Player Matchup

Scylla
Scylla
Darth_Nut_Blasta
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,040 Elo+
Solo
Ymir
Ymir
OgShreshyBoi
Ymir
Level 8
God Stats
11W - 5L
1,380 SR
Queue Stats
267W - 309L
1,273 Elo+
Solo
Heimdallr
Heimdallr
TheLegend1920
Heimdallr
Level 29
God Stats
19W - 11L
1,516 SR
Queue Stats
37W - 29L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Void78
Sun Wukong
Level 28
God Stats
52W - 52L
1,472 SR
Queue Stats
287W - 308L
1,355 Elo+
Solo
Bellona
Bellona
XxJoker06xX2054
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,181 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,251 Elo+

VS

Team Averages
Level 15
1,502 SR
1,247 Elo+
Thor
Thor
Hummus-pp
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,037 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JediAlex212
Tsukuyomi
Level 7
God Stats
1W - 1L
1,657 SR
Queue Stats
9W - 7L
1,309 Elo+
Party 1
Bakasura
Bakasura
MLMZAEALLDAY682
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,339 Elo+
Solo
Achilles
Achilles
SandSliquifier
Achilles
Level 41
God Stats
2W - 2L
1,552 SR
Queue Stats
156W - 151L
1,325 Elo+
Party 1
Bellona
Bellona
the_RedgamerYT
Bellona
Level 15
God Stats
1W - 4L
1,302 SR
Queue Stats
110W - 135L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
11,705
1,064
7,479
7,253
3,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 10
11,562
1,051
7,425
13,962
9,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
TheLegend1920
Heimdallr
19
6 / 2 / 22
12,802
1,164
15,100
8,113
6,967
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Void78
Sun Wukong
20
12 / 4 / 19
13,859
1,260
16,612
14,460
13,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 5 / 17
12,073
1,098
14,186
14,082
16,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 10 / 4
9,406
855
3,228
13,815
5,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
JediAlex212
Tsukuyomi
19
7 / 8 / 9
12,912
1,174
15,933
18,193
9,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
13
0 / 1 / 0
8,400
764
0
700
191
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
18
11 / 9 / 5
13,568
1,233
17,088
19,003
9,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 9 / 12
11,375
1,034
14,210
18,428
14,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
36
Kills
19
19
Deaths
37
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Thor
0
10
4
0.2
L
Tsukuyomi
JediAlex212
Tsukuyomi
7
8
9
1.44
L
Bakasura
0
1
0
0
W
7
5
10
2.4
L
Achilles
11
9
5
1.5
W
Heimdallr
TheLegend1920
Heimdallr
6
2
22
8.5
W
Sun Wukong
Void78
Sun Wukong
12
4
19
5.38
W
6
5
17
2.9
L
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,802
Damage
50,459
57,870
Taken
70,139
49,789
Mitigated
38,937
8,423
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,479
4,035
0
0
7,253
3,174
0
0
7,253
16,069
0
L
Thor
3,228
1,812
0
0
13,815
5,259
0
2,373
11,442
0
7,633
L
Tsukuyomi
JediAlex212
Tsukuyomi
15,933
4,223
0
171
18,193
9,687
0
2,929
15,264
0
31,960
L
Bakasura
0
0
0
0
700
191
0
335
365
0
0
W
7,425
2,416
0
2,556
13,962
9,401
0
0
13,962
17,832
0
L
Achilles
17,088
10,721
0
302
19,003
9,718
0
3,785
15,218
0
30,922
W
Heimdallr
TheLegend1920
Heimdallr
15,100
10,031
561
823
8,113
6,967
0
0
8,113
0
38,422
W
Sun Wukong
Void78
Sun Wukong
16,612
8,541
438
1,408
14,460
13,254
0
0
14,460
0
36,880
W
14,186
7,052
155
2,482
14,082
16,993
0
0
14,082
0
30,983
L
14,210
4,455
0
1,001
18,428
14,082
0
5,482
12,946
0
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
55,661
193
Minions Killed
121
8
Camps Cleared
5
889,248
Distance Traveled
757,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,705
1,064
24
2
0
176,991
0
L
Thor
9,406
855
6
1
1
114,970
1
L
Tsukuyomi
12,912
1,174
31
3
0
216,241
0
L
Bakasura
8,400
764
0
0
0
9,912
0
W
Ymir
11,562
1,051
22
2
4
129,511
0
L
Achilles
13,568
1,233
32
3
2
206,638
2
W
Heimdallr
12,802
1,164
57
5
0
187,278
0
W
Sun Wukong
13,859
1,260
45
4
0
201,959
1
W
Bellona
12,073
1,098
45
4
4
193,509
0
L
Bellona
11,375
1,034
52
5
2
209,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role