Player Matchup

Thor
Thor
Aplee
Thor
Level 5
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Bellona
Bellona
IVI Soul IVI
Bellona
Level 16
God Stats
4W - 1L
1,863 SR
Queue Stats
28W - 12L
1,822 Elo+
Solo
Ares
Ares
TubaraoDeBigode
Ares
Level 10
God Stats
1W - 0L
1,319 SR
Queue Stats
7W - 12L
1,390 Elo+
Solo
Anhur
Anhur
tHeLeGeNdBeN10
Anhur
Level 8
God Stats
5W - 3L
1,590 SR
Queue Stats
11W - 6L
1,591 Elo+
Solo
Kukulkan
Kukulkan
zChal
Kukulkan
Level 17
God Stats
12W - 10L
1,504 SR
Queue Stats
44W - 26L
1,660 Elo+
Solo
Team Averages
Level 11
1,605 SR
1,623 Elo+

VS

Team Averages
Level 14
1,614 SR
1,572 Elo+
Arachne
Arachne
Clear Glow
Arachne
Level 12
God Stats
2W - 3L
1,667 SR
Queue Stats
14W - 10L
1,680 Elo+
Solo
Scylla
Scylla
EaNation19
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Megazord18040
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,453 Elo+
Solo
Fenrir
Fenrir
YSB Bliss
Fenrir
Level 19
God Stats
9W - 3L
1,905 SR
Queue Stats
22W - 16L
1,570 Elo+
Party 1
Neith
Neith
ffarrow
Neith
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aplee
Thor
17
1 / 9 / 8
10,602
964
3,036
13,886
11,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
IVI Soul IVI
Bellona
20
19 / 5 / 11
15,895
1,445
32,685
14,319
19,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 19
11,762
1,069
8,155
12,543
13,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 4 / 13
11,461
1,042
12,541
10,338
4,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
zChal
Kukulkan
20
12 / 3 / 18
14,223
1,293
23,680
9,895
5,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clear Glow
Arachne
16
6 / 8 / 4
11,294
1,027
8,325
19,570
12,483
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
EaNation19
Scylla
20
9 / 5 / 13
14,867
1,352
29,026
16,491
6,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Megazord18040
Jormungandr
16
0 / 11 / 4
9,841
895
2,281
17,448
7,236
Fenrir
YSB Bliss
Fenrir
19
10 / 9 / 9
13,909
1,264
11,356
24,576
15,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ffarrow
Neith
16
0 / 8 / 3
9,764
888
1,119
12,319
4,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
41
Kills
25
25
Deaths
41
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
Aplee
Thor
1
9
8
0.56
L
Arachne
Clear Glow
Arachne
6
8
4
1
L
Scylla
EaNation19
Scylla
9
5
13
3.1
W
Bellona
IVI Soul IVI
Bellona
19
5
11
4.9
L
Jormungandr
Megazord18040
Jormungandr
0
11
4
0.18
W
4
4
19
3.38
L
Fenrir
YSB Bliss
Fenrir
10
9
9
1.61
L
Neith
ffarrow
Neith
0
8
3
0.19
W
5
4
13
2.88
W
Kukulkan
zChal
Kukulkan
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,097
Damage
52,107
60,981
Taken
90,404
54,044
Mitigated
46,896
2,433
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aplee
Thor
3,036
657
0
188
13,886
11,882
0
5,811
8,075
0
8,735
L
Arachne
Clear Glow
Arachne
8,325
6,054
0
1,470
19,570
12,483
0
7,635
11,710
0
16,888
L
Scylla
EaNation19
Scylla
29,026
3,102
0
4,648
16,491
6,797
0
5,538
10,753
57,034
0
W
Bellona
IVI Soul IVI
Bellona
32,685
14,840
0
863
14,319
19,232
0
5,172
9,147
698
51,616
L
Jormungandr
Megazord18040
Jormungandr
2,281
340
0
0
17,448
7,236
0
3,977
12,100
18,077
0
W
8,155
982
0
133
12,543
13,048
0
5,465
7,078
18,991
0
L
Fenrir
YSB Bliss
Fenrir
11,356
4,695
0
1,603
24,576
15,865
0
9,497
14,729
0
21,671
L
Neith
ffarrow
Neith
1,119
799
0
0
12,319
4,515
0
5,850
6,369
0
3,965
W
12,541
6,187
0
849
10,338
4,356
0
7,873
2,465
0
30,304
W
Kukulkan
zChal
Kukulkan
23,680
3,240
0
400
9,895
5,526
0
6,986
2,909
63,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,943
Gold Earned
59,675
215
Minions Killed
140
11
Camps Cleared
4
893,794
Distance Traveled
758,588
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,602
964
16
1
2
146,131
0
L
Arachne
11,294
1,027
10
1
0
159,467
0
L
Scylla
14,867
1,352
74
7
0
197,351
0
W
Bellona
15,895
1,445
46
4
2
198,481
1
L
Jormungandr
9,841
895
25
2
1
131,237
0
W
Ares
11,762
1,069
23
2
1
159,114
1
L
Fenrir
13,909
1,264
28
3
3
180,932
0
L
Neith
9,764
888
3
0
0
89,601
0
W
Anhur
11,461
1,042
27
2
4
190,618
2
W
Kukulkan
14,223
1,293
103
9
2
199,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role