Player Matchup

Sobek
Sobek
Dragonnixe
Sobek
Level 41
God Stats
12W - 4L
1,568 SR
Queue Stats
348W - 298L
1,354 Elo+
Party 2
Hachiman
Hachiman
TazerFace0905
Hachiman
Level 27
God Stats
6W - 7L
1,426 SR
Queue Stats
135W - 144L
1,320 Elo+
Party 3
Geb
Geb
TheDragonThug
Geb
Level 38
God Stats
16W - 19L
1,435 SR
Queue Stats
184W - 197L
1,364 Elo+
Party 3
Set
Set
darkshark8901
Set
Level 60
God Stats
20W - 34L
1,392 SR
Queue Stats
279W - 305L
1,389 Elo+
Party 3
Ra
Ra
leroimacrales69
Ra
Level 29
God Stats
22W - 13L
1,564 SR
Queue Stats
144W - 124L
1,343 Elo+
Party 2
Team Averages
Level 39
1,477 SR
1,354 Elo+

VS

Team Averages
Level 53
1,421 SR
1,345 Elo+
Jormungandr
Jormungandr
BotiX1342
Jormungandr
Level 89
God Stats
18W - 20L
1,479 SR
Queue Stats
473W - 532L
1,432 Elo+
Party 1
Da Ji
Da Ji
KlaTho
Da Ji
Level 29
God Stats
30W - 29L
1,470 SR
Queue Stats
60W - 63L
1,284 Elo+
Party 4
King Arthur
King Arthur
MinunMitZylinder
King Arthur
Level 33
God Stats
14W - 30L
1,268 SR
Queue Stats
66W - 72L
1,265 Elo+
Party 4
Cupid
Cupid
fuszfusz
Cupid
Level 80
God Stats
3W - 5L
1,453 SR
Queue Stats
353W - 387L
1,420 Elo+
Party 1
Hel
Hel
iabty_1984
Hel
Level 33
God Stats
132W - 159L
1,436 SR
Queue Stats
214W - 270L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
2 / 0 / 3
3,656
731
1,309
2,542
833
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
TazerFace0905
Hachiman
5
0 / 0 / 0
3,123
625
950
1,134
281
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,210
642
181
1,507
581
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 2
3,941
788
1,858
2,827
653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 1 / 0
3,979
796
1,326
2,733
609
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BotiX1342
Jormungandr
1
0 / 0 / 0
2,433
487
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Da Ji
KlaTho
Da Ji
3
0 / 2 / 0
2,985
597
1,077
2,325
562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MinunMitZylinder
King Arthur
4
0 / 3 / 0
3,044
609
1,262
3,350
1,664
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
fuszfusz
Cupid
6
1 / 1 / 0
3,688
738
857
2,052
548
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
2,720
544
1,056
1,675
282
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BotiX1342
Jormungandr
0
0
0
0
W
Sobek
2
0
3
3.5
L
Da Ji
KlaTho
Da Ji
0
2
0
0
L
King Arthur
MinunMitZylinder
King Arthur
0
3
0
0
W
Hachiman
TazerFace0905
Hachiman
0
0
0
0
W
0
0
0
0
W
1
0
2
2
L
Cupid
fuszfusz
Cupid
1
1
0
1
L
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,624
Damage
4,252
10,743
Taken
9,402
2,957
Mitigated
3,056
5,333
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BotiX1342
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
1,309
219
0
1,648
2,542
833
0
0
2,317
7,796
0
L
Da Ji
KlaTho
Da Ji
1,077
570
0
512
2,325
562
0
513
1,812
0
8,622
L
King Arthur
MinunMitZylinder
King Arthur
1,262
229
0
482
3,350
1,664
0
1,240
2,110
0
7,207
W
Hachiman
TazerFace0905
Hachiman
950
645
0
598
1,134
281
494
487
647
0
11,095
W
181
0
123
123
1,507
581
385
569
938
7,138
0
W
1,858
821
0
1,087
2,827
653
0
0
2,777
0
13,344
L
Cupid
fuszfusz
Cupid
857
317
0
925
2,052
548
0
882
1,170
0
8,371
L
1,056
225
0
1,327
1,675
282
0
181
1,494
5,393
0
W
1,326
431
234
1,520
2,733
609
0
0
2,733
8,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,909
Gold Earned
14,870
97
Minions Killed
53
0
Camps Cleared
0
450,039
Distance Traveled
309,263
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,433
487
0
0
0
0
0
W
Sobek
3,656
731
8
2
0
99,617
1
L
Da Ji
2,985
597
16
3
0
77,222
0
L
King Arthur
3,044
609
11
2
0
100,441
2
W
Hachiman
3,123
625
21
4
0
68,704
0
W
Geb
3,210
642
16
3
0
88,067
2
W
Set
3,941
788
35
7
0
103,180
0
L
Cupid
3,688
738
22
4
0
67,733
0
L
Hel
2,720
544
4
1
0
63,867
0
W
Ra
3,979
796
17
3
0
90,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role