Player Matchup

Ymir
Ymir
ROKET_FLASH1
Ymir
Level 18
God Stats
12W - 12L
1,371 SR
Queue Stats
88W - 104L
1,334 Elo+
Solo
Olorun
Olorun
descuidoofgamerY
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,325 Elo+
Party 1
Bakasura
Bakasura
sulivettepagan14
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Jing Wei
Jing Wei
triggertoot
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 44L
1,373 Elo+
Solo
Odin
Odin
xXDiego_FaceXx
Odin
Level 23
God Stats
1W - 2L
1,344 SR
Queue Stats
28W - 25L
1,379 Elo+
Party 1
Team Averages
Level 17
1,443 SR
1,354 Elo+

VS

Team Averages
Level 11
1,516 SR
1,179 Elo+
Odin
Odin
NgGiaHuy
Odin
Level 12
God Stats
32W - 32L
1,712 SR
Queue Stats
88W - 93L
1,192 Elo+
Party 2
Merlin
Merlin
Tyy__BandzZ
Merlin
Level 23
God Stats
26W - 21L
1,366 SR
Queue Stats
110W - 90L
1,414 Elo+
Solo
Bellona
Bellona
arquero_ceramica
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,088 Elo+
Solo
Cerberus
Cerberus
j1232
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,017 Elo+
Solo
Anhur
Anhur
lamhuynh21
Anhur
Level 9
God Stats
61W - 55L
1,500 SR
Queue Stats
85W - 83L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 16
15,980
841
12,792
23,610
25,197
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 7 / 8
18,498
974
37,731
28,141
12,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 7 / 12
15,487
815
3,223
27,414
10,653
Jing Wei
triggertoot
Jing Wei
20
0 / 6 / 8
14,409
758
1,809
15,691
5,556
20
12 / 0 / 11
19,904
1,048
20,290
19,655
26,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

80

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
9 / 3 / 5
16,857
887
19,944
27,696
36,411
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
7 / 3 / 10
18,781
988
49,487
18,016
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 3
13,572
714
1,806
6,086
5,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
j1232
Cerberus
20
1 / 8 / 11
15,921
838
9,962
18,736
19,852
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
20
4 / 7 / 11
16,235
854
22,135
16,185
6,853
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
26
Kills
22
23
Deaths
26
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
9
3
5
3.83
W
2
3
16
3.33
L
Merlin
7
3
10
4
L
1
5
3
0.5
W
10
7
8
2
L
Cerberus
j1232
Cerberus
1
8
11
0.81
L
Anhur
4
7
11
1.36
W
2
7
12
1.14
W
Jing Wei
triggertoot
Jing Wei
0
6
8
0.67
W
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,845
Damage
103,334
114,511
Taken
86,719
79,894
Mitigated
75,423
16,481
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
19,944
8,194
0
1,667
27,696
36,411
0
18,573
8,884
0
34,015
W
12,792
2,898
0
0
23,610
25,197
0
15,728
7,815
30,376
0
L
Merlin
49,487
2,085
192
3,523
18,016
6,953
0
11,386
6,630
108,133
0
L
1,806
1,012
0
175
6,086
5,354
0
2,916
3,170
198
3,930
W
37,731
18,705
3,720
12,333
28,141
12,091
0
15,842
12,149
83,696
0
L
Cerberus
j1232
Cerberus
9,962
1,804
0
1,503
18,736
19,852
0
9,528
9,208
24,238
0
L
Anhur
22,135
13,176
0
0
16,185
6,853
0
9,993
6,192
0
46,581
W
3,223
2,590
0
138
27,414
10,653
0
13,626
13,492
0
14,638
W
Jing Wei
triggertoot
Jing Wei
1,809
1,188
0
0
15,691
5,556
0
6,376
8,904
0
10,537
W
20,290
8,691
0
290
19,655
26,397
0
7,992
11,488
3,208
50,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,278
Gold Earned
81,366
273
Minions Killed
273
6
Camps Cleared
7
1,432,169
Distance Traveled
1,167,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,857
887
40
2
0
333,861
0
W
Ymir
15,980
841
53
3
0
267,905
1
L
Merlin
18,781
988
148
8
5
347,224
0
L
Bellona
13,572
714
0
0
0
66,132
1
W
Olorun
18,498
974
116
6
1
286,558
1
L
Cerberus
15,921
838
25
1
0
161,549
0
L
Anhur
16,235
854
60
3
2
258,591
0
W
Bakasura
15,487
815
26
1
1
283,621
0
W
Jing Wei
14,409
758
15
1
0
248,882
0
W
Odin
19,904
1,048
63
3
4
345,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role