Player Matchup

Anhur
Anhur
AsAsInFor3VeR
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Keibatsu
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NewUltimatum
Hel
Level 134
God Stats
3W - 2L
1,590 SR
Queue Stats
70W - 73L
1,510 Elo+
Party 2
Osiris
Osiris
chardy14f
Osiris
Level 143
God Stats
1W - 1L
1,315 SR
Queue Stats
209W - 213L
1,571 Elo+
Party 2
Bakasura
Bakasura
xGodOfLightx
Bakasura
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,546 Elo+
Party 1
Team Averages
Level 127
1,481 SR
1,525 Elo+

VS

Team Averages
Level 111
1,554 SR
1,512 Elo+
Chang'e
Chang'e
Garri2-_-rg4l
Chang'e
Level 129
God Stats
5W - 3L
1,687 SR
Queue Stats
451W - 463L
1,505 Elo+
Solo
Ullr
Ullr
HunterXII
Ullr
Level 148
God Stats
2W - 5L
1,750 SR
Queue Stats
646W - 654L
1,553 Elo+
Solo
Hercules
Hercules
KillerBeeXXL
Hercules
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 110L
1,458 Elo+
Party 3
Tyr
Tyr
Smalville
Tyr
Level 140
God Stats
2W - 3L
1,419 SR
Queue Stats
49W - 40L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zora22
Cu Chulainn
Level 68
God Stats
3W - 2L
1,414 SR
Queue Stats
97W - 92L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 17
15,082
838
43,405
23,880
13,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Keibatsu
Artio
20
4 / 5 / 26
13,188
733
13,948
25,013
29,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 28
13,181
732
19,645
26,126
15,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
chardy14f
Osiris
19
2 / 6 / 25
12,330
685
20,360
26,102
25,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
xGodOfLightx
Bakasura
20
12 / 5 / 16
13,854
770
15,471
17,789
9,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 7 / 11
13,101
728
34,411
24,842
8,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
1 / 8 / 18
12,464
692
17,827
18,380
7,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
KillerBeeXXL
Hercules
19
6 / 6 / 14
11,987
666
19,407
36,994
41,702
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 8 / 8
11,816
656
11,025
24,787
31,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Cu Chulainn
Zora22
Cu Chulainn
19
5 / 8 / 13
12,451
692
12,887
25,454
19,669
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
87
37
Kills
23
23
Deaths
37
112
Assists
64
Player
Kills
Deaths
Assists
KDA
W
15
3
17
7.83
L
Chang'e
8
7
11
1.93
L
Ullr
1
8
18
1.25
W
Artio
Keibatsu
Artio
4
5
26
3.4
L
Hercules
KillerBeeXXL
Hercules
6
6
14
2.17
W
4
4
28
4.5
L
3
8
8
0.88
L
Cu Chulainn
Zora22
Cu Chulainn
5
8
13
1.44
W
Osiris
chardy14f
Osiris
2
6
25
2.42
W
Bakasura
xGodOfLightx
Bakasura
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,829
Damage
95,557
118,910
Taken
130,457
93,115
Mitigated
108,888
61,703
Healing
52,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,405
28,848
2,268
5,942
23,880
13,681
2,879
6,942
16,838
0
75,702
L
Chang'e
34,411
987
11,882
9,281
24,842
8,703
1,010
8,066
16,314
57,327
0
L
Ullr
17,827
7,599
3,116
626
18,380
7,460
2,020
4,968
13,272
0
53,003
W
Artio
Keibatsu
Artio
13,948
818
5,079
6,940
25,013
29,877
378
8,427
16,415
27,534
0
L
Hercules
KillerBeeXXL
Hercules
19,407
6,027
3,926
13,761
36,994
41,702
221
9,972
26,455
0
27,999
W
19,645
122
22,514
11,462
26,126
15,082
593
5,930
20,071
44,997
0
L
11,025
1,508
1,128
5,205
24,787
31,354
0
5,520
18,528
0
20,252
L
Cu Chulainn
Zora22
Cu Chulainn
12,887
3,692
2,079
1,032
25,454
19,669
310
5,067
20,104
0
25,655
W
Osiris
chardy14f
Osiris
20,360
8,977
2,148
3,619
26,102
25,146
1,767
7,851
18,090
0
36,120
W
Bakasura
xGodOfLightx
Bakasura
15,471
8,298
308
1,423
17,789
9,329
1,450
5,261
12,312
0
20,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,635
Gold Earned
61,819
169
Minions Killed
181
0
Camps Cleared
0
1,710,185
Distance Traveled
1,390,298
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,082
838
65
4
0
299,962
0
L
Chang'e
13,101
728
51
3
0
271,994
0
L
Ullr
12,464
692
71
4
0
253,108
1
W
Artio
13,188
733
25
1
0
368,953
1
L
Hercules
11,987
666
18
1
0
296,299
0
W
Hel
13,181
732
44
2
0
368,813
0
L
Tyr
11,816
656
19
1
0
304,147
3
L
Cu Chulainn
12,451
692
22
1
0
264,750
0
W
Osiris
12,330
685
18
1
0
332,315
1
W
Bakasura
13,854
770
17
1
0
340,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role