Player Matchup

Zhong Kui
Zhong Kui
Gold V
RexOtop
Zhong Kui
Gold V
Level 80
God Stats
0W - 4L
1,526 SR
Queue Stats
28W - 33L
1,559 MMR
Solo
Cthulhu
Cthulhu
Gold I
Yo Pokoh
Cthulhu
Gold I
Level 60
God Stats
5W - 2L
1,714 SR
Queue Stats
293W - 377L
1,708 MMR
Solo
Izanami
Izanami
Gold III
isha009
Izanami
Gold III
Level 105
God Stats
93W - 103L
1,617 SR
Queue Stats
236W - 273L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 82
1,619 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,569 SR
1,616 MMR
Merlin
Merlin
Gold IV
A Jiyro
Merlin
Gold IV
Level 127
God Stats
7W - 8L
1,665 SR
Queue Stats
421W - 425L
1,479 MMR
Party 1
Bacchus
Bacchus
Silver II
ElGríngo
Bacchus
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,650 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
Electric_FuneraI
Ratatoskr
Gold I
Level 148
God Stats
8W - 7L
1,541 SR
Queue Stats
578W - 650L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RexOtop
Zhong Kui
20
3 / 10 / 9
18,951
557
18,763
37,753
31,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Yo Pokoh
Cthulhu
20
6 / 4 / 9
20,062
590
28,931
34,911
51,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
isha009
Izanami
20
8 / 5 / 5
20,315
598
22,081
34,408
14,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneHeraAphroditeKumbhakarnaSobek

VS

Bans
ChaacChang'eHelDiscordiaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A Jiyro
Merlin
20
9 / 1 / 9
21,442
631
45,532
17,370
8,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ElGríngo
Bacchus
20
3 / 8 / 14
20,600
606
21,984
34,379
51,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
20
7 / 9 / 9
21,127
621
27,124
39,736
47,574
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
17
Kills
19
19
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
A Jiyro
Merlin
9
1
9
13.5
W
Bacchus
ElGríngo
Bacchus
3
8
14
1.25
W
Ratatoskr
7
9
9
1.28
L
Zhong Kui
RexOtop
Zhong Kui
3
10
9
0.75
L
Cthulhu
Yo Pokoh
Cthulhu
6
4
9
2.63
L
Izanami
isha009
Izanami
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,775
Damage
94,640
107,072
Taken
91,485
97,083
Mitigated
107,091
31,350
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A Jiyro
Merlin
45,532
857
662
5,643
17,370
8,334
2,337
10,102
6,943
198,373
0
W
Bacchus
ElGríngo
Bacchus
21,984
2,335
0
3,145
34,379
51,183
0
14,820
18,831
65,417
0
W
Ratatoskr
27,124
5,528
0
5,641
39,736
47,574
675
21,472
17,864
0
128,215
L
Zhong Kui
RexOtop
Zhong Kui
18,763
1,319
1,296
10,431
37,753
31,653
0
23,911
13,567
116,895
0
L
Cthulhu
Yo Pokoh
Cthulhu
28,931
714
5,086
8,491
34,911
51,358
0
23,053
11,538
96,263
0
L
Izanami
isha009
Izanami
22,081
14,596
0
6,046
34,408
14,072
3,318
20,626
13,561
0
149,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
63,169
381
Minions Killed
361
0
Camps Cleared
0
1,854,057
Distance Traveled
1,883,512
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,442
631
214
6
0
603,695
10
W
Bacchus
20,600
606
27
1
0
640,288
9
W
Ratatoskr
21,127
621
120
4
0
639,529
5
L
Zhong Kui
18,951
557
148
4
0
518,278
3
L
Cthulhu
20,062
590
56
2
0
680,092
12
L
Izanami
20,315
598
177
5
0
655,687
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role