Player Matchup

Sun Wukong
Sun Wukong
JewBob95
Sun Wukong
Level 19
God Stats
10W - 21L
1,156 SR
Queue Stats
96W - 144L
1,323 Elo+
Party 2
Artemis
Artemis
Scar-L-93
Artemis
Level 7
God Stats
2W - 4L
1,203 SR
Queue Stats
36W - 56L
1,163 Elo+
Party 2
Da Ji
Da Ji
SheTsuSe
Da Ji
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
agente-ilusorio2
Cerberus
Level 17
God Stats
8W - 6L
1,816 SR
Queue Stats
37W - 46L
1,333 Elo+
Solo
Ymir
Ymir
endmylife90
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,289 Elo+
Solo
Team Averages
Level 11
1,390 SR
1,322 Elo+

VS

Team Averages
Level 20
1,562 SR
1,345 Elo+
Fenrir
Fenrir
CaZeGaming
Fenrir
Level 8
God Stats
4W - 4L
1,466 SR
Queue Stats
37W - 41L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
FullOfMango
Baron Samedi
Level 26
God Stats
32W - 18L
1,534 SR
Queue Stats
86W - 103L
1,276 Elo+
Solo
Kukulkan
Kukulkan
KaTz SWE
Kukulkan
Level 24
God Stats
19W - 14L
1,488 SR
Queue Stats
24W - 19L
1,295 Elo+
Solo
Cabrakan
Cabrakan
RazorAtlanta
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sarcofunes503
Tsukuyomi
Level 27
God Stats
1W - 2L
1,820 SR
Queue Stats
134W - 133L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JewBob95
Sun Wukong
17
7 / 12 / 2
11,458
458
16,161
27,445
25,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Scar-L-93
Artemis
13
1 / 15 / 2
8,966
359
7,649
20,974
7,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
SheTsuSe
Da Ji
11
3 / 6 / 1
8,365
335
2,838
9,671
2,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 12 / 2
11,323
453
6,473
34,121
29,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 1
7,570
303
267
4,776
1,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaZeGaming
Fenrir
16
5 / 3 / 8
11,173
447
6,506
14,815
6,433
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
FullOfMango
Baron Samedi
18
16 / 3 / 9
13,288
532
33,210
21,025
10,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
KaTz SWE
Kukulkan
16
1 / 5 / 2
11,359
454
5,948
9,349
4,160
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
RazorAtlanta
Cabrakan
20
19 / 1 / 7
14,361
574
28,430
19,337
22,553
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
sarcofunes503
Tsukuyomi
10
5 / 2 / 4
9,679
387
6,693
6,909
2,166
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
13
Kills
46
47
Deaths
14
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaZeGaming
Fenrir
5
3
8
3
W
Baron Samedi
FullOfMango
Baron Samedi
16
3
9
6.83
L
Sun Wukong
JewBob95
Sun Wukong
7
12
2
0.67
W
Kukulkan
KaTz SWE
Kukulkan
1
5
2
0.4
W
Cabrakan
RazorAtlanta
Cabrakan
19
1
7
22.5
L
Artemis
Scar-L-93
Artemis
1
15
2
0.13
L
Da Ji
SheTsuSe
Da Ji
3
6
1
0.58
L
2
12
2
0.25
L
0
2
1
0.25
W
Tsukuyomi
sarcofunes503
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
80,787
96,987
Taken
71,435
66,509
Mitigated
45,668
8,887
Healing
30,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaZeGaming
Fenrir
6,506
2,351
0
5,926
14,815
6,433
52
1,094
13,622
0
38,542
W
Baron Samedi
FullOfMango
Baron Samedi
33,210
5,346
1,579
10,838
21,025
10,356
2,144
4,882
16,069
86,147
0
L
Sun Wukong
JewBob95
Sun Wukong
16,161
2,631
0
2,548
27,445
25,415
1,932
18,421
8,428
0
55,534
W
Kukulkan
KaTz SWE
Kukulkan
5,948
676
255
847
9,349
4,160
3,355
95
9,105
58,595
0
W
Cabrakan
RazorAtlanta
Cabrakan
28,430
4,066
0
7,751
19,337
22,553
410
486
18,395
90,207
0
L
Artemis
Scar-L-93
Artemis
7,649
2,675
0
66
20,974
7,170
0
17,731
3,143
0
24,839
L
Da Ji
SheTsuSe
Da Ji
2,838
1,220
0
0
9,671
2,871
408
5,449
4,122
0
9,285
L
6,473
554
473
5,800
34,121
29,093
215
22,870
11,101
45,795
0
L
267
35
0
0
4,776
1,960
0
2,146
2,605
10,492
0
W
Tsukuyomi
sarcofunes503
Tsukuyomi
6,693
2,473
359
2,527
6,909
2,166
934
183
6,627
0
24,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
59,860
203
Minions Killed
448
0
Camps Cleared
0
1,400,747
Distance Traveled
1,681,695
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,173
447
56
2
0
402,873
0
W
Baron Samedi
13,288
532
105
4
0
328,966
2
L
Sun Wukong
11,458
458
70
3
0
362,341
0
W
Kukulkan
11,359
454
105
4
0
252,597
0
W
Cabrakan
14,361
574
141
6
0
436,839
7
L
Artemis
8,966
359
33
1
0
291,675
0
L
Da Ji
8,365
335
22
1
0
277,260
3
L
Cerberus
11,323
453
65
3
0
351,444
0
L
Ymir
7,570
303
13
1
0
118,027
0
W
Tsukuyomi
9,679
387
41
2
0
260,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role