Player Matchup

Sobek
Sobek
Bastii1809
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,173 Elo+
Party 2
Anubis
Anubis
La_M4fia_Exo
Anubis
Level 14
God Stats
5W - 9L
1,396 SR
Queue Stats
9W - 17L
1,189 Elo+
Party 4
Bakasura
Bakasura
M_R_Kobe
Bakasura
Level 25
God Stats
23W - 30L
1,412 SR
Queue Stats
34W - 43L
1,208 Elo+
Party 4
Fenrir
Fenrir
Ruppigamer_HD
Fenrir
Level 17
God Stats
4W - 8L
1,315 SR
Queue Stats
39W - 35L
1,253 Elo+
Party 2
Terra
Terra
TomZeWolf
Terra
Level 17
God Stats
2W - 2L
1,264 SR
Queue Stats
13W - 10L
1,157 Elo+
Solo
Team Averages
Level 19
1,377 SR
1,196 Elo+

VS

Team Averages
Level 27
1,475 SR
1,259 Elo+
Thor
Thor
Joseelcrack34
Thor
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 94L
1,057 Elo+
Solo
Da Ji
Da Ji
M-I-B_10
Da Ji
Level 64
God Stats
25W - 14L
1,524 SR
Queue Stats
339W - 355L
1,467 Elo+
Party 1
Ymir
Ymir
MeisterLeda
Ymir
Level 35
God Stats
6W - 3L
1,565 SR
Queue Stats
69W - 84L
1,268 Elo+
Party 3
Anubis
Anubis
PadawanStrapse
Anubis
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 14L
1,299 Elo+
Party 3
Neith
Neith
need-bullet
Neith
Level 8
God Stats
12W - 10L
1,288 SR
Queue Stats
13W - 12L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 6 / 2
8,597
374
2,867
16,574
18,342
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
5 / 10 / 6
10,760
468
9,818
16,080
7,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
M_R_Kobe
Bakasura
15
6 / 7 / 6
10,129
440
16,136
17,260
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 8 / 1
10,057
437
13,544
18,661
6,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
TomZeWolf
Terra
16
4 / 1 / 5
10,491
456
5,783
13,198
11,066
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
10,342
450
5,069
12,142
4,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
M-I-B_10
Da Ji
20
12 / 1 / 7
13,017
566
20,576
15,162
7,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 6 / 9
13,641
593
15,009
22,151
20,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 4 / 6
11,494
500
10,440
12,036
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 5
11,276
490
13,788
14,829
6,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
22
Kills
32
32
Deaths
22
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
6
2
0.17
W
3
6
5
0.92
L
Anubis
5
10
6
0.8
W
Da Ji
M-I-B_10
Da Ji
12
1
7
15.5
L
Bakasura
M_R_Kobe
Bakasura
6
7
6
1.29
W
6
6
9
1.75
W
7
4
6
2.5
L
7
8
1
0.94
L
Terra
TomZeWolf
Terra
4
1
5
6.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,148
Damage
64,882
81,773
Taken
76,320
49,563
Mitigated
42,734
13,988
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,867
525
0
3,192
16,574
18,342
58
2,507
14,067
37,201
0
W
5,069
1,169
0
425
12,142
4,277
967
5,150
6,793
0
43,890
L
Anubis
9,818
780
0
3,185
16,080
7,429
517
8,614
7,466
50,555
0
W
Da Ji
M-I-B_10
Da Ji
20,576
5,658
0
6,650
15,162
7,146
0
1,849
12,797
0
83,328
L
Bakasura
M_R_Kobe
Bakasura
16,136
9,036
0
1,754
17,260
5,806
635
6,121
11,139
0
42,086
W
15,009
2,154
0
1,507
22,151
20,335
663
7,794
13,279
68,234
0
W
10,440
722
176
5,965
12,036
4,821
601
1,101
10,585
43,936
0
L
13,544
2,468
0
1,882
18,661
6,920
152
6,552
12,109
0
37,480
L
Terra
TomZeWolf
Terra
5,783
420
1,725
2,250
13,198
11,066
0
1,655
11,543
25,361
0
W
13,788
7,212
0
7,544
14,829
6,155
1,210
2,574
11,625
0
69,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
59,770
330
Minions Killed
493
0
Camps Cleared
0
1,916,426
Distance Traveled
1,841,574
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,597
374
61
3
0
314,458
0
W
Thor
10,342
450
85
4
0
394,982
2
L
Anubis
10,760
468
95
4
0
320,903
0
W
Da Ji
13,017
566
109
5
0
460,505
8
L
Bakasura
10,129
440
79
3
0
420,430
4
W
Ymir
13,641
593
109
5
0
358,151
0
W
Anubis
11,494
500
70
3
0
309,764
0
L
Fenrir
10,057
437
60
3
0
412,267
6
L
Terra
10,491
456
35
2
0
448,368
4
W
Neith
11,276
490
120
5
0
318,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role