Player Matchup

Khepri
Khepri
Bahemas
Khepri
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,299 Elo+
Party 1
Sol
Sol
Nekeee
Sol
Level 38
God Stats
1W - 1L
1,541 SR
Queue Stats
92W - 95L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
SotkBR
Tsukuyomi
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,299 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,355 Elo+

VS

Team Averages
Level 38
1,500 SR
1,354 Elo+
Chang'e
Chang'e
Evandro156644
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,129 Elo+
Solo
Neith
Neith
JoseLorkino98
Neith
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 114L
1,432 Elo+
Solo
Scylla
Scylla
Sharifi_2020
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bahemas
Khepri
11
4 / 0 / 17
8,642
960
5,355
7,687
5,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sol
Nekeee
Sol
12
6 / 3 / 12
8,547
950
8,200
7,398
2,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SotkBR
Tsukuyomi
11
11 / 3 / 7
8,854
984
9,154
7,199
5,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 8 / 0
7,360
818
2,252
9,332
2,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 2
7,440
827
4,855
10,277
3,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 9 / 4
6,413
713
457
7,758
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
6
6
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bahemas
Khepri
4
0
17
12.5
L
Chang'e
3
8
0
0.38
L
3
4
2
1
W
Sol
Nekeee
Sol
6
3
12
4
L
Scylla
0
9
4
0.22
W
Tsukuyomi
SotkBR
Tsukuyomi
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
7,564
22,284
Taken
27,367
13,131
Mitigated
7,810
5,384
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bahemas
Khepri
5,355
785
262
830
7,687
5,468
45
1,265
6,422
12,424
0
L
Chang'e
2,252
453
725
1,054
9,332
2,673
0
4,341
4,891
11,977
0
L
4,855
2,765
111
2,646
10,277
3,264
0
6,123
3,954
0
26,348
W
Sol
Nekeee
Sol
8,200
2,837
0
3,021
7,398
2,426
1,599
417
6,981
28,269
0
L
Scylla
457
457
0
0
7,758
1,873
0
3,123
4,485
2,953
0
W
Tsukuyomi
SotkBR
Tsukuyomi
9,154
2,198
0
1,271
7,199
5,237
12
1,064
6,135
0
22,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
21,213
82
Minions Killed
72
0
Camps Cleared
0
475,590
Distance Traveled
389,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,642
960
10
1
0
167,327
1
L
Chang'e
7,360
818
21
2
0
115,591
0
L
Neith
7,440
827
45
5
0
144,172
1
W
Sol
8,547
950
39
4
0
148,794
0
L
Scylla
6,413
713
6
1
0
129,298
0
W
Tsukuyomi
8,854
984
33
4
0
159,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role