Player Matchup

Medusa
Medusa
DaKungFluKid
Medusa
Level 52
God Stats
20W - 19L
1,504 SR
Queue Stats
114W - 127L
1,286 Elo+
Party 2
Discordia
Discordia
JoeB1Kanoby
Discordia
Level 68
God Stats
47W - 75L
1,402 SR
Queue Stats
329W - 356L
1,356 Elo+
Party 2
Achilles
Achilles
SendEmHOME89
Achilles
Level 64
God Stats
64W - 40L
1,592 SR
Queue Stats
258W - 266L
1,349 Elo+
Party 2
Team Averages
Level 61
1,499 SR
1,330 Elo+

VS

Team Averages
Level 111
1,458 SR
1,353 Elo+
Cthulhu
Cthulhu
Iceman_734
Cthulhu
Level 81
God Stats
32W - 37L
1,436 SR
Queue Stats
285W - 264L
1,371 Elo+
Solo
Discordia
Discordia
MEG Mestre
Discordia
Level 102
God Stats
1W - 5L
1,409 SR
Queue Stats
17W - 22L
1,392 Elo+
Party 1
Neith
Neith
Sergio Steller
Neith
Level 149
God Stats
60W - 62L
1,530 SR
Queue Stats
576W - 613L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 7 / 9
14,764
642
19,735
26,027
9,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
JoeB1Kanoby
Discordia
18
6 / 2 / 9
15,109
657
24,087
15,060
6,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SendEmHOME89
Achilles
18
4 / 0 / 8
15,422
671
9,480
28,728
47,144
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iceman_734
Cthulhu
14
1 / 6 / 2
12,116
527
9,324
20,656
22,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
MEG Mestre
Discordia
18
4 / 2 / 4
14,349
624
20,774
15,511
6,517
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 7 / 3
13,213
574
16,814
24,201
9,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
8
9
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
7
9
1.36
L
Cthulhu
Iceman_734
Cthulhu
1
6
2
0.33
W
Discordia
JoeB1Kanoby
Discordia
6
2
9
5.25
L
Discordia
MEG Mestre
Discordia
4
2
4
3
W
Achilles
SendEmHOME89
Achilles
4
0
8
8
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,302
Damage
46,912
69,815
Taken
60,368
62,809
Mitigated
38,797
28,849
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,735
8,912
1,288
10,055
26,027
9,651
2,060
10,254
15,773
0
81,955
L
Cthulhu
Iceman_734
Cthulhu
9,324
176
893
1,040
20,656
22,332
0
8,980
11,676
28,328
0
W
Discordia
JoeB1Kanoby
Discordia
24,087
314
2,672
5,734
15,060
6,014
1,523
8,234
6,826
98,080
0
L
Discordia
MEG Mestre
Discordia
20,774
1,180
967
4,656
15,511
6,517
373
4,953
10,558
89,335
0
W
Achilles
SendEmHOME89
Achilles
9,480
2,387
1,421
7,679
28,728
47,144
507
11,954
16,774
0
48,482
L
16,814
5,269
715
5,049
24,201
9,948
1,211
10,214
13,987
0
71,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
39,678
247
Minions Killed
239
0
Camps Cleared
0
1,286,056
Distance Traveled
1,126,401
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,764
642
71
3
0
410,043
0
L
Cthulhu
12,116
527
38
2
0
346,599
3
W
Discordia
15,109
657
109
5
0
424,353
4
L
Discordia
14,349
624
121
5
0
408,039
1
W
Achilles
15,422
671
67
3
0
451,660
5
L
Neith
13,213
574
80
3
0
371,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role