Player Matchup

Medusa
Medusa
Bronze I
Amprizzum
Medusa
Bronze I
Level 157
God Stats
25W - 32L
1,523 SR
Queue Stats
337W - 371L
253 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Before__Man
Sylvanus
Bronze II
Level 59
God Stats
5W - 9L
1,648 SR
Queue Stats
82W - 111L
291 MMR
Solo
Ra
Ra
Bronze II
FiveFaun943342
Ra
Bronze II
Level 41
God Stats
7W - 3L
1,855 SR
Queue Stats
89W - 100L
270 MMR
Solo
Kali
Kali
Bronze II
ITWONTLETMEULT
Kali
Bronze II
Level 84
God Stats
285W - 313L
1,409 SR
Queue Stats
305W - 347L
280 MMR
Solo
Skadi
Skadi
Bronze I
Search-Shot
Skadi
Bronze I
Level 63
God Stats
78W - 69L
1,491 SR
Queue Stats
202W - 235L
265 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,585 SR
272 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,470 SR
512 MMR
Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
DSN_SlendeR
Fenrir
Bronze III
Level 38
God Stats
2W - 4L
1,411 SR
Queue Stats
5W - 16L
415 MMR
Party 1
Cerberus
Cerberus
Bronze III
Kakaroto_097
Cerberus
Bronze III
Level 76
God Stats
1W - 5L
1,573 SR
Queue Stats
129W - 136L
-15 MMR
Party 1
Hachiman
Hachiman
Bronze I
Zarkonyus
Hachiman
Bronze I
Level 125
God Stats
55W - 49L
1,485 SR
Queue Stats
784W - 771L
313 MMR
Solo
Cupid
Cupid
Bronze II
lisekiy
Cupid
Bronze II
Level 82
God Stats
2W - 2L
1,380 SR
Queue Stats
260W - 282L
347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amprizzum
Medusa
5
2 / 0 / 0
3,750
750
1,286
1,604
314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Before__Man
Sylvanus
4
0 / 0 / 1
3,181
636
593
2,996
1,097
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 1 / 2
3,567
713
1,936
2,540
602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,405
681
1,141
2,344
565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 1
3,499
700
1,154
778
138
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
HeraHadesBakasuraArachneSet

VS

Bans
PeleAnubisCthulhuAgniYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,348
670
768
2,576
928
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
5
1 / 1 / 0
3,294
659
1,067
4,348
1,113
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Kakaroto_097
Cerberus
5
0 / 2 / 0
3,129
626
935
3,419
1,248
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Zarkonyus
Hachiman
5
0 / 0 / 0
3,150
630
997
1,541
263
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
lisekiy
Cupid
1
0 / 0 / 0
2,460
492
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Medusa
Amprizzum
Medusa
2
0
0
2
W
Sylvanus
Before__Man
Sylvanus
0
0
1
0.5
L
Fenrir
1
1
0
1
W
0
1
2
1
W
0
0
0
0
L
Cerberus
Kakaroto_097
Cerberus
0
2
0
0
W
1
0
1
1.5
L
Hachiman
Zarkonyus
Hachiman
0
0
0
0
L
Cupid
lisekiy
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,110
Damage
3,767
10,262
Taken
11,884
2,716
Mitigated
3,552
4,500
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
768
187
0
901
2,576
928
0
0
2,576
11,776
0
W
Medusa
Amprizzum
Medusa
1,286
502
0
820
1,604
314
0
116
1,463
0
11,175
W
Sylvanus
Before__Man
Sylvanus
593
348
548
698
2,996
1,097
21
58
2,938
8,515
0
L
Fenrir
1,067
455
0
1,269
4,348
1,113
0
1,176
3,172
0
9,813
W
1,936
579
0
1,017
2,540
602
128
713
1,827
14,187
0
W
1,141
168
0
1,262
2,344
565
0
518
1,651
0
9,891
L
Cerberus
Kakaroto_097
Cerberus
935
181
99
1,194
3,419
1,248
0
1,102
2,317
9,089
0
W
1,154
645
99
56
778
138
66
98
680
0
10,914
L
Hachiman
Zarkonyus
Hachiman
997
479
0
385
1,541
263
0
251
1,290
0
10,959
L
Cupid
lisekiy
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,402
Gold Earned
15,381
109
Minions Killed
100
0
Camps Cleared
0
448,123
Distance Traveled
313,058
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,348
670
20
4
0
61,351
0
W
Medusa
3,750
750
26
5
0
92,788
0
W
Sylvanus
3,181
636
14
3
0
81,917
2
L
Fenrir
3,294
659
15
3
0
87,433
0
W
Ra
3,567
713
21
4
0
81,836
0
W
Kali
3,405
681
22
4
0
93,164
2
L
Cerberus
3,129
626
40
8
0
89,600
1
W
Skadi
3,499
700
26
5
0
98,418
2
L
Hachiman
3,150
630
25
5
0
74,674
0
L
Cupid
2,460
492
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role