Player Matchup

Pele
Pele
Bronze III
Mr Rudell
Pele
Bronze III
Level 88
God Stats
17W - 11L
1,544 SR
Queue Stats
113W - 120L
371 MMR
Solo
Nu Wa
Nu Wa
Bronze I
erpaco12
Nu Wa
Bronze I
Level 80
God Stats
11W - 20L
1,442 SR
Queue Stats
201W - 241L
789 MMR
Party 1
Cerberus
Cerberus
Bronze III
la_mia12
Cerberus
Bronze III
Level 74
God Stats
39W - 37L
1,451 SR
Queue Stats
189W - 231L
190 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,479 SR
450 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,462 SR
455 MMR
Ao Kuang
Ao Kuang
Bronze II
CrazyEighths
Ao Kuang
Bronze II
Level 91
God Stats
9W - 23L
1,326 SR
Queue Stats
336W - 444L
347 MMR
Solo
Bacchus
Bacchus
Silver III
GWEEDO_CARTIER
Bacchus
Silver III
Level 62
God Stats
51W - 58L
1,480 SR
Queue Stats
177W - 230L
1,000 MMR
Party 2
Artemis
Artemis
Bronze III
mfeee23
Artemis
Bronze III
Level 78
God Stats
25W - 15L
1,581 SR
Queue Stats
151W - 188L
20 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 6 / 10
13,881
771
11,095
16,832
9,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
erpaco12
Nu Wa
18
14 / 3 / 7
14,366
798
22,543
10,526
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
la_mia12
Cerberus
15
1 / 7 / 13
11,677
649
8,537
17,664
12,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Baron SamediCupidZeusChaacAh Puch

VS

Bans
CthulhuAnubisMedusaPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrazyEighths
Ao Kuang
14
3 / 9 / 8
10,948
608
8,002
17,384
4,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 5 / 6
14,303
795
10,483
18,880
19,092
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
mfeee23
Artemis
16
5 / 9 / 9
12,651
703
15,173
16,707
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
16
16
Deaths
23
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CrazyEighths
Ao Kuang
3
9
8
0.78
L
8
5
6
2.2
W
Pele
8
6
10
2.17
W
Nu Wa
erpaco12
Nu Wa
14
3
7
5.83
W
Cerberus
la_mia12
Cerberus
1
7
13
1.07
L
Artemis
mfeee23
Artemis
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
33,658
45,022
Taken
52,971
26,049
Mitigated
27,831
10,976
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CrazyEighths
Ao Kuang
8,002
2,353
0
4,550
17,384
4,265
0
10,756
6,578
26,694
0
L
10,483
1,299
292
1,487
18,880
19,092
0
10,535
8,069
46,123
0
W
Pele
11,095
2,300
246
2,450
16,832
9,398
648
5,958
10,874
0
43,795
W
Nu Wa
erpaco12
Nu Wa
22,543
8,305
1,461
2,896
10,526
3,684
1,436
5,827
4,699
85,491
0
W
Cerberus
la_mia12
Cerberus
8,537
275
646
3,277
17,664
12,967
512
6,925
10,739
41,677
0
L
Artemis
mfeee23
Artemis
15,173
6,777
1,134
3,540
16,707
4,474
0
10,544
6,013
0
69,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
37,902
260
Minions Killed
179
0
Camps Cleared
0
830,841
Distance Traveled
874,849
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,948
608
33
2
0
270,146
2
L
Bacchus
14,303
795
55
3
0
336,498
1
W
Pele
13,881
771
49
3
0
311,824
1
W
Nu Wa
14,366
798
113
6
0
235,764
2
W
Cerberus
11,677
649
98
5
0
283,253
0
L
Artemis
12,651
703
91
5
0
268,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role