Player Matchup

Arachne
Arachne
Azure_Knight34
Arachne
Level 24
God Stats
4W - 8L
1,164 SR
Queue Stats
154W - 145L
1,262 Elo+
Solo
Neith
Neith
Elos935115
Neith
Level 10
God Stats
14W - 13L
1,440 SR
Queue Stats
15W - 20L
1,156 Elo+
Solo
Kuzenbo
Kuzenbo
Krypt TTG K
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 127L
1,258 Elo+
Solo
Merlin
Merlin
SeraphLionKnight
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,372 Elo+
Solo
Ymir
Ymir
ntinos1310
Ymir
Level 12
God Stats
3W - 5L
1,230 SR
Queue Stats
5W - 17L
1,048 Elo+
Solo
Team Averages
Level 18
1,367 SR
1,219 Elo+

VS

Team Averages
Level 9
1,353 SR
1,236 Elo+
Tsukuyomi
Tsukuyomi
DINGO9878
Tsukuyomi
Level 8
God Stats
10W - 9L
1,398 SR
Queue Stats
27W - 23L
1,344 Elo+
Solo
Cerberus
Cerberus
EternalPhenix13
Cerberus
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
16W - 18L
1,069 Elo+
Solo
Cthulhu
Cthulhu
Eyes-Of-Death4
Cthulhu
Level 18
God Stats
1W - 3L
1,327 SR
Queue Stats
18W - 13L
1,280 Elo+
Party 1
Ra
Ra
boot114
Ra
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 4L
1,251 Elo+
Party 1
Thor
Thor
zevs_thecat18
Thor
Level 8
God Stats
2W - 2L
1,306 SR
Queue Stats
52W - 71L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 6
19,009
1,118
49,021
35,762
16,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
20
6 / 6 / 15
17,223
1,013
30,994
25,335
10,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Krypt TTG K
Kuzenbo
20
0 / 8 / 16
15,528
913
15,989
28,877
50,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
6 / 2 / 12
16,332
961
34,958
8,198
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 7 / 14
14,799
871
8,155
22,694
10,212
Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DINGO9878
Tsukuyomi
20
19 / 7 / 5
18,373
1,081
31,192
30,246
14,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
20
2 / 5 / 16
15,007
883
14,588
33,573
37,596
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 2 / 17
16,410
965
23,519
29,284
52,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 9 / 15
15,262
898
10,421
21,038
10,158
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
7 / 8 / 19
16,784
987
29,952
32,579
21,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
106
31
Kills
34
34
Deaths
31
63
Assists
72
Player
Kills
Deaths
Assists
KDA
W
18
11
6
1.91
L
Tsukuyomi
DINGO9878
Tsukuyomi
19
7
5
3.07
W
Neith
6
6
15
2.25
L
Cerberus
2
5
16
2
L
3
2
17
5.75
W
Kuzenbo
Krypt TTG K
Kuzenbo
0
8
16
1
W
6
2
12
6
L
3
9
15
1.17
W
1
7
14
1.14
L
7
8
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,117
Damage
109,672
120,866
Taken
146,720
92,055
Mitigated
135,449
21,043
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,021
39,471
0
9,617
35,762
16,518
0
11,921
23,841
0
73,396
L
Tsukuyomi
DINGO9878
Tsukuyomi
31,192
12,066
0
923
30,246
14,500
0
15,774
14,472
0
43,117
W
Neith
30,994
22,894
793
9,654
25,335
10,936
0
13,577
11,758
0
76,636
L
Cerberus
14,588
1,828
0
4,313
33,573
37,596
0
10,912
22,661
31,549
0
L
23,519
942
3,852
801
29,284
52,165
0
10,467
18,374
88,266
0
W
Kuzenbo
Krypt TTG K
Kuzenbo
15,989
4,115
92
692
28,877
50,701
0
9,140
19,737
31,046
0
W
34,958
2,996
0
195
8,198
3,688
0
3,437
4,761
73,004
0
L
10,421
2,560
895
1,367
21,038
10,158
0
10,393
10,645
25,004
0
W
8,155
813
0
0
22,694
10,212
0
10,453
12,241
17,255
0
L
29,952
8,094
0
464
32,579
21,030
0
11,556
21,023
0
60,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,891
Gold Earned
81,836
296
Minions Killed
321
6
Camps Cleared
2
1,490,828
Distance Traveled
1,420,799
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,009
1,118
55
3
4
319,894
0
L
Tsukuyomi
18,373
1,081
34
2
1
304,688
0
W
Neith
17,223
1,013
100
6
0
254,186
0
L
Cerberus
15,007
883
45
3
0
256,761
0
L
Cthulhu
16,410
965
138
8
0
343,921
3
W
Kuzenbo
15,528
913
32
2
0
342,145
0
W
Merlin
16,332
961
88
5
2
292,516
0
L
Ra
15,262
898
38
2
0
209,480
0
W
Ymir
14,799
871
21
1
0
282,087
0
L
Thor
16,784
987
66
4
1
305,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role