Player Matchup

Zeus
Zeus
ELGIN847ILLINOIS
Zeus
Level 25
God Stats
99W - 98L
1,445 SR
Queue Stats
102W - 111L
1,237 Elo+
Solo
Bellona
Bellona
F3ARED WARR10R
Bellona
Level 15
God Stats
28W - 27L
1,392 SR
Queue Stats
86W - 70L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Heitor_323
Sun Wukong
Level 26
God Stats
5W - 10L
1,327 SR
Queue Stats
266W - 306L
1,208 Elo+
Solo
Da Ji
Da Ji
Mewshimoon
Da Ji
Level 16
God Stats
17W - 18L
1,523 SR
Queue Stats
45W - 67L
1,154 Elo+
Solo
Fenrir
Fenrir
YO-man_jack
Fenrir
Level 6
God Stats
2W - 6L
1,158 SR
Queue Stats
3W - 10L
1,045 Elo+
Solo
Team Averages
Level 18
1,369 SR
1,188 Elo+

VS

Team Averages
Level 18
1,400 SR
1,229 Elo+
Olorun
Olorun
DjFoxFortier
Olorun
Level 18
God Stats
13W - 18L
1,358 SR
Queue Stats
22W - 35L
1,212 Elo+
Solo
Aphrodite
Aphrodite
Dracchus
Aphrodite
Level 27
God Stats
1W - 7L
1,291 SR
Queue Stats
160W - 209L
1,254 Elo+
Party 1
Mulan
Mulan
FuturYukochan
Mulan
Level 11
God Stats
0W - 2L
1,197 SR
Queue Stats
22W - 45L
1,189 Elo+
Party 1
Medusa
Medusa
J0SH77781
Medusa
Level 15
God Stats
2W - 2L
1,805 SR
Queue Stats
26W - 34L
1,266 Elo+
Solo
Neith
Neith
holyfakamol3y
Neith
Level 18
God Stats
14W - 27L
1,347 SR
Queue Stats
18W - 30L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 21
15,971
1,229
36,716
14,690
6,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 11
14,327
1,102
14,918
14,166
9,549
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Heitor_323
Sun Wukong
19
6 / 1 / 13
13,159
1,012
13,491
19,079
17,396
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
19
3 / 5 / 13
12,397
954
8,925
13,801
6,258
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
13 / 7 / 13
15,102
1,162
18,904
16,869
10,684
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 9 / 11
12,359
951
12,155
19,999
7,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Dracchus
Aphrodite
19
7 / 12 / 9
13,897
1,069
15,060
23,268
11,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 11 / 10
13,626
1,048
15,607
31,390
21,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
J0SH77781
Medusa
18
3 / 6 / 9
12,424
956
12,292
12,697
4,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 5 / 13
12,026
925
14,756
12,650
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
72
43
Kills
20
20
Deaths
43
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
9
11
0.94
L
Aphrodite
Dracchus
Aphrodite
7
12
9
0.96
W
11
4
21
5.38
W
10
3
11
5.17
L
6
11
10
1
W
Sun Wukong
Heitor_323
Sun Wukong
6
1
13
12.5
L
Medusa
J0SH77781
Medusa
3
6
9
1.25
W
Da Ji
3
5
13
1.9
W
Fenrir
13
7
13
2.79
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,954
Damage
69,870
78,605
Taken
100,004
50,558
Mitigated
48,527
9,652
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,155
6,880
1,456
3,474
19,999
7,440
0
4,778
15,221
32,788
0
L
Aphrodite
Dracchus
Aphrodite
15,060
2,831
8,112
7,839
23,268
11,134
0
9,648
13,620
28,013
0
W
36,716
7,686
192
4,868
14,690
6,671
0
4,163
10,527
69,575
0
W
14,918
4,709
0
1,170
14,166
9,549
0
5,205
8,961
0
35,092
L
15,607
4,977
0
1,104
31,390
21,003
0
16,056
15,334
0
39,507
W
Sun Wukong
Heitor_323
Sun Wukong
13,491
1,702
534
2,320
19,079
17,396
0
6,508
12,571
0
28,268
L
Medusa
J0SH77781
Medusa
12,292
8,515
0
0
12,697
4,033
0
3,212
9,485
0
30,059
W
Da Ji
8,925
1,721
0
0
13,801
6,258
0
5,347
8,454
0
15,219
W
Fenrir
18,904
5,425
0
568
16,869
10,684
0
5,992
10,877
0
34,883
L
14,756
6,725
0
1,154
12,650
4,917
0
3,022
9,628
0
37,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,956
Gold Earned
64,332
206
Minions Killed
211
8
Camps Cleared
3
1,049,458
Distance Traveled
949,583
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,359
951
43
3
1
174,933
0
L
Aphrodite
13,897
1,069
31
2
0
195,131
0
W
Zeus
15,971
1,229
80
6
1
184,549
0
W
Bellona
14,327
1,102
48
4
3
200,436
3
L
Mulan
13,626
1,048
42
3
1
207,231
0
W
Sun Wukong
13,159
1,012
22
2
2
220,671
2
L
Medusa
12,424
956
39
3
1
189,180
0
W
Da Ji
12,397
954
18
1
2
241,674
3
W
Fenrir
15,102
1,162
38
3
0
202,128
0
L
Neith
12,026
925
56
4
0
183,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role