Player Matchup

King Arthur
King Arthur
AngryThundrWafl
King Arthur
Level 109
God Stats
9W - 10L
1,602 SR
Queue Stats
164W - 153L
1,490 Elo+
Party 2
Ullr
Ullr
Healthy Boyy
Ullr
Level 124
God Stats
16W - 11L
1,593 SR
Queue Stats
217W - 219L
1,486 Elo+
Party 2
Merlin
Merlin
MoeScottIII
Merlin
Level 105
God Stats
16W - 21L
1,454 SR
Queue Stats
90W - 89L
1,448 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,475 Elo+

VS

Team Averages
Level 78
1,640 SR
1,474 Elo+
Baron Samedi
Baron Samedi
DREADN0CK
Baron Samedi
Level 124
God Stats
18W - 8L
1,733 SR
Queue Stats
103W - 109L
1,511 Elo+
Party 1
Da Ji
Da Ji
ItsKolb
Da Ji
Level 47
God Stats
5W - 10L
1,560 SR
Queue Stats
164W - 201L
1,382 Elo+
Solo
Mulan
Mulan
SOLDlER
Mulan
Level 63
God Stats
52W - 31L
1,628 SR
Queue Stats
128W - 117L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryThundrWafl
King Arthur
20
6 / 6 / 6
17,848
615
31,567
39,801
53,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 9 / 8
17,116
590
14,849
22,544
8,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
4 / 5 / 5
18,342
632
24,277
14,422
5,485
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DREADN0CK
Baron Samedi
20
3 / 3 / 14
17,000
586
17,279
30,351
20,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
ItsKolb
Da Ji
20
11 / 8 / 3
17,716
611
14,993
33,572
16,345
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
SOLDlER
Mulan
20
6 / 2 / 12
18,146
626
26,845
34,565
51,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
20
20
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AngryThundrWafl
King Arthur
6
6
6
1.5
L
Baron Samedi
DREADN0CK
Baron Samedi
3
3
14
3.33
W
3
9
8
0.78
L
Da Ji
ItsKolb
Da Ji
11
8
3
1.56
W
Merlin
4
5
5
1.3
L
Mulan
SOLDlER
Mulan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,693
Damage
59,117
76,767
Taken
98,488
67,776
Mitigated
88,126
15,142
Healing
34,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AngryThundrWafl
King Arthur
31,567
3,555
0
9,676
39,801
53,633
291
11,212
28,103
9,270
75,357
L
Baron Samedi
DREADN0CK
Baron Samedi
17,279
1,338
7,456
12,231
30,351
20,747
105
6,061
23,805
81,899
0
W
14,849
5,704
0
4,093
22,544
8,658
2,181
3,229
19,140
0
103,733
L
Da Ji
ItsKolb
Da Ji
14,993
2,615
0
5,073
33,572
16,345
1,325
10,447
22,614
0
105,026
W
Merlin
24,277
691
0
1,373
14,422
5,485
2,028
3,638
10,709
131,028
0
L
Mulan
SOLDlER
Mulan
26,845
3,054
1,608
8,384
34,565
51,034
68
11,146
22,622
750
119,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
52,862
320
Minions Killed
318
0
Camps Cleared
0
1,514,952
Distance Traveled
1,510,933
32
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,848
615
53
2
0
553,107
7
L
Baron Samedi
17,000
586
88
3
0
506,095
1
W
Ullr
17,116
590
91
3
0
474,469
9
L
Da Ji
17,716
611
101
3
0
467,140
0
W
Merlin
18,342
632
176
6
0
487,376
16
L
Mulan
18,146
626
129
4
0
537,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role