Player Matchup

Bacchus
Bacchus
JumpSkare
Bacchus
Level 16
God Stats
1W - 1L
1,106 SR
Queue Stats
1W - 3L
1,093 Elo+
Party 2
Hachiman
Hachiman
KoiToUsoo
Hachiman
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 105L
1,338 Elo+
Solo
Sol
Sol
MHawk237
Sol
Level 65
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 11L
1,253 Elo+
Party 2
Team Averages
Level 41
1,437 SR
1,228 Elo+

VS

Team Averages
Level 7
1,500 SR
1,366 Elo+
Artemis
Artemis
KOS_SHADOW143
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 1
Pele
Pele
NoggaBarney
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
the1stsmiteking
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JumpSkare
Bacchus
10
3 / 0 / 16
8,000
889
4,467
7,954
9,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
KoiToUsoo
Hachiman
12
11 / 1 / 5
8,729
970
8,489
5,687
1,950
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
7 / 1 / 12
8,385
932
9,211
9,485
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 5 / 0
6,118
680
3,468
6,964
1,762
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 12 / 2
6,091
677
2,835
11,862
3,088
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 1
6,896
766
6,430
7,956
2,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
21
Kills
2
2
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JumpSkare
Bacchus
3
0
16
11
L
Artemis
1
5
0
0.2
W
Hachiman
KoiToUsoo
Hachiman
11
1
5
13.5
W
7
1
12
13
L
0
12
2
0.08
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
12,733
23,126
Taken
26,782
14,211
Mitigated
7,236
9,115
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JumpSkare
Bacchus
4,467
681
450
1,707
7,954
9,325
120
165
7,789
14,538
0
L
Artemis
3,468
1,759
0
272
6,964
1,762
0
3,555
3,409
0
8,527
W
Hachiman
KoiToUsoo
Hachiman
8,489
6,904
0
1,227
5,687
1,950
1,144
162
5,525
0
33,571
W
9,211
3,727
0
5,731
9,485
2,936
2,044
57
9,428
31,157
0
L
2,835
910
0
426
11,862
3,088
27
5,964
5,898
288
9,232
L
6,430
2,228
0
1,715
7,956
2,386
0
4,187
3,769
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
19,105
104
Minions Killed
70
0
Camps Cleared
0
459,440
Distance Traveled
344,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,000
889
17
2
0
156,834
3
L
Artemis
6,118
680
10
1
0
106,897
1
W
Hachiman
8,729
970
43
5
0
149,244
0
W
Sol
8,385
932
44
5
0
153,362
0
L
Pele
6,091
677
17
2
0
128,094
2
L
Neith
6,896
766
43
5
0
109,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role