Player Matchup

Nemesis
Nemesis
LolisNotDead
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Vamana
Vamana
TimpTimp
Vamana
Level 29
God Stats
21W - 23L
1,478 SR
Queue Stats
45W - 51L
1,365 Elo+
Solo
Ra
Ra
Wead404
Ra
Level 27
God Stats
8W - 14L
1,390 SR
Queue Stats
111W - 108L
1,413 Elo+
Solo
Set
Set
superxze
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,673 Elo+
Solo
Chang'e
Chang'e
trapsnotg0y
Chang'e
Level 7
God Stats
1W - 1L
1,846 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,412 Elo+

VS

Team Averages
Level 12
1,360 SR
1,431 Elo+
Neith
Neith
DziuraweGacie
Neith
Level 16
God Stats
1W - 1L
1,262 SR
Queue Stats
9W - 13L
1,248 Elo+
Party 3
Thor
Thor
Guillem9
Thor
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 26L
1,378 Elo+
Solo
Serqet
Serqet
Khutaz
Serqet
Level 24
God Stats
1W - 3L
1,037 SR
Queue Stats
25W - 38L
1,234 Elo+
Party 3
Janus
Janus
ProfesseurGreed
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,648 Elo+
Party 2
Bakasura
Bakasura
ProfesseurSmite
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LolisNotDead
Nemesis
13
1 / 10 / 5
8,406
442
3,326
17,378
5,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
TimpTimp
Vamana
16
5 / 6 / 2
11,114
585
10,651
20,760
14,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 11 / 4
9,122
480
5,469
16,001
5,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
13 / 9 / 3
12,127
638
13,690
18,021
6,897
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
trapsnotg0y
Chang'e
13
0 / 10 / 7
8,207
432
3,408
14,599
10,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 8
11,235
591
9,976
8,839
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
20
3 / 6 / 11
12,765
672
7,620
14,762
8,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Khutaz
Serqet
15
6 / 3 / 10
10,445
550
7,161
10,480
3,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 4 / 19
12,627
665
15,251
13,327
4,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
20
18 / 4 / 11
13,870
730
29,998
23,587
9,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
21
Kills
45
46
Deaths
21
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Thor
3
6
11
1.42
W
Serqet
Khutaz
Serqet
6
3
10
3.67
L
Nemesis
LolisNotDead
Nemesis
1
10
5
0.35
W
9
4
19
4.63
W
Bakasura
18
4
11
5.88
L
Vamana
TimpTimp
Vamana
5
6
2
1
L
2
11
4
0.36
L
13
9
3
1.61
L
Chang'e
trapsnotg0y
Chang'e
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,544
Damage
70,006
86,759
Taken
70,995
42,342
Mitigated
30,443
16,879
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,976
5,415
0
1,669
8,839
3,409
2,965
1,784
7,055
0
45,089
W
Thor
7,620
1,915
0
1,750
14,762
8,920
2,708
1,344
13,168
0
79,732
W
Serqet
Khutaz
Serqet
7,161
2,590
0
504
10,480
3,507
3,099
2,323
8,157
0
22,907
L
Nemesis
LolisNotDead
Nemesis
3,326
536
0
2,911
17,378
5,108
38
2,099
15,209
795
31,506
W
15,251
1,750
0
3,571
13,327
4,802
359
1,819
11,483
72,051
0
W
Bakasura
29,998
24,227
0
14,097
23,587
9,805
544
2,117
18,873
0
98,833
L
Vamana
TimpTimp
Vamana
10,651
6,015
0
4,192
20,760
14,706
1,162
3,237
14,508
0
37,756
L
5,469
847
369
2,590
16,001
5,098
668
4,761
9,923
44,633
0
L
13,690
6,125
0
3,313
18,021
6,897
536
3,584
13,580
0
56,590
L
Chang'e
trapsnotg0y
Chang'e
3,408
689
1,424
2,080
14,599
10,533
233
1,570
11,792
30,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
60,942
327
Minions Killed
529
0
Camps Cleared
0
1,393,606
Distance Traveled
1,784,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,235
591
78
4
0
319,101
0
W
Thor
12,765
672
162
9
0
286,841
3
W
Serqet
10,445
550
38
2
0
384,037
0
L
Nemesis
8,406
442
50
3
0
282,229
1
W
Janus
12,627
665
103
5
0
373,888
1
W
Bakasura
13,870
730
148
8
0
420,246
1
L
Vamana
11,114
585
64
3
0
255,145
0
L
Ra
9,122
480
79
4
0
267,520
1
L
Set
12,127
638
79
4
0
318,729
0
L
Chang'e
8,207
432
55
3
0
269,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role