Player Matchup

Ymir
Ymir
EG RedbeardsSon
Ymir
Level 11
God Stats
2W - 4L
1,312 SR
Queue Stats
10W - 11L
1,180 Elo+
Party 1
Hel
Hel
Lovler
Hel
Level 8
God Stats
1W - 5L
1,260 SR
Queue Stats
5W - 13L
1,142 Elo+
Party 1
Merlin
Merlin
Nexus Soap5660
Merlin
Level 66
God Stats
0W - 1L
1,626 SR
Queue Stats
21W - 27L
1,241 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,187 Elo+

VS

Team Averages
Level 88
1,386 SR
1,229 Elo+
Xing Tian
Xing Tian
El_guardian999
Xing Tian
Level 81
God Stats
16W - 16L
1,319 SR
Queue Stats
112W - 157L
1,233 Elo+
Solo
Anhur
Anhur
Suuuuuuuper
Anhur
Level 125
God Stats
16W - 18L
1,339 SR
Queue Stats
99W - 117L
1,231 Elo+
Solo
Bakasura
Bakasura
get_inthegas_cha
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
9,339
667
3,765
18,242
12,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hel
Lovler
Hel
9
0 / 10 / 2
7,696
550
6,098
13,736
6,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 3 / 1
9,250
661
12,435
9,765
2,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
El_guardian999
Xing Tian
13
8 / 2 / 8
10,771
769
10,301
13,080
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 10
9,735
695
9,348
9,593
3,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 1 / 6
10,808
772
14,968
13,130
8,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
20
20
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Xing Tian
El_guardian999
Xing Tian
8
2
8
6
L
Hel
Lovler
Hel
0
10
2
0.1
L
3
3
1
1.17
W
2
1
10
7
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
34,617
41,743
Taken
35,803
21,664
Mitigated
17,872
8,847
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,765
611
0
374
18,242
12,296
0
4,817
12,764
16,529
0
W
Xing Tian
El_guardian999
Xing Tian
10,301
311
638
807
13,080
5,700
392
8,075
5,005
42,392
0
L
Hel
Lovler
Hel
6,098
1,110
3,704
2,932
13,736
6,551
0
4,287
8,667
13,172
0
L
12,435
850
405
1,432
9,765
2,817
400
1,209
8,287
49,629
0
W
9,348
3,956
0
103
9,593
3,501
1,221
5,376
4,217
0
43,463
W
14,968
10,436
315
7,187
13,130
8,671
1,100
8,973
4,157
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
31,314
124
Minions Killed
174
0
Camps Cleared
0
661,727
Distance Traveled
737,886
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,339
667
17
1
0
195,666
0
W
Xing Tian
10,771
769
57
4
0
224,985
0
L
Hel
7,696
550
21
2
0
221,137
3
L
Merlin
9,250
661
86
6
0
244,924
4
W
Anhur
9,735
695
46
3
0
235,001
4
W
Bakasura
10,808
772
71
5
0
277,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role