Player Matchup

Cthulhu
Cthulhu
Silver IV
FutanariHell
Cthulhu
Silver IV
Level 48
God Stats
1W - 0L
1,461 SR
Queue Stats
21W - 20L
1,556 MMR
Solo
Neith
Neith
Bronze III
GeneralPromiscuo
Neith
Bronze III
Level 66
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
GrxwLers
Nike
Silver II
Level 126
God Stats
1W - 0L
1,499 SR
Queue Stats
34W - 48L
1,503 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,497 SR
1,520 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,560 SR
1,535 MMR
King Arthur
King Arthur
Bronze III
DJ_IS_FUNSIZE
King Arthur
Bronze III
Level 32
God Stats
1W - 4L
1,638 SR
Queue Stats
17W - 21L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
e_is_papi
Thanatos
Bronze III
Level 76
God Stats
4W - 5L
1,515 SR
Queue Stats
24W - 27L
1,500 MMR
Party 1
Sol
Sol
Gold V
iezuru
Sol
Gold V
Level 142
God Stats
61W - 90L
1,527 SR
Queue Stats
138W - 181L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FutanariHell
Cthulhu
19
6 / 2 / 17
16,527
661
15,508
18,764
19,589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 8 / 14
17,058
682
23,047
20,641
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
20
11 / 5 / 12
17,436
697
18,647
21,743
22,121
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
PersephoneHadesSobekZhong KuiScylla

VS

Bans
Ao KuangKumbhakarnaSun WukongYmirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJ_IS_FUNSIZE
King Arthur
17
2 / 5 / 4
14,135
565
11,591
24,590
21,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
e_is_papi
Thanatos
19
10 / 11 / 1
16,426
657
11,466
22,442
12,488
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
iezuru
Sol
20
3 / 10 / 9
15,908
636
17,899
22,984
6,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
26
Kills
15
15
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DJ_IS_FUNSIZE
King Arthur
2
5
4
0.8
W
Cthulhu
FutanariHell
Cthulhu
6
2
17
7.25
W
9
8
14
2
W
Nike
11
5
12
3.4
L
Thanatos
e_is_papi
Thanatos
10
11
1
0.95
L
Sol
iezuru
Sol
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,202
Damage
40,956
61,148
Taken
70,016
49,789
Mitigated
40,241
10,751
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DJ_IS_FUNSIZE
King Arthur
11,591
1,552
93
1,679
24,590
21,584
96
8,321
16,037
3,917
39,710
W
Cthulhu
FutanariHell
Cthulhu
15,508
571
728
1,522
18,764
19,589
328
4,324
12,469
32,297
0
W
23,047
10,009
0
5,905
20,641
8,079
3,591
8,239
12,054
0
109,273
W
Nike
18,647
2,562
0
2,596
21,743
22,121
822
6,379
14,876
10,940
61,793
L
Thanatos
e_is_papi
Thanatos
11,466
1,529
0
9,804
22,442
12,488
828
5,700
16,467
0
64,646
L
Sol
iezuru
Sol
17,899
1,624
0
7,741
22,984
6,169
584
4,440
18,108
106,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
46,469
249
Minions Killed
244
0
Camps Cleared
0
1,199,780
Distance Traveled
1,233,143
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,135
565
39
2
0
426,383
1
W
Cthulhu
16,527
661
33
1
0
391,093
1
W
Neith
17,058
682
134
5
0
366,338
0
W
Nike
17,436
697
82
3
0
442,349
1
L
Thanatos
16,426
657
74
3
0
416,283
4
L
Sol
15,908
636
131
5
0
390,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role