Player Matchup

Cerberus
Cerberus
Silver II
LilithAi13
Cerberus
Silver II
Level 128
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,508 MMR
Solo
Neith
Neith
Bronze III
MrBlueBerry2003
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Technip
Zeus
Gold III
Level 149
God Stats
36W - 35L
1,655 SR
Queue Stats
413W - 406L
1,690 MMR
Party 3
Hun Batz
Hun Batz
Silver IV
YoLilHerb
Hun Batz
Silver IV
Level 154
God Stats
16W - 24L
1,531 SR
Queue Stats
346W - 349L
1,339 MMR
Party 3
Chiron
Chiron
Gold III
morrisxxx10
Chiron
Gold III
Level 144
God Stats
34W - 31L
1,628 SR
Queue Stats
619W - 599L
1,552 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,601 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,577 SR
1,528 MMR
Ullr
Ullr
Platinum V
AdamE1213
Ullr
Platinum V
Level 104
God Stats
5W - 5L
1,465 SR
Queue Stats
173W - 138L
1,792 MMR
Party 1
Scylla
Scylla
Gold IV
Blakethesnakem8
Scylla
Gold IV
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
325W - 315L
1,539 MMR
Solo
Nemesis
Nemesis
Gold IV
TeamLM4r10
Nemesis
Gold IV
Level 125
God Stats
5W - 4L
1,507 SR
Queue Stats
187W - 177L
1,526 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
hostilekitten24
Sylvanus
Silver IV
Level 81
God Stats
10W - 7L
1,665 SR
Queue Stats
59W - 57L
1,301 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
kidflash457
Cu Chulainn
Silver II
Level 125
God Stats
38W - 25L
1,693 SR
Queue Stats
84W - 69L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LilithAi13
Cerberus
16
0 / 7 / 9
11,598
446
9,793
24,380
21,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 5 / 3
12,236
471
9,555
12,911
3,351
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Technip
Zeus
20
6 / 6 / 3
13,499
519
24,652
11,518
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
YoLilHerb
Hun Batz
19
2 / 11 / 6
12,663
487
9,320
28,577
9,454
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
3 / 8 / 3
12,955
498
11,993
21,829
18,333
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BakasuraCthulhuArachneTsukuyomiPersephone

VS

Bans
CupidHadesKumbhakarnaHeraXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
11 / 4 / 5
17,362
668
17,497
21,879
9,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 12
14,749
567
14,106
10,951
4,217
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TeamLM4r10
Nemesis
20
9 / 3 / 17
15,665
603
19,373
24,583
11,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
19
4 / 1 / 20
14,943
575
11,613
24,340
38,802
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
kidflash457
Cu Chulainn
20
7 / 4 / 9
15,474
595
21,202
27,565
40,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
13
Kills
37
37
Deaths
14
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
4
5
3.38
W
6
2
12
6
L
Cerberus
LilithAi13
Cerberus
0
7
9
0.64
L
2
5
3
0.7
W
Nemesis
TeamLM4r10
Nemesis
9
3
17
5.83
L
Zeus
Technip
Zeus
6
6
3
1.25
L
Hun Batz
YoLilHerb
Hun Batz
2
11
6
0.45
W
Sylvanus
4
1
20
14
W
Cu Chulainn
kidflash457
Cu Chulainn
7
4
9
2.88
L
Chiron
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
83,791
99,215
Taken
109,318
56,753
Mitigated
103,846
18,236
Healing
47,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,497
7,385
0
8,109
21,879
9,125
4,688
6,516
15,313
0
148,268
W
14,106
491
0
3,107
10,951
4,217
976
4,619
6,332
84,287
0
L
Cerberus
LilithAi13
Cerberus
9,793
654
0
3,069
24,380
21,509
0
9,075
15,205
28,745
0
L
9,555
4,448
0
3,314
12,911
3,351
1,434
1,523
11,388
0
68,711
W
Nemesis
TeamLM4r10
Nemesis
19,373
7,771
0
8,624
24,583
11,456
2,955
9,392
15,091
0
124,195
L
Zeus
Technip
Zeus
24,652
1,398
0
1,907
11,518
4,106
0
4,379
7,139
84,657
0
L
Hun Batz
YoLilHerb
Hun Batz
9,320
2,660
0
4,472
28,577
9,454
0
7,918
20,609
0
104,220
W
Sylvanus
11,613
1,852
7,833
11,094
24,340
38,802
1,122
10,095
14,195
34,883
0
W
Cu Chulainn
kidflash457
Cu Chulainn
21,202
4,247
0
8,890
27,565
40,246
3,634
7,866
19,002
1,264
90,427
L
Chiron
11,993
4,950
398
5,076
21,829
18,333
1,690
4,021
17,149
0
69,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,951
Gold Earned
78,193
624
Minions Killed
674
0
Camps Cleared
0
2,212,502
Distance Traveled
2,417,167
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,362
668
221
9
0
453,576
2
W
Scylla
14,749
567
137
5
0
475,831
12
L
Cerberus
11,598
446
30
1
0
487,935
4
L
Neith
12,236
471
145
6
0
466,880
2
W
Nemesis
15,665
603
125
5
0
565,651
7
L
Zeus
13,499
519
155
6
0
406,218
9
L
Hun Batz
12,663
487
156
6
0
449,867
10
W
Sylvanus
14,943
575
46
2
0
474,608
3
W
Cu Chulainn
15,474
595
145
6
0
447,501
3
L
Chiron
12,955
498
138
5
0
401,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role