Player Matchup

Ah Puch
Ah Puch
Pycka911
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,463 Elo+
Solo
Chernobog
Chernobog
RusianMonkey
Chernobog
Level 60
God Stats
5W - 1L
1,560 SR
Queue Stats
212W - 247L
1,375 Elo+
Party 1
King Arthur
King Arthur
Vicktors
King Arthur
Level 15
God Stats
15W - 15L
1,485 SR
Queue Stats
18W - 21L
1,357 Elo+
Party 1
Yemoja
Yemoja
kanopka
Yemoja
Level 19
God Stats
15W - 17L
1,434 SR
Queue Stats
24W - 21L
1,339 Elo+
Party 1
Arachne
Arachne
zurubabao
Arachne
Level 28
God Stats
50W - 68L
1,448 SR
Queue Stats
122W - 172L
1,379 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,383 Elo+

VS

Team Averages
Level 12
1,295 SR
1,414 Elo+
Fenrir
Fenrir
Ariruma
Fenrir
Level 18
God Stats
1W - 4L
1,331 SR
Queue Stats
15W - 14L
1,391 Elo+
Party 2
Neith
Neith
EGA NiklauS
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Party 3
Zeus
Zeus
HachNedorazvitii
Zeus
Level 6
God Stats
0W - 1L
1,180 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
OwnedLama
Apollo
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
ФСБшник666
Da Ji
Level 11
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pycka911
Ah Puch
12
7 / 2 / 11
8,885
635
9,142
6,598
2,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
RusianMonkey
Chernobog
14
12 / 2 / 7
9,180
656
14,158
11,853
4,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Vicktors
King Arthur
12
1 / 3 / 4
7,761
554
2,755
8,568
6,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
kanopka
Yemoja
11
0 / 0 / 9
7,112
508
771
4,544
2,712
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
zurubabao
Arachne
15
18 / 1 / 5
10,531
752
10,741
9,344
3,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ariruma
Fenrir
9
1 / 8 / 1
6,269
448
3,916
13,419
4,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 3
5,853
418
1,897
7,822
2,142
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 6 / 3
7,476
534
5,822
6,773
1,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
OwnedLama
Apollo
9
2 / 11 / 5
6,842
489
8,402
10,608
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 9 / 2
6,028
431
3,530
11,599
3,758
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
38
Kills
8
8
Deaths
40
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ariruma
Fenrir
1
8
1
0.19
L
0
6
3
0.25
L
4
6
3
0.92
L
Apollo
OwnedLama
Apollo
2
11
5
0.41
W
Ah Puch
Pycka911
Ah Puch
7
2
11
6.25
W
Chernobog
RusianMonkey
Chernobog
12
2
7
7.75
W
King Arthur
Vicktors
King Arthur
1
3
4
1
W
Yemoja
kanopka
Yemoja
0
0
9
4.5
W
Arachne
zurubabao
Arachne
18
1
5
20.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,567
Damage
23,567
40,907
Taken
50,221
20,093
Mitigated
15,584
17,440
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ariruma
Fenrir
3,916
1,343
0
3,315
13,419
4,330
0
1,228
12,191
0
27,015
L
1,897
822
0
54
7,822
2,142
42
831
6,966
0
16,382
L
5,822
1,839
0
360
6,773
1,642
454
1,775
4,873
18,103
0
L
Apollo
OwnedLama
Apollo
8,402
4,262
0
0
10,608
3,712
0
1,263
9,295
0
20,248
W
Ah Puch
Pycka911
Ah Puch
9,142
1,133
0
1,837
6,598
2,263
945
1,218
5,380
30,873
0
W
Chernobog
RusianMonkey
Chernobog
14,158
9,288
0
4,927
11,853
4,547
2,002
1,204
10,649
0
50,332
W
King Arthur
Vicktors
King Arthur
2,755
530
0
1,438
8,568
6,577
951
2,337
6,231
0
25,649
W
Yemoja
kanopka
Yemoja
771
33
1,322
1,785
4,544
2,712
1,510
312
4,232
11,766
0
W
Arachne
zurubabao
Arachne
10,741
7,160
0
6,131
9,344
3,994
570
1,088
8,256
0
55,765
L
3,530
446
0
0
11,599
3,758
96
4,816
6,708
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
32,468
294
Minions Killed
174
0
Camps Cleared
0
1,243,605
Distance Traveled
1,113,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,269
448
47
3
0
234,056
3
L
Neith
5,853
418
33
2
0
211,854
1
L
Zeus
7,476
534
22
2
0
217,733
1
L
Apollo
6,842
489
38
3
0
224,406
0
W
Ah Puch
8,885
635
54
4
0
208,066
0
W
Chernobog
9,180
656
80
6
0
247,623
1
W
King Arthur
7,761
554
47
3
0
238,975
4
W
Yemoja
7,112
508
22
2
0
216,095
0
W
Arachne
10,531
752
91
7
0
332,846
0
L
Da Ji
6,028
431
34
2
0
225,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role