Player Matchup

Fenrir
Fenrir
Deathdragon307
Fenrir
Level 143
God Stats
3W - 2L
1,668 SR
Queue Stats
332W - 322L
1,506 Elo+
Solo
Hel
Hel
Kaseho
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KvFxBiggyJoe
Zeus
Level 122
God Stats
15W - 14L
1,536 SR
Queue Stats
730W - 710L
1,495 Elo+
Solo
Apollo
Apollo
Lethal Justice
Apollo
Level 148
God Stats
6W - 7L
1,513 SR
Queue Stats
507W - 512L
1,449 Elo+
Solo
Ares
Ares
MiddleEastSoap
Ares
Level 109
God Stats
4W - 1L
1,789 SR
Queue Stats
142W - 135L
1,540 Elo+
Solo
Team Averages
Level 130
1,601 SR
1,498 Elo+

VS

Team Averages
Level 127
1,613 SR
1,497 Elo+
Ullr
Ullr
Lubrijosh
Ullr
Level 109
God Stats
6W - 1L
1,878 SR
Queue Stats
214W - 228L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
MedicinalHunter
Baron Samedi
Level 148
God Stats
3W - 4L
1,453 SR
Queue Stats
503W - 518L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Prodigy Burns
Hun Batz
Level 145
God Stats
3W - 1L
1,618 SR
Queue Stats
100W - 109L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Tenshiamon
Zhong Kui
Level 89
God Stats
2W - 1L
1,485 SR
Queue Stats
88W - 86L
1,514 Elo+
Solo
Zeus
Zeus
VerbaIRift
Zeus
Level 146
God Stats
6W - 3L
1,629 SR
Queue Stats
280W - 263L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,126
625
5,922
13,484
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Kaseho
Hel
15
1 / 4 / 3
8,275
637
4,968
12,101
10,301
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 3
9,265
713
14,314
8,881
5,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 3
7,888
607
8,073
11,599
6,513
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 5
8,330
641
7,461
16,351
19,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 1 / 10
9,409
724
5,407
7,347
2,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
MedicinalHunter
Baron Samedi
18
3 / 1 / 15
9,936
764
14,869
9,151
5,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Prodigy Burns
Hun Batz
16
2 / 3 / 15
9,421
725
6,921
10,097
7,307
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Zhong Kui
Tenshiamon
Zhong Kui
18
8 / 4 / 9
10,607
816
12,810
15,096
13,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 13
9,745
750
17,099
6,529
2,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
20
20
Deaths
10
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Hel
Kaseho
Hel
1
4
3
0.63
L
4
5
3
1.1
L
1
3
3
0.83
W
Ullr
3
1
10
8
W
Baron Samedi
MedicinalHunter
Baron Samedi
3
1
15
10.5
L
1
3
5
1.17
W
Hun Batz
Prodigy Burns
Hun Batz
2
3
15
3.17
W
Zhong Kui
Tenshiamon
Zhong Kui
8
4
9
3.13
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
57,106
62,416
Taken
48,220
49,338
Mitigated
31,483
24,246
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,922
1,175
815
1,542
13,484
7,842
0
8,620
4,864
0
8,773
L
Hel
Kaseho
Hel
4,968
626
11,792
4,442
12,101
10,301
43
8,622
3,479
17,173
0
L
14,314
226
1,539
826
8,881
5,097
0
6,737
2,144
42,025
0
L
8,073
4,747
916
1,924
11,599
6,513
900
8,750
2,849
0
14,536
W
Ullr
5,407
1,947
1,322
660
7,347
2,910
1,712
4,891
2,456
0
12,529
W
Baron Samedi
MedicinalHunter
Baron Samedi
14,869
1,053
5,819
4,110
9,151
5,037
635
5,952
3,199
30,409
0
L
7,461
332
195
255
16,351
19,585
226
12,049
4,302
12,257
0
W
Hun Batz
Prodigy Burns
Hun Batz
6,921
1,683
1,581
906
10,097
7,307
873
4,823
5,274
0
13,559
W
Zhong Kui
Tenshiamon
Zhong Kui
12,810
1,010
2,974
7,107
15,096
13,604
1,496
6,674
8,422
31,187
0
W
17,099
1,214
854
1,220
6,529
2,625
859
4,403
2,126
32,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
49,118
124
Minions Killed
136
0
Camps Cleared
0
1,005,578
Distance Traveled
1,163,316
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,126
625
9
1
0
203,828
4
L
Hel
8,275
637
20
2
0
228,727
0
L
Zeus
9,265
713
72
6
0
193,046
1
L
Apollo
7,888
607
16
1
0
164,070
0
W
Ullr
9,409
724
26
2
0
198,318
1
W
Baron Samedi
9,936
764
34
3
0
247,930
2
L
Ares
8,330
641
7
1
0
215,907
0
W
Hun Batz
9,421
725
17
1
0
237,966
0
W
Zhong Kui
10,607
816
33
3
0
248,582
1
W
Zeus
9,745
750
26
2
0
230,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role