Player Matchup

Jormungandr
Jormungandr
BagOfDonuts
Jormungandr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 85L
1,423 Elo+
Party 2
Nemesis
Nemesis
CarosWolf
Nemesis
Level 20
God Stats
21W - 17L
1,548 SR
Queue Stats
38W - 62L
1,361 Elo+
Solo
Discordia
Discordia
bcklion1
Discordia
Level 27
God Stats
18W - 18L
1,497 SR
Queue Stats
113W - 106L
1,438 Elo+
Party 2
Team Averages
Level 37
1,515 SR
1,407 Elo+

VS

Team Averages
Level 29
1,315 SR
1,442 Elo+
Thanatos
Thanatos
BetterThanKelros
Thanatos
Level 13
God Stats
0W - 1L
1,229 SR
Queue Stats
10W - 8L
1,401 Elo+
Party 1
Hercules
Hercules
beefydagod
Hercules
Level 46
God Stats
24W - 14L
1,462 SR
Queue Stats
214W - 164L
1,543 Elo+
Party 1
Janus
Janus
chestbalanque
Janus
Level 28
God Stats
4W - 10L
1,253 SR
Queue Stats
115W - 134L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BagOfDonuts
Jormungandr
17
12 / 3 / 10
13,556
753
25,627
18,163
15,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CarosWolf
Nemesis
15
4 / 3 / 8
12,141
675
11,072
13,311
5,267
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
bcklion1
Discordia
16
7 / 6 / 8
12,396
689
10,268
12,128
4,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 5
10,677
593
7,021
17,336
6,464
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
beefydagod
Hercules
16
7 / 3 / 4
13,585
755
18,831
27,694
32,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 7 / 5
11,927
663
7,200
12,062
4,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
23
Kills
12
12
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BagOfDonuts
Jormungandr
12
3
10
5.67
L
2
13
5
0.35
W
Nemesis
CarosWolf
Nemesis
4
3
8
2.67
W
Discordia
bcklion1
Discordia
7
6
8
1.83
L
Hercules
beefydagod
Hercules
7
3
4
3
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,967
Damage
33,052
43,602
Taken
57,092
25,405
Mitigated
43,478
10,651
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BagOfDonuts
Jormungandr
25,627
5,964
225
3,267
18,163
15,891
287
3,380
14,783
70,960
0
L
7,021
2,085
0
2,934
17,336
6,464
0
10,480
6,381
0
21,546
W
Nemesis
CarosWolf
Nemesis
11,072
5,401
0
3,529
13,311
5,267
966
2,396
10,915
0
51,687
W
Discordia
bcklion1
Discordia
10,268
1,199
0
3,630
12,128
4,247
1,342
1,596
10,532
44,975
0
L
Hercules
beefydagod
Hercules
18,831
8,973
0
6,423
27,694
32,028
0
15,274
11,870
161
40,985
L
7,200
1,258
0
879
12,062
4,986
0
9,033
2,854
50,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
36,189
215
Minions Killed
150
0
Camps Cleared
0
934,530
Distance Traveled
874,359
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,556
753
85
5
0
310,593
1
L
Thanatos
10,677
593
25
1
0
275,074
1
W
Nemesis
12,141
675
54
3
0
330,782
2
W
Discordia
12,396
689
76
4
0
293,155
0
L
Hercules
13,585
755
36
2
0
342,818
5
L
Janus
11,927
663
89
5
0
256,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role