Player Matchup

Yemoja
Yemoja
Gold IV
D0eAdeer
Yemoja
Gold IV
Level 90
God Stats
12W - 9L
1,490 SR
Queue Stats
179W - 131L
1,455 MMR
Party 2
He Bo
He Bo
Gold IV
Panda With AMop
He Bo
Gold IV
Level 86
God Stats
13W - 13L
1,656 SR
Queue Stats
187W - 149L
1,349 MMR
Party 2
Horus
Horus
Gold III
That 1 Toast
Horus
Gold III
Level 77
God Stats
0W - 2L
1,656 SR
Queue Stats
47W - 38L
1,578 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,601 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,678 SR
1,447 MMR
Ares
Ares
Silver II
Beloved08
Ares
Silver II
Level 131
God Stats
4W - 2L
1,556 SR
Queue Stats
127W - 138L
1,354 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Gods Nightmares
Baron Samedi
Gold IV
Level 128
God Stats
2W - 0L
1,846 SR
Queue Stats
92W - 85L
1,674 MMR
Party 1
Bastet
Bastet
Silver III
llPerception
Bastet
Silver III
Level 123
God Stats
47W - 25L
1,634 SR
Queue Stats
300W - 303L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0eAdeer
Yemoja
19
1 / 4 / 11
15,818
586
13,395
31,297
34,423
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 5 / 3
16,321
604
21,950
19,267
8,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 9
15,133
560
17,256
36,384
33,144
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusAphroditePersephoneKumbhakarnaBacchus

VS

Bans
YmirMedusaDiscordiaHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 2 / 7
16,338
605
17,336
25,920
34,189
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Gods Nightmares
Baron Samedi
20
5 / 4 / 7
17,003
630
32,484
22,112
16,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
17
2 / 9 / 7
15,447
572
18,520
23,948
12,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
13
13
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
7
4.75
L
Yemoja
D0eAdeer
Yemoja
1
4
11
1.63
W
Baron Samedi
Gods Nightmares
Baron Samedi
5
4
7
2.13
L
10
5
3
2.3
L
3
4
9
1.88
W
Bastet
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
68,340
86,948
Taken
71,980
75,768
Mitigated
63,159
27,552
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,336
297
0
2,711
25,920
34,189
794
11,668
14,052
39,358
0
L
Yemoja
D0eAdeer
Yemoja
13,395
1,119
6,811
8,053
31,297
34,423
552
20,102
11,195
51,406
0
W
Baron Samedi
Gods Nightmares
Baron Samedi
32,484
1,849
4,640
11,690
22,112
16,028
1,355
11,141
10,821
128,296
0
L
21,950
697
0
1,283
19,267
8,201
615
11,071
8,196
100,013
0
L
17,256
8,909
3,873
7,532
36,384
33,144
59
18,695
17,689
0
73,354
W
Bastet
18,520
4,048
1,153
4,658
23,948
12,942
1,366
13,114
10,559
0
102,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
48,788
266
Minions Killed
262
0
Camps Cleared
0
1,452,108
Distance Traveled
1,472,062
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,338
605
26
1
0
491,184
4
L
Yemoja
15,818
586
70
3
0
450,065
1
W
Baron Samedi
17,003
630
137
5
0
439,262
4
L
He Bo
16,321
604
112
4
0
469,608
2
L
Horus
15,133
560
84
3
0
532,435
4
W
Bastet
15,447
572
99
4
0
541,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role