Player Matchup

Baron Samedi
Baron Samedi
OmegaIcarus666
Baron Samedi
Level 29
God Stats
26W - 16L
1,613 SR
Queue Stats
120W - 82L
1,417 Elo+
Solo
King Arthur
King Arthur
ShakeHaze25
King Arthur
Level 27
God Stats
2W - 1L
1,692 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo
Nemesis
Nemesis
immortal_grape78
Nemesis
Level 10
God Stats
5W - 2L
1,694 SR
Queue Stats
17W - 16L
1,483 Elo+
Party 2
Poseidon
Poseidon
true_dipper95407
Poseidon
Level 93
God Stats
2W - 3L
1,340 SR
Queue Stats
38W - 35L
1,408 Elo+
Party 2
Yemoja
Yemoja
yonaraaaa123
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,240 Elo+
Solo
Team Averages
Level 33
1,568 SR
1,383 Elo+

VS

Team Averages
Level 25
1,613 SR
1,339 Elo+
Chaac
Chaac
CharlieGibson2nd
Chaac
Level 18
God Stats
8W - 9L
1,491 SR
Queue Stats
53W - 55L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
JetKINGBROSKI
Baron Samedi
Level 15
God Stats
8W - 9L
1,732 SR
Queue Stats
85W - 98L
1,290 Elo+
Solo
Hun Batz
Hun Batz
RomansInCivvies
Hun Batz
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
37W - 29L
1,148 Elo+
Solo
Bacchus
Bacchus
XxDoubleL17xX
Bacchus
Level 55
God Stats
2W - 1L
1,688 SR
Queue Stats
184W - 201L
1,413 Elo+
Party 1
Hades
Hades
XxJMoney44xX
Hades
Level 10
God Stats
24W - 19L
1,652 SR
Queue Stats
29W - 27L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OmegaIcarus666
Baron Samedi
20
15 / 3 / 15
14,224
1,185
35,682
12,689
6,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ShakeHaze25
King Arthur
19
9 / 3 / 16
12,553
1,046
16,207
14,685
15,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 1 / 26
11,717
976
15,204
12,750
9,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

19
5 / 0 / 22
12,198
1,017
22,019
7,670
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
1 / 4 / 24
11,685
974
6,894
13,770
14,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
11,068
922
16,423
26,798
12,934
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
JetKINGBROSKI
Baron Samedi
17
0 / 9 / 5
10,442
870
9,418
24,070
16,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
15
3 / 3 / 4
10,481
873
3,610
6,267
2,152
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
17
2 / 4 / 8
10,914
910
15,146
23,260
20,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 9 / 7
11,213
934
9,305
23,862
10,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
42
32
Kills
11
11
Deaths
32
103
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Baron Samedi
JetKINGBROSKI
Baron Samedi
0
9
5
0.28
W
Baron Samedi
OmegaIcarus666
Baron Samedi
15
3
15
7.5
L
Hun Batz
3
3
4
1.67
W
King Arthur
ShakeHaze25
King Arthur
9
3
16
5.67
L
Bacchus
2
4
8
1.5
L
3
9
7
0.72
W
2
1
26
15
W
5
0
22
16
W
Yemoja
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,006
Damage
53,902
61,564
Taken
104,257
49,535
Mitigated
62,449
19,705
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,423
4,542
0
5,168
26,798
12,934
0
20,047
6,751
0
34,656
L
Baron Samedi
JetKINGBROSKI
Baron Samedi
9,418
1,463
1,132
2,991
24,070
16,030
0
11,411
12,352
27,922
0
W
Baron Samedi
OmegaIcarus666
Baron Samedi
35,682
3,793
7,148
5,151
12,689
6,756
0
6,564
6,125
55,177
0
L
Hun Batz
3,610
275
0
0
6,267
2,152
0
3,244
2,948
0
12,365
W
King Arthur
ShakeHaze25
King Arthur
16,207
2,833
869
900
14,685
15,949
0
6,946
6,303
0
26,370
L
Bacchus
15,146
1,418
486
1,241
23,260
20,365
0
13,009
9,949
27,049
0
L
9,305
120
78
511
23,862
10,968
0
16,884
6,608
17,059
0
W
15,204
6,811
0
1,070
12,750
9,446
0
8,063
3,912
0
23,233
W
22,019
3,093
0
1,889
7,670
3,051
0
4,572
3,098
61,624
0
W
Yemoja
6,894
2,033
2,543
135
13,770
14,333
0
7,724
6,046
13,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,377
Gold Earned
54,118
218
Minions Killed
146
5
Camps Cleared
3
1,113,318
Distance Traveled
911,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,068
922
52
4
2
210,307
0
L
Baron Samedi
10,442
870
28
2
0
157,394
2
W
Baron Samedi
14,224
1,185
57
5
3
206,312
0
L
Hun Batz
10,481
873
22
2
1
106,491
0
W
King Arthur
12,553
1,046
18
2
0
220,999
2
L
Bacchus
10,914
910
29
2
0
234,341
0
L
Hades
11,213
934
15
1
0
202,958
1
W
Nemesis
11,717
976
27
2
2
266,121
0
W
Poseidon
12,198
1,017
106
9
0
234,768
0
W
Yemoja
11,685
974
10
1
0
185,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role