Player Matchup

Achilles
Achilles
CodyC
Achilles
Level 89
God Stats
3W - 3L
1,395 SR
Queue Stats
397W - 283L
1,839 Elo+
Party 2
Nu Wa
Nu Wa
FearFletch
Nu Wa
Level 29
God Stats
28W - 9L
2,049 SR
Queue Stats
245W - 144L
1,841 Elo+
Party 2
Ymir
Ymir
WakeUpNerd
Ymir
Level 37
God Stats
37W - 7L
1,824 SR
Queue Stats
158W - 75L
1,718 Elo+
Party 2
Team Averages
Level 52
1,756 SR
1,800 Elo+

VS

Team Averages
Level 39
1,652 SR
1,639 Elo+
Nox
Nox
Aj1p9
Nox
Level 65
God Stats
5W - 3L
1,775 SR
Queue Stats
145W - 70L
1,697 Elo+
Party 1
Arachne
Arachne
Slufer7
Arachne
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
91W - 86L
1,550 Elo+
Solo
Jing Wei
Jing Wei
commiekelp
Jing Wei
Level 25
God Stats
13W - 10L
1,689 SR
Queue Stats
95W - 48L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CodyC
Achilles
16
4 / 6 / 12
14,203
676
14,794
25,419
24,920
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
10 / 8 / 10
16,077
766
25,263
13,871
6,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 5 / 13
15,865
755
13,418
25,820
28,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aj1p9
Nox
18
8 / 6 / 4
14,027
668
14,079
18,173
6,728
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Slufer7
Arachne
16
3 / 10 / 8
13,546
645
11,478
22,667
7,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
commiekelp
Jing Wei
17
8 / 7 / 8
14,366
684
25,012
19,291
6,766
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
23
Kills
19
19
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
Aj1p9
Nox
8
6
4
1.67
W
Achilles
CodyC
Achilles
4
6
12
1.67
W
Nu Wa
10
8
10
1.88
L
Arachne
Slufer7
Arachne
3
10
8
0.7
W
9
5
13
3.1
L
Jing Wei
commiekelp
Jing Wei
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,475
Damage
50,569
65,110
Taken
60,131
59,277
Mitigated
21,365
8,404
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Aj1p9
Nox
14,079
606
0
3,009
18,173
6,728
557
12,164
5,769
75,633
0
W
Achilles
CodyC
Achilles
14,794
3,110
0
5,431
25,419
24,920
331
3,742
21,677
0
61,631
W
Nu Wa
25,263
4,737
0
0
13,871
6,111
1,099
4,564
9,307
101,358
0
L
Arachne
Slufer7
Arachne
11,478
9,833
0
5,371
22,667
7,871
0
14,910
7,507
0
54,156
W
13,418
1,302
0
2,973
25,820
28,246
306
6,179
19,641
58,166
0
L
Jing Wei
commiekelp
Jing Wei
25,012
19,620
0
6,120
19,291
6,766
715
11,667
7,399
0
88,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
41,939
258
Minions Killed
279
0
Camps Cleared
0
1,065,255
Distance Traveled
1,043,870
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,027
668
109
5
0
334,994
1
W
Achilles
14,203
676
61
3
0
366,508
5
W
Nu Wa
16,077
766
131
6
0
339,416
0
L
Arachne
13,546
645
72
3
0
366,006
2
W
Ymir
15,865
755
66
3
0
359,331
3
L
Jing Wei
14,366
684
98
5
0
342,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role