Player Matchup

Thanatos
Thanatos
CliveTemple
Thanatos
Level 17
God Stats
2W - 7L
1,413 SR
Queue Stats
371W - 176L
1,656 Elo+
Solo
Hachiman
Hachiman
HeroinBob95
Hachiman
Level 145
God Stats
1W - 3L
1,542 SR
Queue Stats
145W - 111L
1,622 Elo+
Party 3
Kukulkan
Kukulkan
Raâzgan
Kukulkan
Level 28
God Stats
0W - 1L
1,480 SR
Queue Stats
35W - 33L
1,544 Elo+
Solo
Ymir
Ymir
Skat420
Ymir
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
134W - 111L
1,205 Elo+
Party 3
Discordia
Discordia
skoolisforscrubs
Discordia
Level 18
God Stats
68W - 41L
1,624 SR
Queue Stats
74W - 43L
1,583 Elo+
Solo
Team Averages
Level 42
1,512 SR
1,522 Elo+

VS

Team Averages
Level 30
1,544 SR
1,682 Elo+
Kukulkan
Kukulkan
GodVxz
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,793 Elo+
Party 2
Odin
Odin
PixeldudezOwU
Odin
Level 26
God Stats
1W - 0L
1,254 SR
Queue Stats
54W - 39L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Raggron
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,565 Elo+
Party 2
Hachiman
Hachiman
Tectonic4
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 43L
1,615 Elo+
Party 1
Zeus
Zeus
TickleMyWickle
Zeus
Level 11
God Stats
40W - 8L
1,968 SR
Queue Stats
147W - 24L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CliveTemple
Thanatos
19
2 / 12 / 10
12,450
889
12,917
21,362
12,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
HeroinBob95
Hachiman
20
10 / 3 / 6
15,151
1,082
21,987
22,889
9,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Raâzgan
Kukulkan
19
4 / 2 / 6
13,626
973
17,091
17,604
7,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Skat420
Ymir
17
0 / 13 / 4
10,870
776
1,486
30,164
32,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
20
1 / 7 / 11
12,973
927
21,492
19,916
8,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodVxz
Kukulkan
19
4 / 4 / 16
12,596
900
13,873
9,724
3,876
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 4 / 25
13,210
944
15,910
25,504
30,225
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Raggron
Cthulhu
20
2 / 3 / 19
12,671
905
15,844
22,478
16,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Tectonic4
Hachiman
20
12 / 3 / 13
15,027
1,073
20,085
11,515
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 3 / 14
15,712
1,122
42,776
11,899
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
124
17
Kills
37
37
Deaths
17
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CliveTemple
Thanatos
2
12
10
0.58
W
Kukulkan
GodVxz
Kukulkan
4
4
16
3
L
Hachiman
HeroinBob95
Hachiman
10
3
6
4.33
W
3
4
25
3.88
W
Cthulhu
Raggron
Cthulhu
2
3
19
3.83
L
Kukulkan
Raâzgan
Kukulkan
4
2
6
3.5
L
Ymir
Skat420
Ymir
0
13
4
0.15
W
Hachiman
Tectonic4
Hachiman
12
3
13
6.17
W
16
3
14
7.67
L
Discordia
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,973
Damage
108,488
111,935
Taken
81,120
69,794
Mitigated
59,426
8,626
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CliveTemple
Thanatos
12,917
2,519
0
4,721
21,362
12,524
0
11,023
10,302
0
20,018
W
Kukulkan
GodVxz
Kukulkan
13,873
1,573
0
71
9,724
3,876
0
6,234
3,490
36,303
0
L
Hachiman
HeroinBob95
Hachiman
21,987
15,263
0
2,851
22,889
9,103
0
17,424
5,465
0
48,979
W
15,910
6,814
0
0
25,504
30,225
0
11,742
13,762
0
30,594
W
Cthulhu
Raggron
Cthulhu
15,844
1,278
1,420
4,882
22,478
16,333
0
8,803
13,675
31,947
0
L
Kukulkan
Raâzgan
Kukulkan
17,091
916
0
260
17,604
7,536
0
11,916
5,476
88,052
0
L
Ymir
Skat420
Ymir
1,486
569
0
0
30,164
32,125
0
18,245
11,802
4,251
0
W
Hachiman
Tectonic4
Hachiman
20,085
11,547
0
783
11,515
4,572
0
6,537
4,978
0
57,348
W
42,776
3,004
303
4,169
11,899
4,420
0
6,753
5,146
71,962
0
L
Discordia
21,492
2,422
0
794
19,916
8,506
0
13,519
6,397
39,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,070
Gold Earned
69,216
275
Minions Killed
276
7
Camps Cleared
12
1,298,811
Distance Traveled
1,317,335
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,450
889
5
0
2
253,858
1
W
Kukulkan
12,596
900
72
5
1
240,110
1
L
Hachiman
15,151
1,082
50
4
2
286,791
0
W
Odin
13,210
944
22
2
1
276,614
3
W
Cthulhu
12,671
905
30
2
0
291,377
0
L
Kukulkan
13,626
973
175
13
0
287,739
0
L
Ymir
10,870
776
4
0
2
208,706
0
W
Hachiman
15,027
1,073
76
5
3
263,133
2
W
Zeus
15,712
1,122
76
5
7
246,101
2
L
Discordia
12,973
927
41
3
1
261,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role