Player Matchup

Merlin
Merlin
Daten-Shi_-_
Merlin
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 20L
1,138 Elo+
Party 1
Artemis
Artemis
RockMarble62070
Artemis
Level 16
God Stats
9W - 11L
1,407 SR
Queue Stats
10W - 13L
1,192 Elo+
Solo
Ao Kuang
Ao Kuang
Spirit-Wolf313
Ao Kuang
Level 15
God Stats
7W - 12L
1,208 SR
Queue Stats
22W - 41L
1,158 Elo+
Solo
Sun Wukong
Sun Wukong
YoungTre1300
Sun Wukong
Level 10
God Stats
22W - 25L
1,305 SR
Queue Stats
26W - 30L
1,163 Elo+
Party 1
Fenrir
Fenrir
itzfadexYT
Fenrir
Level 15
God Stats
8W - 9L
1,209 SR
Queue Stats
13W - 18L
1,189 Elo+
Party 1
Team Averages
Level 14
1,326 SR
1,168 Elo+

VS

Team Averages
Level 13
1,509 SR
1,123 Elo+
Artemis
Artemis
Jonasmulder
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,194 Elo+
Solo
Kukulkan
Kukulkan
abdulbaset_Alkin
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
929 Elo+
Solo
Yemoja
Yemoja
lucky_insect195
Yemoja
Level 16
God Stats
16W - 26L
1,545 SR
Queue Stats
51W - 74L
1,253 Elo+
Solo
Set
Set
mr sniper jesus
Set
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 55L
1,264 Elo+
Solo
Ravana
Ravana
sNiPeS Cold
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 47L
975 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 5 / 20
13,555
968
10,578
11,638
9,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 7 / 19
12,836
917
10,400
14,082
6,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
20
10 / 7 / 9
15,723
1,123
16,637
24,055
9,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
YoungTre1300
Sun Wukong
20
11 / 9 / 10
14,379
1,027
23,345
23,534
19,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
itzfadexYT
Fenrir
20
8 / 6 / 16
14,195
1,014
16,282
22,214
27,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jonasmulder
Artemis
20
5 / 8 / 18
14,587
1,042
20,678
17,014
7,965
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 3 / 0
10,090
721
484
2,164
610
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 9 / 13
12,918
923
20,057
27,833
17,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
24 / 3 / 7
18,852
1,347
30,882
15,767
9,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
20
2 / 10 / 15
13,178
941
11,131
22,734
11,711
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
86
33
Kills
33
34
Deaths
33
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
5
20
2.6
L
Artemis
Jonasmulder
Artemis
5
8
18
1.75
W
1
7
19
1.5
W
Ao Kuang
10
7
9
2.07
W
Sun Wukong
YoungTre1300
Sun Wukong
11
9
10
1.78
L
0
3
0
0
W
Fenrir
itzfadexYT
Fenrir
8
6
16
2.67
L
2
9
13
0.94
L
24
3
7
9.17
L
Ravana
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,242
Damage
83,232
95,523
Taken
85,512
71,255
Mitigated
47,448
13,552
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,578
2,003
0
0
11,638
9,095
0
3,868
7,770
45,000
0
L
Artemis
Jonasmulder
Artemis
20,678
11,864
0
1,912
17,014
7,965
0
4,549
12,465
0
43,496
W
10,400
5,940
1,203
976
14,082
6,002
0
3,006
11,076
0
33,392
W
Ao Kuang
16,637
4,207
0
6,766
24,055
9,445
0
3,101
20,954
50,202
0
W
Sun Wukong
YoungTre1300
Sun Wukong
23,345
9,421
0
827
23,534
19,563
0
5,138
16,755
402
38,649
L
484
484
0
0
2,164
610
0
300
1,864
966
0
W
Fenrir
itzfadexYT
Fenrir
16,282
8,641
721
3,059
22,214
27,150
0
5,428
16,786
364
22,668
L
20,057
3,484
614
0
27,833
17,728
0
10,718
17,115
46,968
0
L
30,882
17,338
0
2,126
15,767
9,434
0
5,369
10,398
0
44,608
L
Ravana
11,131
2,012
0
1,233
22,734
11,711
0
6,860
15,874
0
27,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,688
Gold Earned
69,625
217
Minions Killed
191
9
Camps Cleared
0
1,013,835
Distance Traveled
832,910
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,555
968
84
6
0
192,840
2
L
Artemis
14,587
1,042
46
3
0
190,764
2
W
Artemis
12,836
917
29
2
0
150,498
0
W
Ao Kuang
15,723
1,123
63
5
6
221,078
3
W
Sun Wukong
14,379
1,027
26
2
2
232,313
1
L
Kukulkan
10,090
721
1
0
0
17,249
0
W
Fenrir
14,195
1,014
15
1
1
217,106
1
L
Yemoja
12,918
923
68
5
0
159,762
0
L
Set
18,852
1,347
35
3
0
238,396
0
L
Ravana
13,178
941
41
3
0
226,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role