Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Occhiu_11
Hercules
Level 4
God Stats
2W - 4L
1,492 SR
Queue Stats
34W - 27L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
X_Fr4nci04_X
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,441 Elo+
Party 1
Bakasura
Bakasura
albi_legendss
Bakasura
Level 10
God Stats
3W - 3L
1,223 SR
Queue Stats
49W - 48L
1,354 Elo+
Party 1
Freya
Freya
halalmeat
Freya
Level 26
God Stats
27W - 29L
1,500 SR
Queue Stats
289W - 269L
1,507 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,439 Elo+

VS

Team Averages
Level 21
1,549 SR
1,441 Elo+
Chronos
Chronos
Hamburglar207
Chronos
Level 16
God Stats
26W - 33L
1,475 SR
Queue Stats
38W - 47L
1,355 Elo+
Solo
King Arthur
King Arthur
NoyerAlv
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Poor Experience
Sylvanus
Level 29
God Stats
1W - 0L
1,686 SR
Queue Stats
6W - 2L
1,624 Elo+
Solo
Hun Batz
Hun Batz
Rapidly Benched
Hun Batz
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,416 Elo+
Solo
Skadi
Skadi
paarissss
Skadi
Level 16
God Stats
5W - 5L
1,583 SR
Queue Stats
21W - 20L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 1
8,531
776
1,084
3,582
2,122
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Occhiu_11
Hercules
17
1 / 10 / 8
10,680
971
5,904
22,851
13,150
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
X_Fr4nci04_X
Tsukuyomi
19
2 / 14 / 9
11,576
1,052
10,517
23,298
9,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
albi_legendss
Bakasura
19
0 / 15 / 11
11,353
1,032
8,945
21,624
8,716
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
halalmeat
Freya
19
13 / 8 / 2
15,163
1,378
26,355
23,690
9,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
13 / 3 / 21
13,096
1,191
17,611
11,267
4,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
NoyerAlv
King Arthur
19
8 / 3 / 27
12,967
1,179
18,457
16,892
16,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
19
5 / 3 / 27
11,956
1,087
11,953
11,921
13,019
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
20
16 / 5 / 25
14,113
1,283
19,228
12,548
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
paarissss
Skadi
19
8 / 3 / 17
11,460
1,042
17,420
6,939
2,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
167
16
Kills
50
50
Deaths
17
31
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Chronos
13
3
21
7.83
W
King Arthur
NoyerAlv
King Arthur
8
3
27
7.17
L
Hercules
Occhiu_11
Hercules
1
10
8
0.5
W
Sylvanus
5
3
27
6.17
W
Hun Batz
16
5
25
5.7
L
Tsukuyomi
X_Fr4nci04_X
Tsukuyomi
2
14
9
0.46
L
Bakasura
albi_legendss
Bakasura
0
15
11
0.37
L
Freya
halalmeat
Freya
13
8
2
1.75
W
Skadi
paarissss
Skadi
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,805
Damage
84,669
95,045
Taken
59,567
43,238
Mitigated
42,962
11,331
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,084
29
0
368
3,582
2,122
0
1,584
1,998
2,685
0
W
Chronos
17,611
12,123
0
3,923
11,267
4,348
0
5,250
5,607
29,520
0
W
King Arthur
NoyerAlv
King Arthur
18,457
5,361
0
0
16,892
16,573
0
10,408
6,329
0
42,029
L
Hercules
Occhiu_11
Hercules
5,904
2,292
0
2,998
22,851
13,150
0
6,153
16,698
533
21,744
W
Sylvanus
11,953
3,382
3,701
3,159
11,921
13,019
0
3,205
8,216
24,675
0
W
Hun Batz
19,228
7,657
0
0
12,548
6,199
0
5,633
6,437
0
38,997
L
Tsukuyomi
X_Fr4nci04_X
Tsukuyomi
10,517
2,774
0
516
23,298
9,596
0
6,765
16,354
0
35,023
L
Bakasura
albi_legendss
Bakasura
8,945
7,387
0
806
21,624
8,716
0
7,854
13,770
18
17,010
L
Freya
halalmeat
Freya
26,355
10,777
0
6,643
23,690
9,654
0
7,208
16,482
60,473
0
W
Skadi
paarissss
Skadi
17,420
8,942
0
0
6,939
2,823
0
3,376
3,563
0
26,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
63,592
162
Minions Killed
178
6
Camps Cleared
6
695,765
Distance Traveled
790,518
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,531
776
11
1
1
38,179
1
W
Chronos
13,096
1,191
25
2
2
170,587
0
W
King Arthur
12,967
1,179
57
5
4
196,879
0
L
Hercules
10,680
971
28
3
0
162,046
0
W
Sylvanus
11,956
1,087
24
2
0
129,508
1
W
Hun Batz
14,113
1,283
50
5
0
205,296
2
L
Tsukuyomi
11,576
1,052
54
5
1
170,362
0
L
Bakasura
11,353
1,032
27
2
4
153,451
0
L
Freya
15,163
1,378
42
4
0
171,727
0
W
Skadi
11,460
1,042
22
2
0
88,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role