Player Matchup

Mercury
Mercury
GRINGOKINGG
Mercury
Level 96
God Stats
36W - 54L
1,400 SR
Queue Stats
172W - 275L
1,218 Elo+
Solo
Janus
Janus
joselete20422
Janus
Level 34
God Stats
10W - 13L
1,457 SR
Queue Stats
157W - 192L
1,425 Elo+
Solo
Nox
Nox
youbutch
Nox
Level 41
God Stats
6W - 13L
1,471 SR
Queue Stats
47W - 97L
1,109 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,251 Elo+

VS

Team Averages
Level 110
1,610 SR
1,370 Elo+
Artemis
Artemis
MetallFlieger32
Artemis
Level 43
God Stats
3W - 1L
1,535 SR
Queue Stats
10W - 16L
1,173 Elo+
Solo
Hachiman
Hachiman
Toby6569
Hachiman
Level 142
God Stats
12W - 6L
1,691 SR
Queue Stats
311W - 304L
1,508 Elo+
Party 1
Hel
Hel
teamrocket-Jim
Hel
Level 145
God Stats
3W - 0L
1,604 SR
Queue Stats
61W - 53L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GRINGOKINGG
Mercury
9
3 / 3 / 2
7,737
703
2,860
8,719
2,929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 3
7,475
680
8,891
6,129
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 4
7,055
641
4,019
7,887
2,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,203
655
3,942
6,945
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Toby6569
Hachiman
12
4 / 0 / 2
8,314
756
8,889
6,272
2,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 2
7,625
693
6,010
7,332
2,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
GRINGOKINGG
Mercury
3
3
2
1.33
W
0
4
4
0.5
W
Hachiman
Toby6569
Hachiman
4
0
2
5
L
2
1
3
3.5
W
2
1
2
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
18,841
22,735
Taken
20,549
7,674
Mitigated
7,392
6,281
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GRINGOKINGG
Mercury
2,860
1,568
298
1,049
8,719
2,929
0
1,699
7,020
0
19,725
W
3,942
970
0
0
6,945
2,443
658
3,903
3,042
0
13,988
W
Hachiman
Toby6569
Hachiman
8,889
4,093
0
846
6,272
2,152
952
4,093
2,179
0
47,174
L
8,891
152
612
1,709
6,129
1,886
0
2,160
3,969
26,628
0
W
6,010
173
2,875
4,451
7,332
2,797
0
5,006
2,326
23,146
0
L
4,019
330
453
2,160
7,887
2,859
0
2,223
5,664
24,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
23,142
116
Minions Killed
138
0
Camps Cleared
0
625,674
Distance Traveled
620,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,737
703
30
3
0
227,017
1
W
Artemis
7,203
655
27
2
0
191,281
0
W
Hachiman
8,314
756
78
7
0
212,993
2
L
Janus
7,475
680
38
3
0
203,063
5
W
Hel
7,625
693
33
3
0
216,220
3
L
Nox
7,055
641
48
4
0
195,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role