Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
McMenemy
Baron Samedi
Level 9
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Ah Puch
Ah Puch
enigmatico_007
Ah Puch
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Team Averages
Level 11
1,362 SR
1,344 Elo+

VS

Team Averages
Level 11
1,632 SR
1,466 Elo+
Artemis
Artemis
KaputComa17515
Artemis
Level 25
God Stats
17W - 12L
1,660 SR
Queue Stats
78W - 72L
1,399 Elo+
Solo
Nu Wa
Nu Wa
KeroseneGlow
Nu Wa
Level 4
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
past_enquiry5
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
9 / 3 / 3
11,852
790
8,170
14,156
5,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
McMenemy
Baron Samedi
11
0 / 6 / 8
8,771
585
3,606
15,105
10,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 9 / 9
9,537
636
4,343
14,253
4,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 4
12,842
856
17,421
9,610
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 10
11,172
745
16,193
9,186
2,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 5
8,096
540
729
6,543
2,122

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
18
18
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
3
3
3.5
W
13
3
4
5
W
5
4
10
2.5
L
Baron Samedi
McMenemy
Baron Samedi
0
6
8
0.67
L
3
9
9
0.83
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
34,343
43,514
Taken
25,339
19,627
Mitigated
8,139
7,262
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,170
1,660
0
4,315
14,156
5,413
0
4,585
9,571
0
64,119
W
17,421
10,046
0
1,686
9,610
3,292
2,439
3,266
6,344
0
65,628
W
16,193
3,536
452
1,593
9,186
2,725
620
2,951
6,235
47,612
0
L
Baron Samedi
McMenemy
Baron Samedi
3,606
542
626
1,131
15,105
10,037
0
7,071
8,034
23,296
0
L
4,343
855
0
1,190
14,253
4,177
0
5,393
8,860
26,702
0
W
729
143
0
0
6,543
2,122
277
2,357
4,186
2,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
32,110
169
Minions Killed
156
0
Camps Cleared
0
671,642
Distance Traveled
583,260
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,852
790
100
7
0
300,894
0
W
Artemis
12,842
856
99
7
0
223,818
2
W
Nu Wa
11,172
745
50
3
0
235,818
5
L
Baron Samedi
8,771
585
34
2
0
161,243
1
L
Ah Puch
9,537
636
35
2
0
209,505
4
W
Khepri
8,096
540
7
0
0
123,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role