Player Matchup

Pele
Pele
AZRE3L325
Pele
Level 18
God Stats
27W - 34L
1,273 SR
Queue Stats
150W - 180L
1,134 Elo+
Party 1
King Arthur
King Arthur
Ardaxx-1925
King Arthur
Level 17
God Stats
34W - 30L
1,436 SR
Queue Stats
37W - 43L
1,187 Elo+
Party 2
Hel
Hel
ChrystalLynn
Hel
Level 17
God Stats
4W - 4L
1,061 SR
Queue Stats
107W - 123L
1,152 Elo+
Party 1
Discordia
Discordia
Finale330 XtC
Discordia
Level 49
God Stats
1W - 3L
1,394 SR
Queue Stats
129W - 183L
1,311 Elo+
Party 1
Thanatos
Thanatos
champion_price-2
Thanatos
Level 18
God Stats
6W - 3L
1,413 SR
Queue Stats
42W - 52L
1,191 Elo+
Party 2
Team Averages
Level 24
1,315 SR
1,195 Elo+

VS

Team Averages
Level 21
1,370 SR
1,169 Elo+
Fenrir
Fenrir
David TM4690
Fenrir
Level 18
God Stats
7W - 12L
1,304 SR
Queue Stats
7W - 13L
1,130 Elo+
Solo
Skadi
Skadi
MsMonsterr
Skadi
Level 29
God Stats
35W - 37L
1,308 SR
Queue Stats
104W - 113L
1,231 Elo+
Solo
Yemoja
Yemoja
Stivenist94
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,139 Elo+
Solo
Neith
Neith
Toria96
Neith
Level 26
God Stats
102W - 130L
1,417 SR
Queue Stats
116W - 154L
1,203 Elo+
Solo
Bellona
Bellona
WhereIsParker
Bellona
Level 26
God Stats
117W - 152L
1,319 SR
Queue Stats
169W - 249L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 3 / 5
7,801
975
8,763
9,429
2,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Ardaxx-1925
King Arthur
14
2 / 3 / 5
8,328
1,041
3,969
7,842
6,196
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 5
8,019
1,002
2,847
6,391
1,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Finale330 XtC
Discordia
14
5 / 2 / 2
9,206
1,151
9,139
4,288
1,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
7,603
950
3,414
4,773
1,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

332

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 5 / 2
10,399
1,300
17,467
15,686
5,859
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
0 / 1 / 1
6,602
825
217
1,065
263
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
13
1 / 2 / 4
7,681
960
1,324
4,044
2,491
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Toria96
Neith
11
0 / 0 / 0
6,479
810
0
225
61
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
15
2 / 3 / 6
8,917
1,115
6,129
11,615
8,403
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
14
15
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
1
3
5
1.17
W
King Arthur
Ardaxx-1925
King Arthur
2
3
5
1.5
W
1
3
5
1.17
L
Fenrir
11
5
2
2.4
W
Discordia
Finale330 XtC
Discordia
5
2
2
3
L
Skadi
0
1
1
0.5
L
Yemoja
1
2
4
1.5
L
Neith
Toria96
Neith
0
0
0
0
L
Bellona
2
3
6
1.67
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
25,137
32,723
Taken
32,635
12,969
Mitigated
17,077
4,672
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,763
2,667
501
1,145
9,429
2,705
0
423
9,006
0
16,748
W
King Arthur
Ardaxx-1925
King Arthur
3,969
191
0
0
7,842
6,196
0
291
7,551
0
12,984
W
2,847
1,234
503
1,526
6,391
1,517
0
115
6,276
10,128
0
L
Fenrir
17,467
4,841
0
786
15,686
5,859
0
6,695
8,991
0
24,494
W
Discordia
Finale330 XtC
Discordia
9,139
2,311
0
266
4,288
1,077
0
228
4,060
30,511
0
L
Skadi
217
63
0
55
1,065
263
0
105
960
0
1,311
L
Yemoja
1,324
642
232
0
4,044
2,491
0
1,430
2,614
7,764
0
L
Neith
Toria96
Neith
0
0
0
0
225
61
0
0
225
0
1,641
L
Bellona
6,129
1,827
0
165
11,615
8,403
0
3,756
7,859
0
23,754
W
3,414
894
0
731
4,773
1,474
0
267
4,506
0
6,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
40,078
101
Minions Killed
86
4
Camps Cleared
3
659,492
Distance Traveled
364,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,801
975
24
3
2
149,247
0
W
King Arthur
8,328
1,041
15
2
1
159,307
0
W
Hel
8,019
1,002
18
2
0
111,694
0
L
Fenrir
10,399
1,300
17
2
0
163,679
0
W
Discordia
9,206
1,151
43
5
1
138,235
0
L
Skadi
6,602
825
3
0
1
19,623
0
L
Yemoja
7,681
960
21
3
1
48,546
0
L
Neith
6,479
810
4
1
0
14,426
0
L
Bellona
8,917
1,115
41
5
1
117,890
0
W
Thanatos
7,603
950
1
0
0
101,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role