Player Matchup

Da Ji
Da Ji
Raidoni
Da Ji
Level 29
God Stats
9W - 11L
1,531 SR
Queue Stats
110W - 192L
1,094 Elo+
Party 2
Cabrakan
Cabrakan
Sansational8774
Cabrakan
Level 29
God Stats
0W - 2L
1,236 SR
Queue Stats
115W - 227L
1,060 Elo+
Party 2
Anubis
Anubis
Shirav101
Anubis
Level 18
God Stats
23W - 37L
1,339 SR
Queue Stats
29W - 51L
1,108 Elo+
Solo
Ra
Ra
WittedLake58523
Ra
Level 25
God Stats
4W - 7L
1,402 SR
Queue Stats
46W - 87L
1,043 Elo+
Solo
Scylla
Scylla
korsipepehu
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,027 Elo+
Solo
Team Averages
Level 24
1,402 SR
1,066 Elo+

VS

Team Averages
Level 14
1,277 SR
967 Elo+
Cthulhu
Cthulhu
Iain_the_odd
Cthulhu
Level 27
God Stats
8W - 7L
1,407 SR
Queue Stats
37W - 56L
1,050 Elo+
Solo
Ymir
Ymir
Mapedebe0811
Ymir
Level 12
God Stats
2W - 12L
1,003 SR
Queue Stats
3W - 15L
858 Elo+
Party 1
Fenrir
Fenrir
gonzalito190506
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,074 Elo+
Party 1
Bellona
Bellona
joel_12042006
Bellona
Level 7
God Stats
3W - 4L
1,253 SR
Queue Stats
3W - 12L
859 Elo+
Party 1
Ra
Ra
reinarex2000
Ra
Level 22
God Stats
2W - 1L
1,223 SR
Queue Stats
5W - 17L
997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Raidoni
Da Ji
18
9 / 2 / 0
12,277
491
16,535
13,912
5,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
12
3 / 7 / 1
9,899
396
5,019
17,876
12,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Shirav101
Anubis
15
0 / 5 / 2
9,674
387
5,741
10,534
4,680
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 7 / 1
9,165
367
10,446
13,021
4,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
1 / 14 / 5
9,719
389
10,420
15,636
4,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iain_the_odd
Cthulhu
18
3 / 1 / 2
12,188
488
7,791
14,661
10,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 5
12,523
501
11,431
20,311
16,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
13 / 4 / 3
11,761
470
15,770
15,993
6,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
5 / 5 / 7
11,624
465
8,302
15,539
9,470
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 4 / 5
12,675
507
7,799
14,708
4,916
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
15
Kills
32
35
Deaths
15
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Iain_the_odd
Cthulhu
3
1
2
4
W
8
1
5
10.5
L
Da Ji
Raidoni
Da Ji
9
2
0
4.5
L
Cabrakan
3
7
1
0.5
L
Anubis
Shirav101
Anubis
0
5
2
0.2
L
2
7
1
0.36
W
13
4
3
3.63
W
Bellona
5
5
7
1.7
L
Scylla
1
14
5
0.25
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,161
Damage
51,093
70,979
Taken
81,212
33,052
Mitigated
47,477
5,958
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Iain_the_odd
Cthulhu
7,791
1,165
469
5,288
14,661
10,103
4,305
6,215
8,446
75,451
0
W
11,431
2,042
0
0
20,311
16,194
905
9,237
7,908
45,172
0
L
Da Ji
Raidoni
Da Ji
16,535
3,501
0
1,561
13,912
5,831
0
3,284
10,628
0
59,083
L
Cabrakan
5,019
55
0
174
17,876
12,912
340
5,738
12,138
16,792
0
L
Anubis
Shirav101
Anubis
5,741
263
0
995
10,534
4,680
0
5,281
5,253
53,589
0
L
10,446
1,178
268
950
13,021
4,872
90
6,499
6,522
46,499
0
W
15,770
5,025
0
563
15,993
6,794
1,939
6,317
9,676
0
35,665
W
Bellona
8,302
2,972
0
1,563
15,539
9,470
2,779
7,305
8,234
0
38,751
L
Scylla
10,420
2,025
0
2,010
15,636
4,757
906
6,219
9,417
36,046
0
W
7,799
1,213
910
5,959
14,708
4,916
3,186
2,552
12,156
81,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
60,771
295
Minions Killed
459
0
Camps Cleared
0
1,792,951
Distance Traveled
2,279,337
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,188
488
145
6
0
442,986
0
W
Ymir
12,523
501
49
2
0
441,133
0
L
Da Ji
12,277
491
87
3
0
398,665
0
L
Cabrakan
9,899
396
24
1
0
426,165
0
L
Anubis
9,674
387
69
3
0
282,695
3
L
Ra
9,165
367
61
2
0
386,404
2
W
Fenrir
11,761
470
38
2
0
506,506
2
W
Bellona
11,624
465
78
3
0
447,001
0
L
Scylla
9,719
389
54
2
0
299,022
3
W
Ra
12,675
507
149
6
0
441,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role