Player Matchup

King Arthur
King Arthur
Kveldulf7471
King Arthur
Level 27
God Stats
34W - 26L
1,554 SR
Queue Stats
158W - 110L
1,544 Elo+
Party 3
Ares
Ares
LaionPistola
Ares
Level 5
God Stats
1W - 3L
1,211 SR
Queue Stats
6W - 4L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
Marcio_Romao
Kukulkan
Level 4
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 2
Nox
Nox
lLuis22
Nox
Level 16
God Stats
4W - 5L
1,582 SR
Queue Stats
31W - 26L
1,496 Elo+
Party 2
Ravana
Ravana
wolfganggio
Ravana
Level 28
God Stats
21W - 16L
1,738 SR
Queue Stats
143W - 96L
1,557 Elo+
Party 3
Team Averages
Level 16
1,512 SR
1,465 Elo+

VS

Team Averages
Level 20
1,506 SR
1,503 Elo+
Fenrir
Fenrir
Alushire
Fenrir
Level 22
God Stats
34W - 31L
1,570 SR
Queue Stats
134W - 160L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Alvar4o14
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,769 Elo+
Solo
Achilles
Achilles
BigGC03
Achilles
Level 26
God Stats
1W - 2L
1,460 SR
Queue Stats
183W - 187L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
Dunshod
Xbalanque
Level 22
God Stats
15W - 12L
1,523 SR
Queue Stats
110W - 129L
1,411 Elo+
Party 1
Scylla
Scylla
EduardoTVRS
Scylla
Level 16
God Stats
7W - 4L
1,477 SR
Queue Stats
36W - 27L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kveldulf7471
King Arthur
17
8 / 2 / 18
11,315
1,132
22,081
19,779
20,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 20
10,459
1,046
10,481
12,111
12,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Marcio_Romao
Kukulkan
17
3 / 2 / 12
10,332
1,033
8,315
7,084
2,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
18
9 / 1 / 19
11,747
1,175
14,996
5,398
2,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
17
12 / 4 / 14
11,964
1,196
17,212
9,853
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alushire
Fenrir
15
4 / 9 / 3
10,004
1,000
7,122
14,475
5,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Alvar4o14
Cthulhu
15
0 / 7 / 5
8,790
879
8,462
23,521
18,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
BigGC03
Achilles
16
6 / 10 / 4
10,979
1,098
13,007
20,762
16,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Dunshod
Xbalanque
15
1 / 9 / 8
9,400
940
7,893
15,948
5,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Scylla
15
0 / 2 / 7
9,455
946
12,267
8,064
2,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
36
Kills
11
11
Deaths
37
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alushire
Fenrir
4
9
3
0.61
L
Cthulhu
Alvar4o14
Cthulhu
0
7
5
0.36
L
Achilles
BigGC03
Achilles
6
10
4
0.8
L
Xbalanque
Dunshod
Xbalanque
1
9
8
0.56
L
Scylla
0
2
7
1.75
W
King Arthur
Kveldulf7471
King Arthur
8
2
18
8.5
W
4
2
20
7
W
Kukulkan
Marcio_Romao
Kukulkan
3
2
12
4.5
W
Nox
9
1
19
18.5
W
Ravana
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,085
Damage
48,751
54,225
Taken
82,770
42,916
Mitigated
48,285
2,704
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alushire
Fenrir
7,122
1,083
0
414
14,475
5,819
0
5,788
8,687
0
13,055
L
Cthulhu
Alvar4o14
Cthulhu
8,462
877
218
1,913
23,521
18,005
0
10,486
13,035
27,502
0
L
Achilles
BigGC03
Achilles
13,007
5,991
0
2,790
20,762
16,332
0
8,767
11,737
0
20,802
L
Xbalanque
Dunshod
Xbalanque
7,893
4,158
0
485
15,948
5,245
0
6,719
9,037
0
18,061
L
Scylla
12,267
1,048
0
1,512
8,064
2,884
0
2,032
5,882
47,566
0
W
King Arthur
Kveldulf7471
King Arthur
22,081
3,762
0
2,321
19,779
20,071
0
5,898
13,717
0
34,263
W
10,481
587
0
0
12,111
12,920
0
5,480
6,631
12,795
0
W
Kukulkan
Marcio_Romao
Kukulkan
8,315
921
0
0
7,084
2,901
0
4,028
3,056
36,272
0
W
Nox
14,996
1,633
0
0
5,398
2,213
0
1,419
3,979
31,097
0
W
Ravana
17,212
5,470
0
383
9,853
4,811
0
3,740
6,113
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
48,628
161
Minions Killed
161
2
Camps Cleared
2
962,372
Distance Traveled
838,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,004
1,000
11
1
1
183,451
0
L
Cthulhu
8,790
879
31
3
0
148,352
0
L
Achilles
10,979
1,098
13
1
1
182,427
0
L
Xbalanque
9,400
940
25
3
0
152,221
0
L
Scylla
9,455
946
81
8
0
171,821
0
W
King Arthur
11,315
1,132
27
3
1
210,340
0
W
Ares
10,459
1,046
1
0
0
224,077
0
W
Kukulkan
10,332
1,033
81
8
0
132,664
0
W
Nox
11,747
1,175
36
4
1
198,588
0
W
Ravana
11,964
1,196
16
2
0
196,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role