Player Matchup

Fenrir
Fenrir
Heijn
Fenrir
Level 127
God Stats
2W - 2L
1,603 SR
Queue Stats
217W - 228L
1,440 Elo+
Solo
Ra
Ra
Pelu2005omcc
Ra
Level 33
God Stats
1W - 0L
1,675 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 2
Baba Yaga
Baba Yaga
Rombit
Baba Yaga
Level 160
God Stats
1W - 0L
1,546 SR
Queue Stats
74W - 79L
1,429 Elo+
Solo
Serqet
Serqet
ShadowSham3n
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
YagosiXD
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 2
Team Averages
Level 99
1,565 SR
1,422 Elo+

VS

Team Averages
Level 63
1,361 SR
1,421 Elo+
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DarkSiderLow
Nemesis
Level 29
God Stats
0W - 1L
1,245 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 1
Fafnir
Fafnir
Sephirock9999
Fafnir
Level 36
God Stats
2W - 2L
1,692 SR
Queue Stats
83W - 97L
1,459 Elo+
Solo
Vamana
Vamana
aalleexx_01
Vamana
Level 102
God Stats
1W - 4L
1,167 SR
Queue Stats
191W - 176L
1,487 Elo+
Party 1
Thoth
Thoth
vitito1308
Thoth
Level 59
God Stats
0W - 1L
1,199 SR
Queue Stats
12W - 20L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heijn
Fenrir
19
9 / 5 / 14
11,984
856
20,212
13,175
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 6 / 15
10,821
773
15,934
13,228
5,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Rombit
Baba Yaga
20
5 / 1 / 17
11,287
806
18,243
10,219
4,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
18
8 / 7 / 12
11,229
802
10,464
14,342
5,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
YagosiXD
Merlin
18
4 / 3 / 21
10,964
783
19,068
11,255
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 7 / 17
10,199
729
7,378
23,171
27,376
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
DarkSiderLow
Nemesis
16
5 / 9 / 8
10,435
745
9,569
17,909
9,315
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 14
10,048
718
5,816
18,214
26,476
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
17
9 / 6 / 9
11,124
795
18,589
26,259
20,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thoth
17
4 / 6 / 7
10,575
755
7,748
11,702
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
32
Kills
20
22
Deaths
32
79
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
17
1.36
L
Nemesis
DarkSiderLow
Nemesis
5
9
8
1
W
Fenrir
Heijn
Fenrir
9
5
14
3.2
W
6
6
15
2.25
W
Baba Yaga
Rombit
Baba Yaga
5
1
17
13.5
L
1
4
14
2
W
Serqet
8
7
12
2
W
Merlin
YagosiXD
Merlin
4
3
21
4.83
L
Vamana
9
6
9
2.25
L
Thoth
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,921
Damage
49,100
62,219
Taken
97,255
27,229
Mitigated
88,791
28,778
Healing
37,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,378
2,625
7,072
6,770
23,171
27,376
329
10,770
11,579
0
12,359
L
Nemesis
DarkSiderLow
Nemesis
9,569
2,499
852
2,967
17,909
9,315
746
9,389
8,160
0
17,321
W
Fenrir
Heijn
Fenrir
20,212
4,569
2,666
2,810
13,175
6,273
1,109
3,567
9,510
0
28,276
W
15,934
2,182
4,560
3,844
13,228
5,363
1,162
1,349
11,724
36,737
0
W
Baba Yaga
Rombit
Baba Yaga
18,243
1,625
3,710
5,646
10,219
4,926
1,073
3,203
6,897
38,114
0
L
5,816
2,070
2,247
5,417
18,214
26,476
628
9,801
8,037
14,873
0
W
Serqet
10,464
2,824
1,332
1,567
14,342
5,718
1,624
3,777
10,385
0
12,618
W
Merlin
YagosiXD
Merlin
19,068
1,570
737
1,906
11,255
4,949
1,437
1,668
9,482
34,974
0
L
Vamana
18,589
8,598
1,984
9,464
26,259
20,629
826
15,723
10,456
0
31,730
L
Thoth
7,748
430
405
750
11,702
4,995
388
7,562
4,012
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
52,381
140
Minions Killed
116
0
Camps Cleared
0
1,291,015
Distance Traveled
1,159,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,199
729
5
0
0
247,097
0
L
Nemesis
10,435
745
12
1
0
240,418
1
W
Fenrir
11,984
856
16
1
0
283,839
1
W
Ra
10,821
773
36
3
0
245,782
0
W
Baba Yaga
11,287
806
47
3
0
268,019
0
L
Fafnir
10,048
718
22
2
0
233,067
0
W
Serqet
11,229
802
5
0
0
260,964
1
W
Merlin
10,964
783
36
3
0
232,411
0
L
Vamana
11,124
795
31
2
0
238,675
0
L
Thoth
10,575
755
46
3
0
199,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role