Player Matchup

Heimdallr
Heimdallr
MarLivingSuan
Heimdallr
Level 20
God Stats
5W - 4L
1,488 SR
Queue Stats
35W - 30L
1,439 Elo+
Solo
Neith
Neith
MavisVermilion1
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,504 Elo+
Solo
Ravana
Ravana
SaxualPenguin
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Sombra5227
Ne Zha
Level 8
God Stats
14W - 18L
1,069 SR
Queue Stats
110W - 118L
1,245 Elo+
Solo
Agni
Agni
salluchegamingYT
Agni
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Team Averages
Level 13
1,361 SR
1,386 Elo+

VS

Team Averages
Level 22
1,525 SR
1,388 Elo+
Chernobog
Chernobog
DreamviIIe98
Chernobog
Level 22
God Stats
31W - 25L
1,564 SR
Queue Stats
75W - 82L
1,373 Elo+
Party 1
Anubis
Anubis
Investigatorcrew
Anubis
Level 16
God Stats
7W - 1L
1,263 SR
Queue Stats
86W - 75L
1,387 Elo+
Party 1
Athena
Athena
Nekros-Architect
Athena
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
28W - 21L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Techy 4 Soul
Cthulhu
Level 24
God Stats
5W - 1L
1,618 SR
Queue Stats
19W - 10L
1,495 Elo+
Solo
Ares
Ares
martin_c14
Ares
Level 17
God Stats
11W - 9L
1,447 SR
Queue Stats
29W - 41L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarLivingSuan
Heimdallr
20
9 / 9 / 10
15,666
1,119
23,335
22,676
10,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 4 / 9
14,598
1,043
30,374
19,441
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 10 / 14
16,081
1,149
22,797
24,113
9,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Sombra5227
Ne Zha
20
0 / 10 / 15
13,213
944
9,530
20,249
7,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 2
11,019
787
2,023
3,145
826
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DreamviIIe98
Chernobog
20
7 / 6 / 22
14,947
1,068
17,952
18,053
7,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 7 / 17
15,020
1,073
20,140
18,113
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 16
14,469
1,034
7,987
20,952
18,937
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Techy 4 Soul
Cthulhu
20
7 / 3 / 15
14,309
1,022
19,218
19,530
20,998
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 20
14,908
1,065
17,429
20,997
25,764
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
23
Kills
35
35
Deaths
23
50
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DreamviIIe98
Chernobog
7
6
22
3
W
8
7
17
2.36
L
Heimdallr
MarLivingSuan
Heimdallr
9
9
10
1.56
L
6
4
9
2.63
W
7
4
16
3.75
L
7
10
14
1.4
L
Ne Zha
Sombra5227
Ne Zha
0
10
15
0.75
W
Cthulhu
Techy 4 Soul
Cthulhu
7
3
15
4.83
W
6
3
20
5.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,059
Damage
82,726
89,624
Taken
97,645
35,474
Mitigated
81,840
6,930
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DreamviIIe98
Chernobog
17,952
12,223
0
1,974
18,053
7,658
0
634
17,419
0
36,824
W
20,140
1,961
0
5,866
18,113
8,483
0
204
17,909
41,178
0
L
Heimdallr
MarLivingSuan
Heimdallr
23,335
11,204
0
310
22,676
10,614
0
18,156
4,370
0
47,303
L
30,374
15,818
175
4,066
19,441
6,832
0
13,044
6,272
0
62,520
W
7,987
3,768
996
1,699
20,952
18,937
0
202
20,750
19,601
0
L
22,797
7,430
0
1,901
24,113
9,319
0
15,445
8,518
0
55,786
L
Ne Zha
Sombra5227
Ne Zha
9,530
4,454
0
478
20,249
7,883
0
15,692
4,432
0
21,413
W
Cthulhu
Techy 4 Soul
Cthulhu
19,218
1,499
2,781
1,067
19,530
20,998
0
613
18,917
45,652
0
W
17,429
2,608
0
2,238
20,997
25,764
0
370
20,627
39,690
0
L
2,023
405
0
0
3,145
826
0
1,887
1,258
4,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,577
Gold Earned
73,653
206
Minions Killed
246
7
Camps Cleared
10
1,027,086
Distance Traveled
1,248,540
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,947
1,068
44
3
3
233,569
0
W
Anubis
15,020
1,073
65
5
0
217,753
0
L
Heimdallr
15,666
1,119
45
3
4
220,260
2
L
Neith
14,598
1,043
64
5
0
247,301
0
W
Athena
14,469
1,034
25
2
2
273,177
0
L
Ravana
16,081
1,149
74
5
2
272,159
0
L
Ne Zha
13,213
944
20
1
0
216,831
0
W
Cthulhu
14,309
1,022
65
5
1
235,973
0
W
Ares
14,908
1,065
47
3
4
288,068
0
L
Agni
11,019
787
3
0
1
70,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role