Player Matchup

Thor
Thor
BH_Harmony
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,082 Elo+
Party 1
Chernobog
Chernobog
BH_SkyFine
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,082 Elo+
Party 1
Medusa
Medusa
boutbout012
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,082 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,082 Elo+

VS

Team Averages
Level 43
1,505 SR
1,383 Elo+
Ra
Ra
MEI-HOU-WANG
Ra
Level 71
God Stats
20W - 20L
1,389 SR
Queue Stats
192W - 215L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
ObliviousCosmos
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,432 Elo+
Solo
Izanami
Izanami
yoloyoshi9092
Izanami
Level 28
God Stats
51W - 27L
1,626 SR
Queue Stats
128W - 109L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 3
7,181
653
5,593
11,552
4,106
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
BH_SkyFine
Chernobog
9
1 / 10 / 2
6,769
615
3,649
11,172
3,496
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
3 / 10 / 3
8,443
768
6,292
11,241
3,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 4 / 14
10,179
925
12,671
10,354
4,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 15
9,367
852
7,468
10,904
11,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
10 / 1 / 10
9,601
873
7,862
5,818
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
31
31
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Chernobog
BH_SkyFine
Chernobog
1
10
2
0.2
W
13
4
14
5
W
8
1
15
15.5
L
Medusa
3
10
3
0.45
W
Izanami
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
28,001
33,965
Taken
27,076
11,564
Mitigated
18,579
220
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
2,699
0
110
11,552
4,106
0
5,940
5,612
0
17,328
L
Chernobog
BH_SkyFine
Chernobog
3,649
2,615
0
0
11,172
3,496
0
6,341
3,991
0
10,912
W
12,671
2,267
1,642
2,506
10,354
4,828
353
0
10,354
31,825
0
W
7,468
974
417
501
10,904
11,756
342
16
10,888
16,770
0
L
Medusa
6,292
3,275
0
110
11,241
3,962
0
7,954
3,287
0
22,389
W
Izanami
7,862
5,017
104
1,106
5,818
1,995
846
0
5,818
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
29,147
63
Minions Killed
97
0
Camps Cleared
0
436,066
Distance Traveled
564,180
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,181
653
26
2
0
149,125
2
L
Chernobog
6,769
615
8
1
0
131,033
0
W
Ra
10,179
925
44
4
0
189,533
0
W
Cthulhu
9,367
852
20
2
0
215,532
3
L
Medusa
8,443
768
29
3
0
155,908
1
W
Izanami
9,601
873
33
3
0
159,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role