Player Matchup

Fenrir
Fenrir
Batman5912
Fenrir
Level 11
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 5L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
I JK Rd l
Tsukuyomi
Level 11
God Stats
2W - 5L
1,279 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo
Jing Wei
Jing Wei
Ximin03
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,327 Elo+
Solo
King Arthur
King Arthur
Xx_Assa7ssin_xX
King Arthur
Level 10
God Stats
0W - 1L
1,230 SR
Queue Stats
10W - 9L
1,268 Elo+
Solo
Thanatos
Thanatos
thekiller1252
Thanatos
Level 16
God Stats
1W - 3L
1,325 SR
Queue Stats
13W - 17L
1,280 Elo+
Solo
Team Averages
Level 12
1,410 SR
1,311 Elo+

VS

Team Averages
Level 18
1,503 SR
1,372 Elo+
Hera
Hera
II-_B4NDOL3RO-_l
Hera
Level 17
God Stats
1W - 0L
1,523 SR
Queue Stats
8W - 9L
1,277 Elo+
Solo
Discordia
Discordia
Ok Peek
Discordia
Level 25
God Stats
28W - 19L
1,586 SR
Queue Stats
159W - 174L
1,325 Elo+
Solo
Fenrir
Fenrir
dragmice
Fenrir
Level 13
God Stats
6W - 5L
1,430 SR
Queue Stats
10W - 13L
1,347 Elo+
Solo
Neith
Neith
jonathan_zeg2000
Neith
Level 24
God Stats
41W - 44L
1,520 SR
Queue Stats
52W - 61L
1,412 Elo+
Solo
Loki
Loki
l3zez
Loki
Level 10
God Stats
2W - 3L
1,457 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batman5912
Fenrir
17
4 / 9 / 3
12,357
399
8,205
27,577
11,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
I JK Rd l
Tsukuyomi
20
5 / 8 / 4
14,502
468
14,372
20,235
17,658
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Ximin03
Jing Wei
20
6 / 7 / 7
14,964
483
12,988
17,579
7,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Xx_Assa7ssin_xX
King Arthur
14
0 / 13 / 4
10,495
339
462
23,208
9,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
thekiller1252
Thanatos
20
21 / 6 / 4
17,862
576
25,182
24,350
10,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
13,122
423
3,470
21,772
7,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Ok Peek
Discordia
20
23 / 9 / 7
17,402
561
32,926
21,416
8,837
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
dragmice
Fenrir
20
8 / 5 / 5
15,785
509
13,097
26,759
13,706
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 6
18,235
588
17,782
25,734
10,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
l3zez
Loki
20
4 / 12 / 5
15,159
489
5,805
21,059
7,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
70
36
Kills
42
43
Deaths
41
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Batman5912
Fenrir
4
9
3
0.61
L
Tsukuyomi
I JK Rd l
Tsukuyomi
5
8
4
0.88
W
0
10
5
0.25
W
Discordia
Ok Peek
Discordia
23
9
7
2.94
L
Jing Wei
Ximin03
Jing Wei
6
7
7
1.36
L
King Arthur
Xx_Assa7ssin_xX
King Arthur
0
13
4
0.15
W
Fenrir
dragmice
Fenrir
8
5
5
2.1
W
7
5
6
2
W
Loki
l3zez
Loki
4
12
5
0.54
L
Thanatos
thekiller1252
Thanatos
21
6
4
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,209
Damage
73,080
112,949
Taken
116,740
56,453
Mitigated
48,520
32,099
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Batman5912
Fenrir
8,205
2,594
0
8,297
27,577
11,396
0
9,151
18,426
919
59,979
L
Tsukuyomi
I JK Rd l
Tsukuyomi
14,372
4,489
0
756
20,235
17,658
0
6,187
14,048
0
71,749
W
3,470
1,467
0
1,980
21,772
7,859
1,025
129
21,643
49,545
0
W
Discordia
Ok Peek
Discordia
32,926
1,712
193
1,998
21,416
8,837
396
90
21,326
96,698
0
L
Jing Wei
Ximin03
Jing Wei
12,988
10,504
0
1,642
17,579
7,234
1,570
6,368
11,211
0
112,266
L
King Arthur
Xx_Assa7ssin_xX
King Arthur
462
89
0
260
23,208
9,562
0
10,396
12,812
0
38,574
W
Fenrir
dragmice
Fenrir
13,097
3,830
0
5,484
26,759
13,706
106
349
26,410
0
82,516
W
17,782
10,331
0
9,056
25,734
10,821
3,028
175
25,559
0
158,768
W
Loki
l3zez
Loki
5,805
1,405
0
2,413
21,059
7,297
7,346
0
21,059
0
73,620
L
Thanatos
thekiller1252
Thanatos
25,182
6,324
0
21,144
24,350
10,603
3,647
4,294
20,056
0
90,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,180
Gold Earned
79,703
491
Minions Killed
604
0
Camps Cleared
0
2,438,057
Distance Traveled
2,508,805
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,357
399
76
2
0
423,601
2
L
Tsukuyomi
14,502
468
69
2
0
561,923
2
W
Hera
13,122
423
63
2
0
451,017
6
W
Discordia
17,402
561
115
4
0
499,746
1
L
Jing Wei
14,964
483
165
5
0
502,561
0
L
King Arthur
10,495
339
42
1
0
395,632
1
W
Fenrir
15,785
509
104
3
0
545,285
2
W
Neith
18,235
588
210
7
0
460,919
0
W
Loki
15,159
489
112
4
0
551,838
0
L
Thanatos
17,862
576
139
4
0
554,340
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role