Player Matchup

Neith
Neith
Silver IV
BigLocDog88
Neith
Silver IV
Level 157
God Stats
1W - 2L
1,490 SR
Queue Stats
16W - 20L
1,005 MMR
Solo
Chaac
Chaac
Bronze III
WickedVex93
Chaac
Bronze III
Level 116
God Stats
5W - 5L
1,602 SR
Queue Stats
26W - 26L
1,042 MMR
Party 1
Anubis
Anubis
Bronze I
Zero White9293
Anubis
Bronze I
Level 128
God Stats
2W - 4L
1,328 SR
Queue Stats
46W - 46L
948 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,473 SR
999 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,579 SR
1,000 MMR
Kuzenbo
Kuzenbo
Bronze III
BeetleGrey
Kuzenbo
Bronze III
Level 103
God Stats
23W - 23L
1,605 SR
Queue Stats
103W - 116L
706 MMR
Party 2
Medusa
Medusa
Silver III
Jarwood76
Medusa
Silver III
Level 147
God Stats
63W - 69L
1,543 SR
Queue Stats
352W - 441L
983 MMR
Solo
Hera
Hera
Silver II
OutlawGus1107
Hera
Silver II
Level 139
God Stats
23W - 20L
1,589 SR
Queue Stats
553W - 618L
1,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
13,281
632
16,683
16,950
6,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 6 / 6
11,823
563
11,198
24,759
30,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
4 / 5 / 5
13,162
627
11,047
13,841
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusCthulhuKukulkanKumbhakarnaIzanami

VS

Bans
ZeusJormungandrChang'eXing TianAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeetleGrey
Kuzenbo
17
2 / 3 / 9
14,221
677
10,993
19,203
22,341
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Jarwood76
Medusa
16
3 / 4 / 8
13,419
639
14,711
15,322
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 4
14,394
685
18,634
13,303
4,421
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
13
13
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BeetleGrey
Kuzenbo
2
3
9
2.17
L
5
2
4
3.5
W
Medusa
Jarwood76
Medusa
3
4
8
1.75
W
8
3
4
3.33
L
1
6
6
0.67
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,928
Damage
44,338
55,550
Taken
47,828
42,017
Mitigated
32,062
26,012
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BeetleGrey
Kuzenbo
10,993
4,191
542
4,638
19,203
22,341
514
3,462
15,234
28,075
0
L
16,683
2,018
0
9,511
16,950
6,184
904
9,349
7,601
0
85,611
W
Medusa
Jarwood76
Medusa
14,711
6,109
0
2,175
15,322
5,300
2,585
4,031
11,041
0
86,984
W
18,634
4,230
0
574
13,303
4,421
1,383
3,622
9,631
93,388
0
L
11,198
2,245
987
9,064
24,759
30,143
252
11,867
12,892
0
47,246
L
11,047
174
1,471
4,979
13,841
5,690
246
8,488
5,353
52,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
42,034
239
Minions Killed
243
0
Camps Cleared
0
1,008,131
Distance Traveled
1,138,072
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,221
677
33
2
0
384,346
0
L
Neith
13,281
632
113
5
0
311,775
1
W
Medusa
13,419
639
101
5
0
383,604
0
W
Hera
14,394
685
109
5
0
370,122
2
L
Chaac
11,823
563
65
3
0
334,156
2
L
Anubis
13,162
627
61
3
0
362,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role