stats
17W - 17L
1,627 SR
Queue Stats
233W - 205L
1,545 Elo+
Party 2
Bakasura
Bakasura
CAMMYWAMMY19
Bakasura
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 38L
1,558 Elo+
Party 2
Merlin
Merlin
ProxyHQ
Merlin
Level 83
God Stats
14W - 5L
1,616 SR
Queue Stats
239W - 208L
1,555 Elo+
Party 2
Team Averages
Level 49
1,581 SR
1,553 Elo+

VS

Team Averages
Level 12
1,462 SR
1,071 Elo+
Sun Wukong
Sun Wukong
Hydrip
Sun Wukong
Level 17
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 3L
1,090 Elo+
Party 1
Ymir
Ymir
jkmcc
Ymir
Level 5
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 2L
1,032 Elo+
Party 1
Hachiman
Hachiman
w33v
Hachiman
Level 13
God Stats
0W - 2L
1,497 SR
Queue Stats
0W - 3L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atlas7942
Cerberus
8
2 / 0 / 2
5,533
922
1,588
3,284
1,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
CAMMYWAMMY19
Bakasura
6
0 / 0 / 4
4,593
766
616
2,959
744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Merlin
ProxyHQ
Merlin
8
2 / 0 / 2
5,220
870
2,842
2,490
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hydrip
Sun Wukong
5
0 / 2 / 0
3,923
654
1,157
2,475
1,233
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
jkmcc
Ymir
5
0 / 1 / 0
4,044
674
359
2,367
1,067
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
w33v
Hachiman
4
0 / 1 / 0
3,941
657
1,414
2,141
528
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atlas7942
Cerberus
2
0
2
3
W
Bakasura
CAMMYWAMMY19
Bakasura
0
0
4
2
L
Sun Wukong
Hydrip
Sun Wukong
0
2
0
0
W
Merlin
ProxyHQ
Merlin
2
0
2
3
L
Ymir
jkmcc
Ymir
0
1
0
0
L
Hachiman
w33v
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,046
Damage
2,930
8,733
Taken
6,983
2,712
Mitigated
2,828
1,957
Healing
600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atlas7942
Cerberus
1,588
197
377
570
3,284
1,353
1,174
321
2,888
7,425
0
W
Bakasura
CAMMYWAMMY19
Bakasura
616
117
0
560
2,959
744
144
150
2,784
0
6,702
L
Sun Wukong
Hydrip
Sun Wukong
1,157
155
0
110
2,475
1,233
0
1,533
942
0
2,832
W
Merlin
ProxyHQ
Merlin
2,842
243
0
450
2,490
615
999
0
2,465
23,084
0
L
Ymir
jkmcc
Ymir
359
121
0
0
2,367
1,067
0
1,389
978
3,104
0
L
Hachiman
w33v
Hachiman
1,414
958
0
490
2,141
528
0
1,556
575
0
3,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,346
Gold Earned
11,908
75
Minions Killed
20
0
Camps Cleared
0
316,393
Distance Traveled
182,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,533
922
18
3
0
103,516
1
W
Bakasura
4,593
766
16
3
0
109,703
1
L
Sun Wukong
3,923
654
1
0
0
64,811
0
W
Merlin
5,220
870
41
7
0
103,174
0
L
Ymir
4,044
674
6
1
0
58,367
0
L
Hachiman
3,941
657
13
2
0
58,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role