Player Matchup

Mulan
Mulan
JackNoel
Mulan
Level 24
God Stats
6W - 2L
1,757 SR
Queue Stats
8W - 8L
1,257 Elo+
Solo
Hel
Hel
Teranamii
Hel
Level 17
God Stats
7W - 9L
1,266 SR
Queue Stats
67W - 98L
1,229 Elo+
Solo
Heimdallr
Heimdallr
Vacaneitor
Heimdallr
Level 26
God Stats
3W - 0L
1,663 SR
Queue Stats
10W - 7L
1,370 Elo+
Solo
Kukulkan
Kukulkan
elaef141
Kukulkan
Level 10
God Stats
26W - 28L
1,523 SR
Queue Stats
34W - 38L
1,295 Elo+
Party 1
Bacchus
Bacchus
finbilly
Bacchus
Level 31
God Stats
17W - 30L
1,471 SR
Queue Stats
473W - 482L
1,346 Elo+
Party 1
Team Averages
Level 22
1,536 SR
1,299 Elo+

VS

Team Averages
Level 15
1,365 SR
1,159 Elo+
Ra
Ra
BioKiba192
Ra
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
27W - 29L
1,054 Elo+
Party 2
Neith
Neith
Lorddoom79
Neith
Level 7
God Stats
19W - 17L
1,141 SR
Queue Stats
25W - 28L
995 Elo+
Party 2
Anubis
Anubis
Papangue974
Anubis
Level 28
God Stats
11W - 9L
1,560 SR
Queue Stats
133W - 153L
1,284 Elo+
Solo
Hera
Hera
Skyalouna
Hera
Level 22
God Stats
13W - 32L
1,372 SR
Queue Stats
83W - 144L
1,175 Elo+
Solo
Hachiman
Hachiman
jazfunk
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JackNoel
Mulan
20
14 / 2 / 10
15,102
1,079
15,729
17,572
16,351
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 0 / 13
12,779
913
2,679
9,624
5,642
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Vacaneitor
Heimdallr
20
16 / 2 / 17
15,938
1,138
38,870
14,361
6,437
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
elaef141
Kukulkan
19
2 / 0 / 5
12,700
907
7,903
5,309
1,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
finbilly
Bacchus
20
2 / 0 / 20
13,393
957
19,488
21,680
37,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 3
12,256
875
11,959
15,239
7,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
3 / 7 / 1
12,788
913
14,374
19,041
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
1 / 6 / 0
11,584
827
9,571
13,440
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hera
18
0 / 5 / 2
11,682
834
10,044
15,227
6,237
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Hachiman
jazfunk
Hachiman
19
0 / 11 / 4
12,102
864
16,752
25,489
11,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
35
Kills
4
4
Deaths
35
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Mulan
JackNoel
Mulan
14
2
10
9.5
L
Neith
3
7
1
0.5
L
Anubis
1
6
0
0.17
L
Hera
0
5
2
0.2
W
1
0
13
7.5
W
Heimdallr
Vacaneitor
Heimdallr
16
2
17
12.25
W
Kukulkan
elaef141
Kukulkan
2
0
5
4.5
W
Bacchus
finbilly
Bacchus
2
0
20
12
L
Hachiman
jazfunk
Hachiman
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,669
Damage
62,700
68,546
Taken
88,436
67,490
Mitigated
39,984
18,301
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,959
395
1,678
2,294
15,239
7,382
0
6,283
8,806
53,963
0
W
Mulan
JackNoel
Mulan
15,729
3,190
0
427
17,572
16,351
0
8,876
8,696
2,715
25,957
L
Neith
14,374
9,098
0
552
19,041
8,992
0
6,948
11,993
0
37,000
L
Anubis
9,571
465
0
0
13,440
6,217
0
3,052
10,338
20,518
0
L
Hera
10,044
2,925
200
687
15,227
6,237
0
6,249
8,878
29,315
0
W
2,679
92
8,568
4,501
9,624
5,642
0
3,932
5,692
19,452
0
W
Heimdallr
Vacaneitor
Heimdallr
38,870
23,991
0
2,340
14,361
6,437
0
4,945
9,416
0
77,976
W
Kukulkan
elaef141
Kukulkan
7,903
369
0
0
5,309
1,896
0
3,498
1,811
46,330
0
W
Bacchus
finbilly
Bacchus
19,488
764
961
1,504
21,680
37,164
0
10,323
11,357
30,124
0
L
Hachiman
jazfunk
Hachiman
16,752
8,999
0
1,834
25,489
11,156
0
8,378
16,953
0
38,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,912
Gold Earned
60,412
274
Minions Killed
270
4
Camps Cleared
7
1,282,056
Distance Traveled
1,149,055
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,256
875
117
8
2
277,973
0
W
Mulan
15,102
1,079
17
1
1
249,039
0
L
Neith
12,788
913
50
4
0
209,714
0
L
Anubis
11,584
827
22
2
5
237,772
0
L
Hera
11,682
834
41
3
0
175,475
0
W
Hel
12,779
913
51
4
0
246,958
0
W
Heimdallr
15,938
1,138
87
6
2
246,572
1
W
Kukulkan
12,700
907
102
7
0
229,597
2
W
Bacchus
13,393
957
17
1
1
309,890
0
L
Hachiman
12,102
864
40
3
0
248,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role